Ivan Savenko 3bbfee0e1c Fix usage of std::bitset 9 mesiacov pred
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battle 3bbfee0e1c Fix usage of std::bitset 9 mesiacov pred
bonuses ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesiacov pred
campaign dea6a02e1c Fix loading vcmp campaign with specific hero used in scenario bonuses 10 mesiacov pred
constants baa9b1e312 Load unknown objects as "Nothing" object 9 mesiacov pred
entities bc624ab654 Do not add non-existing buildings to H3 towns 10 mesiacov pred
events 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 rok pred
filesystem 24a39a8b48 clear generated assets only on client 10 mesiacov pred
gameState 5ea4014589 Merge pull request #5304 from IvanSavenko/oneway_ai 9 mesiacov pred
json 0035b2346a optimized search input 9 mesiacov pred
logging ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesiacov pred
mapObjectConstructors 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 mesiacov pred
mapObjects df99645eca Merge pull request #5301 from IvanSavenko/map_loading_fix 9 mesiacov pred
mapping 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 mesiacov pred
minizip 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 rok pred
modding 3d56375ec0 Fix possible crash on loading game with broken mods active 10 mesiacov pred
network 1517dcca6c boost 1.87 11 mesiacov pred
networkPacks e829d723b2 Replace global bonus tree change counter with per-node counter 10 mesiacov pred
pathfinder 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 mesiacov pred
rewardable 291c5e1027 Do not send empty packets changing primary skills by 0 points 11 mesiacov pred
rmg 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 mesiacov pred
serializer 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 mesiacov pred
spells d8ec69bfaa Remove non-const iterators to BattleHexArray container 9 mesiacov pred
texts 0035b2346a optimized search input 9 mesiacov pred
vstd 25125f96da Fix: licenses, pragma guards, StdInc 1 rok pred
AI_Base.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
ArtifactUtils.cpp ea14760e6c fix for fused artifacts creation 1 rok pred
ArtifactUtils.h 30fa2846aa ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified 1 rok pred
BasicTypes.cpp 73d1675ae3 Code cleanup, fixes to discovered regressions 10 mesiacov pred
BattleFieldHandler.cpp 8c3a417527 Cleanup 10 mesiacov pred
BattleFieldHandler.h 8c3a417527 Cleanup 10 mesiacov pred
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 rokov pred
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 rokov pred
CArtHandler.cpp e829d723b2 Replace global bonus tree change counter with per-node counter 10 mesiacov pred
CArtHandler.h 86d5c05ffa Fused identical artifacts 1 rok pred
CArtifactInstance.cpp b9ff192a91 Fix regressions from previous PR 1 rok pred
CArtifactInstance.h a39469d165 Add save compatibility 1 rok pred
CBonusTypeHandler.cpp 8402602e35 Merge pull request #5145 from IvanSavenko/spell_school_descr 10 mesiacov pred
CBonusTypeHandler.h 0c07384293 Refactoring of serialization versioning handling 1 rok pred
CConfigHandler.cpp 54796c7c56 Rename toJson to toString/toCompactString for consistency 1 rok pred
CConfigHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 rok pred
CConsoleHandler.cpp 657b97202b Clarified ifdef magic in crash handling 10 mesiacov pred
CConsoleHandler.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 rok pred
CCreatureHandler.cpp 54f8f2c636 Remove CCreatureHandler::loadBonuses 1 rok pred
CCreatureHandler.h 54f8f2c636 Remove CCreatureHandler::loadBonuses 1 rok pred
CCreatureSet.cpp 5ec5e23534 Add caching for commonly accessed values 10 mesiacov pred
CCreatureSet.h 5ec5e23534 Add caching for commonly accessed values 10 mesiacov pred
CGameInfoCallback.cpp 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 mesiacov pred
CGameInfoCallback.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 mesiacov pred
CGameInterface.cpp ac8104d56d SonarCloud recomendations. 10 mesiacov pred
CGameInterface.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 mesiacov pred
CMakeLists.txt df99645eca Merge pull request #5301 from IvanSavenko/map_loading_fix 9 mesiacov pred
CPlayerState.cpp 9e2646898b Add pre-computed vectors of owned objects for faster access 11 mesiacov pred
CPlayerState.h 9e2646898b Add pre-computed vectors of owned objects for faster access 11 mesiacov pred
CRandomGenerator.cpp 34b6eaa25e Integrating changes from PR #4251 - add logging for rng 1 rok pred
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 rok pred
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 rokov pred
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
CSkillHandler.cpp 9e6cd9b94d Add "special" property for secondary skills 11 mesiacov pred
CSkillHandler.h 9e6cd9b94d Add "special" property for secondary skills 11 mesiacov pred
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos 1 rok pred
CStack.cpp a1593948b7 Restore LF, use JsonKeys for logging, fix BattleHex description 9 mesiacov pred
CStack.h 3b35c679ce Optimize Unit::getHexes method 10 mesiacov pred
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement 1 rok pred
CThreadHelper.cpp 62c2be160a Added changing thread name for FreeBSD 1 rok pred
CThreadHelper.h cded8b1999 Show human-readable thread name in log 1 rok pred
Color.h 5743f151a1 icon drawing 1 rok pred
ConstTransitivePtr.h 0c07384293 Refactoring of serialization versioning handling 1 rok pred
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of 1 rok pred
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option 1 rok pred
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling 1 rok pred
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 rokov pred
GameCallbackHolder.h ea1f05d15a Stabilization 1 rok pred
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
GameSettings.cpp 1c1af5c04a Basic creature joining default behavior configuration 9 mesiacov pred
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template 1 rok pred
IBonusTypeHandler.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
IGameCallback.cpp ba9e3dca9d Mod management rework, part 1 11 mesiacov pred
IGameCallback.h 01d787fb5a Removed remaining cases of serialization of VLC entities 1 rok pred
IGameEventsReceiver.h ac8104d56d SonarCloud recomendations. 10 mesiacov pred
IGameSettings.h 1c1af5c04a Basic creature joining default behavior configuration 9 mesiacov pred
IHandlerBase.cpp 7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 1 rok pred
IHandlerBase.h 4f80ccd648 Small micro-optimizations for code that gets called A LOT 11 mesiacov pred
LoadProgress.cpp 7732f39556 Fix potential uninitialized access - setupSteps depends on not yet 1 rok pred
LoadProgress.h f3277b7953 Define each identifier in a dedicated statement 1 rok pred
LogicalExpression.cpp 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 rok pred
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 rok pred
ObstacleHandler.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesiacov pred
ObstacleHandler.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 mesiacov pred
Point.h 391986e0ba Moved image scaling & optimization logic to separate classes 9 mesiacov pred
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
Rect.h 4171026035 First iteration of upscaled rendering 1 rok pred
ResourceSet.cpp 6b387e5d17 Fix integer overflow when total resource amount is above (int max / 100) 10 mesiacov pred
ResourceSet.h 20cfe712c9 Update ResourceSet.h 1 rok pred
RiverHandler.cpp b85ccccb37 Minor refactoring of translations: 1 rok pred
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 rok pred
RoadHandler.cpp b85ccccb37 Minor refactoring of translations: 1 rok pred
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 rok pred
ScopeGuard.h b796ed8626 Fix undefined behavior 1 rok pred
ScriptHandler.cpp 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers 1 rok pred
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 rok pred
StartInfo.cpp 56ee307b3a Extend AI garrison troop removal logic to all RoE campaigns to emulate 1 rok pred
StartInfo.h 56ee307b3a Extend AI garrison troop removal logic to all RoE campaigns to emulate 1 rok pred
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 rok pred
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 rok pred
TerrainHandler.cpp ea368c5176 Inlined methods commonly used by pathfinder for better optimization 10 mesiacov pred
TerrainHandler.h dfe8a95f8c Fix build 10 mesiacov pred
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 rok pred
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 rok pred
UnlockGuard.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred
VCMIDirs.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 rok pred
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 rokov pred
VCMI_Lib.cpp f8724b9558 Reworked mod handling in Launcher in order to unify code with lib 11 mesiacov pred
VCMI_Lib.h 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 rok pred
int3.h ea48257100 Fix SonarCloud issues 1 rok pred
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 rokov pred