Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 年之前
..
CBitmapFont.cpp 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 年之前
CBitmapFont.h 823ffa7a07 Always use ResourcePath for referencing images and animations 2 年之前
CBitmapHanFont.cpp 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 年之前
CBitmapHanFont.h 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 年之前
CTrueTypeFont.cpp 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 年之前
CTrueTypeFont.h 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2 年之前
CursorHardware.cpp 47de9a62dc Created separate classes for shared, unchangeable image and image 1 年之前
CursorHardware.h a1fb3b8b01 Reduce direct access to CAnimation, removed various caching schemes 1 年之前
CursorSoftware.cpp 47de9a62dc Created separate classes for shared, unchangeable image and image 1 年之前
CursorSoftware.h a1fb3b8b01 Reduce direct access to CAnimation, removed various caching schemes 1 年之前
RenderHandler.cpp 9f3663b7d4 Remove unused method 1 年之前
RenderHandler.h e4bed98674 Replaced raw json nodes with ImageLocator class 1 年之前
SDLImage.cpp e862b9c868 Fix crash on opening creature window with bonuses that don't have icon 1 年之前
SDLImage.h 73e052b1d0 Fix merge 1 年之前
SDLImageLoader.cpp a8a330f39f Remove unused code and no longer needed caching 1 年之前
SDLImageLoader.h a8a330f39f Remove unused code and no longer needed caching 1 年之前
SDLRWwrapper.cpp 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 年之前
SDLRWwrapper.h 4d8d886317 Move all created files into better locations 2 年之前
SDL_Extensions.cpp 0d44bf1506 Fix build 1 年之前
SDL_Extensions.h b256919dab Implemented per-surface alpha for images that have palettes with alpha 1 年之前
SDL_PixelAccess.h f11c5f62e1 Remove no longer needed code 1 年之前
ScreenHandler.cpp 9a71614588 Simplify code 1 年之前
ScreenHandler.h a2174dc83f fix window open while sound playing 2 年之前