Ivan Savenko 7857668158 Implemented group attack animations for dragons/Hydras/etc 2 éve
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AdventureMapClasses.cpp d40d5250b7 changes to status bar according to review comments: 3 éve
AdventureMapClasses.h 20c102e648 Remove T prefix from new typedefs 3 éve
Buttons.cpp ac839ad26a Changes to rest of the code according to review: 3 éve
Buttons.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
CArtifactHolder.cpp e6e669d024 ArtifactUtils::isSlotBackpack() func + refactoring 3 éve
CArtifactHolder.h e9ab894638 backpack assemble 3 éve
CComponent.cpp 495e0b3657 Merge remote-tracking branch 'vcmi/develop' into battleint_refactor 3 éve
CComponent.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
CGarrisonInt.cpp 0cae259f53 Most of rendering in BattleInt is done via canvas 3 éve
CGarrisonInt.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
Images.cpp 7857668158 Implemented group attack animations for dragons/Hydras/etc 2 éve
Images.h 1dea1854ae Moved battle animation enum's into new file 2 éve
MiscWidgets.cpp ac839ad26a Changes to rest of the code according to review: 3 éve
MiscWidgets.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
ObjectLists.cpp c99b8b54e6 Fix: 'Load' and 'Main menu' in-game buttons should work properly 4 éve
ObjectLists.h c99b8b54e6 Fix: 'Load' and 'Main menu' in-game buttons should work properly 4 éve
TextControls.cpp d40d5250b7 changes to status bar according to review comments: 3 éve
TextControls.h d40d5250b7 changes to status bar according to review comments: 3 éve