nordsoft 0a28262c15 Merge remote-tracking branch 'upstream/develop' into boats 2 年之前
..
battle 7a5775a9f9 vcmi: use std::optional 2 年之前
events 042885c0b8 vcmi: modernize lib/events 2 年之前
filesystem 7a5775a9f9 vcmi: use std::optional 2 年之前
logging ea3bdda047 vcmi: reduce boost a little bit 2 年之前
mapObjects 0a28262c15 Merge remote-tracking branch 'upstream/develop' into boats 2 年之前
mapping 7a5775a9f9 vcmi: use std::optional 2 年之前
minizip 85d1909ac5 remove copy-pasted functions from ioapi.c 2 年之前
registerTypes d83566bc74 Add constructor for boat 2 年之前
rmg 0a28262c15 Merge remote-tracking branch 'upstream/develop' into boats 2 年之前
serializer 4a79e2ccd9 CSerializer: fix any_cast 2 年之前
spells 0a28262c15 Merge remote-tracking branch 'upstream/develop' into boats 2 年之前
vstd cb3723b54c vstd: pass separators and input by reference 2 年之前
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file 8 年之前
BasicTypes.cpp 4da97682be vcmi: remove code duplication for native terrain 2 年之前
BattleFieldHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 年之前
BattleFieldHandler.h 383387ef29 Integrated defaultMods into mod system 2 年之前
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 年之前
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 年之前
CArtHandler.cpp a1e8d95028 vcmi: rework CArtHandler 2 年之前
CArtHandler.h a1e8d95028 vcmi: rework CArtHandler 2 年之前
CBonusTypeHandler.cpp 4c4498b22a vcmi: modernize rest of lib 2 年之前
CBonusTypeHandler.h 4c4498b22a vcmi: modernize rest of lib 2 年之前
CBuildingHandler.cpp 4c4498b22a vcmi: modernize rest of lib 2 年之前
CBuildingHandler.h 4c4498b22a vcmi: modernize rest of lib 2 年之前
CConfigHandler.cpp 4c4498b22a vcmi: modernize rest of lib 2 年之前
CConfigHandler.h 4c4498b22a vcmi: modernize rest of lib 2 年之前
CConsoleHandler.cpp ea3bdda047 vcmi: reduce boost a little bit 2 年之前
CConsoleHandler.h ea3bdda047 vcmi: reduce boost a little bit 2 年之前
CCreatureHandler.cpp 7a5775a9f9 vcmi: use std::optional 2 年之前
CCreatureHandler.h 9db2e2068e vcmi: fixup crash 2 年之前
CCreatureSet.cpp 7a5775a9f9 vcmi: use std::optional 2 年之前
CCreatureSet.h 7a5775a9f9 vcmi: use std::optional 2 年之前
CGameInfoCallback.cpp 7a5775a9f9 vcmi: use std::optional 2 年之前
CGameInfoCallback.h 7a5775a9f9 vcmi: use std::optional 2 年之前
CGameInterface.cpp ce3028bd73 Intermediate commit 2 年之前
CGameInterface.h 7a5775a9f9 vcmi: use std::optional 2 年之前
CGameState.cpp 7a5775a9f9 vcmi: use std::optional 2 年之前
CGameState.h 7a5775a9f9 vcmi: use std::optional 2 年之前
CGameStateFwd.h 11b237a23c vcmi: massive refactoring v1 2 年之前
CGeneralTextHandler.cpp 6683c866ee Disabled check for unused lines in translations due to false positives 2 年之前
CGeneralTextHandler.h 4c4498b22a vcmi: modernize rest of lib 2 年之前
CHeroHandler.cpp 3738171b21 Refactoring of H3M loader to make HotA format support easier 2 年之前
CHeroHandler.h 3738171b21 Refactoring of H3M loader to make HotA format support easier 2 年之前
CMakeLists.txt 0294a8b063 enable StupidAI and EmptyAI for static AI 2 年之前
CModHandler.cpp 7a5775a9f9 vcmi: use std::optional 2 年之前
CModHandler.h 7a5775a9f9 vcmi: use std::optional 2 年之前
CPathfinder.cpp 0a28262c15 Merge remote-tracking branch 'upstream/develop' into boats 2 年之前
CPathfinder.h 147633bd9d compute movement cost using PathNodeInfo layer info when possible 2 年之前
CPlayerState.cpp 11b237a23c vcmi: massive refactoring v1 2 年之前
CPlayerState.h 7a5775a9f9 vcmi: use std::optional 2 年之前
CRandomGenerator.cpp 4c4498b22a vcmi: modernize rest of lib 2 年之前
CRandomGenerator.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 年之前
CScriptingModule.h 4c4498b22a vcmi: modernize rest of lib 2 年之前
CSkillHandler.cpp 7a5775a9f9 vcmi: use std::optional 2 年之前
CSkillHandler.h 383387ef29 Integrated defaultMods into mod system 2 年之前
CSoundBase.h 7e3cd7db51 Fix for missing Death Blow sound 2 年之前
CStack.cpp e3ed728193 Merge pull request #1932 from rilian-la-te/proper-teleport 2 年之前
CStack.h bc1aad3b26 vcmi: remove deprecated CStack::getCreature() 2 年之前
CStopWatch.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
CThreadHelper.cpp 518f8d69e5 Haiku patch 2 年之前
CThreadHelper.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
CTownHandler.cpp 7a5775a9f9 vcmi: use std::optional 2 年之前
CTownHandler.h fedf7d377c vcmi: remove TFaction 2 年之前
Color.h 3cf303f1c7 vcmi/client: make ColorRGBA constexpr 2 年之前
CondSh.h 0020d76d1d Introduced animation phases for beter ordering of visuals in battles 2 年之前
ConstTransitivePtr.h b30d23d278 vcmi: make ConstTransitivePtr always init self. 2 年之前
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
GameConstants.cpp 7a5775a9f9 vcmi: use std::optional 2 年之前
GameConstants.h ed798b06da Prepare transport enum 2 年之前
GameSettings.cpp f704a17e1a vcmi: add a last hex setting 2 年之前
GameSettings.h f704a17e1a vcmi: add a last hex setting 2 年之前
HeroBonus.cpp 7a5775a9f9 vcmi: use std::optional 2 年之前
HeroBonus.h 7a5775a9f9 vcmi: use std::optional 2 年之前
IBonusTypeHandler.h 4c4498b22a vcmi: modernize rest of lib 2 年之前
IGameCallback.cpp 7a5775a9f9 vcmi: use std::optional 2 年之前
IGameCallback.h 7a5775a9f9 vcmi: use std::optional 2 年之前
IGameEventsReceiver.h ce3028bd73 Intermediate commit 2 年之前
IHandlerBase.cpp 4c4498b22a vcmi: modernize rest of lib 2 年之前
IHandlerBase.h 383387ef29 Integrated defaultMods into mod system 2 年之前
Interprocess.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
JsonDetail.cpp e652b3eef0 Removed old code - VCMI now supports json-based animations everywhere 2 年之前
JsonDetail.h 4c4498b22a vcmi: modernize rest of lib 2 年之前
JsonNode.cpp cb83a9371d vcmi: 1.2 compatibility to FACTION_LIMITER 2 年之前
JsonNode.h 4c4498b22a vcmi: modernize rest of lib 2 年之前
Languages.h 66df19352f Do not show languages without translations in UI 2 年之前
LoadProgress.cpp d63e32841d Fix divide by zero crash 2 年之前
LoadProgress.h e4ac0d4370 Editor prerequisites [part 2] (#889) 3 年之前
LogicalExpression.cpp 4c4498b22a vcmi: modernize rest of lib 2 年之前
LogicalExpression.h 54eb550eb9 vcmi: remove unused functions now 2 年之前
NetPackVisitor.h ea7dd14d8b client is able to erase artifact 2 年之前
NetPacks.h 54eb550eb9 vcmi: remove unused functions now 2 年之前
NetPacksBase.h 0d35606a44 vcmi: use std::variant 2 年之前
NetPacksLib.cpp 0a28262c15 Merge remote-tracking branch 'upstream/develop' into boats 2 年之前
NetPacksLobby.h 9f55666931 rework netpacks to avoid double typeinfo 2 年之前
ObstacleHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 年之前
ObstacleHandler.h 1100bc7a5b obstacle: remove trigger animation and sound 2 年之前
PathfinderUtil.h 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp 2 年之前
Point.h c4d5a7a2d6 vcmi:towns now can choose if moat render is needed 2 年之前
Rect.cpp beb7ce5beb Refactoring of MapView 2 年之前
Rect.h 45e2875342 Completely removed old TerrainRect class 2 年之前
ResourceSet.cpp 11b237a23c vcmi: massive refactoring v1 2 年之前
ResourceSet.h 11b237a23c vcmi: massive refactoring v1 2 年之前
RiverHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 年之前
RiverHandler.h 383387ef29 Integrated defaultMods into mod system 2 年之前
RoadHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 年之前
RoadHandler.h 383387ef29 Integrated defaultMods into mod system 2 年之前
ScopeGuard.h 91ef7cbb4f Fix ScopeGuard move behavior 2 年之前
ScriptHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 年之前
ScriptHandler.h 383387ef29 Integrated defaultMods into mod system 2 年之前
StartInfo.cpp 4c4498b22a vcmi: modernize rest of lib 2 年之前
StartInfo.h 9d901efb0c Change default difficulty to "Normal" 2 年之前
StdInc.cpp 3926920103 Rename radious -> radius 9 年之前
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 年之前
StringConstants.h d1dacd45e2 Animations from config 2 年之前
TerrainHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 年之前
TerrainHandler.h 383387ef29 Integrated defaultMods into mod system 2 年之前
TextOperations.cpp 9b428e8231 Fonts will now correctly detect encoding of fonts from mods 2 年之前
TextOperations.h 9b428e8231 Fonts will now correctly detect encoding of fonts from mods 2 年之前
UnlockGuard.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
VCMIDirs.cpp 1da06e04cc fix "development mode" condition when building in single process mode 2 年之前
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 年之前
VCMI_Lib.cpp 383387ef29 Integrated defaultMods into mod system 2 年之前
VCMI_Lib.h a0e9e01b48 Renamed & reorganized all game mechanics settings names 2 年之前
VCMI_lib.cbp 70786f4963 lib: remove unused header 2 年之前
VCMI_lib.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 年之前
VCMI_lib.vcxproj.filters 1471043cae Update visual studio project files 7 年之前
int3.h 038db5c71b vcmi: make int3 as constexpr class 2 年之前
vcmi_endian.h cffdabf48e lib: replace SDL usage to Boost one 2 年之前