Ivan Savenko 2e7c382612 Moved creature upgrade logic to CGObjectInstance inheritors 2 years ago
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AObjectTypeHandler.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
AObjectTypeHandler.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
CBankInstanceConstructor.cpp 5cfbdd2967 Partially split CommonConstructors.cpp into few separate files 2 years ago
CBankInstanceConstructor.h 5cfbdd2967 Partially split CommonConstructors.cpp into few separate files 2 years ago
CDefaultObjectTypeHandler.h 5cfbdd2967 Partially split CommonConstructors.cpp into few separate files 2 years ago
CObjectClassesHandler.cpp 2e7c382612 Moved creature upgrade logic to CGObjectInstance inheritors 2 years ago
CObjectClassesHandler.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
CRewardableConstructor.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
CRewardableConstructor.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
CommonConstructors.cpp 5cfbdd2967 Partially split CommonConstructors.cpp into few separate files 2 years ago
CommonConstructors.h 5cfbdd2967 Partially split CommonConstructors.cpp into few separate files 2 years ago
IObjectInfo.h 97b3b2e147 Fix build 2 years ago
RandomMapInfo.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
SObjectSounds.h d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
ShrineInstanceConstructor.cpp fc190b14bb Spell shrines can now be configured in json 2 years ago
ShrineInstanceConstructor.h fc190b14bb Spell shrines can now be configured in json 2 years ago