Ivan Savenko 9a30484183 Point and Rect now reside in library 2 years ago
..
AccessibilityInfo.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
AccessibilityInfo.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
BattleAction.cpp 82a9f82e1c BattleAI: retreat 3 years ago
BattleAction.h 82a9f82e1c BattleAI: retreat 3 years ago
BattleAttackInfo.cpp b86969909a Fixes compilation due to changes in callback interface 2 years ago
BattleAttackInfo.h b86969909a Fixes compilation due to changes in callback interface 2 years ago
BattleHex.cpp e53e515aa7 Fix msvc compile 2 years ago
BattleHex.h e53e515aa7 Fix msvc compile 2 years ago
BattleInfo.cpp d2b837b116 All creature-related texts go through translator 2 years ago
BattleInfo.h 500cf7f15d EWallPart & EWallState are now enum class 2 years ago
BattleProxy.cpp 17fc9d8d8f Merge with vcmi/develop 2 years ago
BattleProxy.h 500cf7f15d EWallPart & EWallState are now enum class 2 years ago
BattleStateInfoForRetreat.cpp 82a9f82e1c BattleAI: retreat 3 years ago
BattleStateInfoForRetreat.h 82a9f82e1c BattleAI: retreat 3 years ago
CBattleInfoCallback.cpp 9a30484183 Point and Rect now reside in library 2 years ago
CBattleInfoCallback.h 1418ce4678 Refactoring & fixes of damage calculation 2 years ago
CBattleInfoEssentials.cpp 500cf7f15d EWallPart & EWallState are now enum class 2 years ago
CBattleInfoEssentials.h 500cf7f15d EWallPart & EWallState are now enum class 2 years ago
CCallbackBase.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CCallbackBase.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CObstacleInstance.cpp 52fc5b3c39 Exploded mines now send ACTIVATE flag to client to play effect 2 years ago
CObstacleInstance.h 52fc5b3c39 Exploded mines now send ACTIVATE flag to client to play effect 2 years ago
CPlayerBattleCallback.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CPlayerBattleCallback.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CUnitState.cpp d2b837b116 All creature-related texts go through translator 2 years ago
CUnitState.h 733f21f8dc Petrify will freeze stack animations 2 years ago
DamageCalculator.cpp 30d7bdc884 Moved tower damage computation to town instance 2 years ago
DamageCalculator.h 1418ce4678 Refactoring & fixes of damage calculation 2 years ago
Destination.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
Destination.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
IBattleInfoCallback.h 20c102e648 Remove T prefix from new typedefs 3 years ago
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
IBattleState.h 500cf7f15d EWallPart & EWallState are now enum class 2 years ago
IUnitInfo.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
ReachabilityInfo.cpp db2a40600d Fixed some of the warnings detected by CI run 2 years ago
ReachabilityInfo.h db2a40600d Fixed some of the warnings detected by CI run 2 years ago
SideInBattle.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
SideInBattle.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
SiegeInfo.cpp 1d7f004658 Implemented reinforced walls in towns with Castle 2 years ago
SiegeInfo.h 500cf7f15d EWallPart & EWallState are now enum class 2 years ago
Unit.cpp ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
Unit.h 733f21f8dc Petrify will freeze stack animations 2 years ago