Ivan Savenko 14535c1c7b - fixed crash on finishing a campaign. 12 rokov pred
..
battle 47c91e03b5 - fix to last commit 12 rokov pred
gui c5b74a2dce Miscellaneous fixes: 12 rokov pred
icons 2b6cdd5f41 - (linux) launcher will be available in OS start menu/launchers as 12 rokov pred
AdventureMapClasses.cpp 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 12 rokov pred
AdventureMapClasses.h ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 rokov pred
CAdvmapInterface.cpp 41cb1603e1 Fix for #1624 : 12 rokov pred
CAdvmapInterface.h 2b45e13c5c c++03 -> c++11 switch: 12 rokov pred
CAnimation.cpp 27a30b5ff9 - compile fix 12 rokov pred
CAnimation.h 410ec92668 Minor fixes: 12 rokov pred
CBitmapHandler.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 rokov pred
CBitmapHandler.h 146a5e5ef8 Made speed of most of battle animations time-based 12 rokov pred
CCastleInterface.cpp fb5c9fc972 - creatures availability tests no longer check for built buildings. 12 rokov pred
CCastleInterface.h fb5c9fc972 - creatures availability tests no longer check for built buildings. 12 rokov pred
CCreatureWindow.cpp 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 12 rokov pred
CCreatureWindow.h 4576719abe Visual Studio 2013 Preview compile fixes: 12 rokov pred
CDefHandler.cpp 1d9139303a introduced zip support into vcmi 12 rokov pred
CDefHandler.h 146a5e5ef8 Made speed of most of battle animations time-based 12 rokov pred
CGameInfo.cpp 2b45e13c5c c++03 -> c++11 switch: 12 rokov pred
CGameInfo.h 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 rokov pred
CHeroWindow.cpp 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 12 rokov pred
CHeroWindow.h 2b45e13c5c c++03 -> c++11 switch: 12 rokov pred
CKingdomInterface.cpp 6bee105d7d Some refactoring of text display widgets: 12 rokov pred
CKingdomInterface.h 46eb0b3daf - wrokaround/fix for #1177 13 rokov pred
CMT.cpp a740f7989c [c::b] update projects, disable PHC for now, +few fixes (still wip) 12 rokov pred
CMT.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 rokov pred
CMakeLists.txt df0a28d9cb - added PCH compilation for CMake using cotire module (PCH is OFF per default, can be enabled with ENABLE_PCH=ON) 12 rokov pred
CMessage.cpp e2c037402c Unicode support. 12 rokov pred
CMessage.h 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 rokov pred
CMusicHandler.cpp f6c1dace6c Minors: 12 rokov pred
CMusicHandler.h 29f4a12814 - fixed some evil memory leaks 12 rokov pred
CPlayerInterface.cpp be3bd35b95 Hopefully fixes #1677 and its duplciates. 12 rokov pred
CPlayerInterface.h b9b25ef552 - Fixed mantis #1422 (starting another scenario crashes VCMI for now) 12 rokov pred
CPreGame.cpp 14535c1c7b - fixed crash on finishing a campaign. 12 rokov pred
CPreGame.h d1002f7e8f - Fixed starting another map from campaign bonus selection screen while playing a campaign mission 12 rokov pred
CQuestLog.cpp 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 12 rokov pred
CQuestLog.h 83440f1149 A bit more text-related work: 12 rokov pred
CSoundBase.h 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names 12 rokov pred
CSpellWindow.cpp 86b7feeab3 - Fixed mantis #1248 12 rokov pred
CSpellWindow.h 2b45e13c5c c++03 -> c++11 switch: 12 rokov pred
CVideoHandler.cpp 0b2ca4416a It is possible to use ffmpeg with Visual Studio 2013 build by definining USE_FFMPEG macro. 12 rokov pred
CVideoHandler.h 0b2ca4416a It is possible to use ffmpeg with Visual Studio 2013 build by definining USE_FFMPEG macro. 12 rokov pred
Client.cpp d4fd361d4b - fixed #1643 -> hero placeholder handling 12 rokov pred
Client.h 2b45e13c5c c++03 -> c++11 switch: 12 rokov pred
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 rokov pred
GUIClasses.cpp 3779a54ddd - probably fixed 1671 12 rokov pred
GUIClasses.h 41e274b4aa - Moved FunctionList from /client to /lib -> used in client and server 12 rokov pred
Graphics.cpp 2c4c964a45 Large rewrite of adventure map objects: 12 rokov pred
Graphics.h 2c4c964a45 Large rewrite of adventure map objects: 12 rokov pred
Info.plist 8c7c4789ca Attempt to apply patch from stopiccot. 12 rokov pred
NetPacksClient.cpp 1f325bafb3 fixes #1619 and #1647 12 rokov pred
OSX.mm 8c7c4789ca Attempt to apply patch from stopiccot. 12 rokov pred
SDLMain.h 2643762f08 Mac OS patch from stopiccot 13 rokov pred
SDLMain.m 2643762f08 Mac OS patch from stopiccot 13 rokov pred
StdInc.cpp cce814c41b * Final commit 14 rokov pred
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 rokov pred
VCMI_client.cbp 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 12 rokov pred
VCMI_client.rc 78517a4397 * fixed previous fix 16 rokov pred
VCMI_client.vcxproj 41e274b4aa - Moved FunctionList from /client to /lib -> used in client and server 12 rokov pred
VCMI_client.vcxproj.filters 36a69aaa2f - Fixed VS project files (added missing .cpp files) 12 rokov pred
mapHandler.cpp 1f325bafb3 fixes #1619 and #1647 12 rokov pred
mapHandler.h 1f325bafb3 fixes #1619 and #1647 12 rokov pred
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 rokov pred
vcmi.icns 2643762f08 Mac OS patch from stopiccot 13 rokov pred
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 rokov pred