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AdventureSpellMechanics.cpp
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a23144b361
Extracted adventure spell mechanics to distinct class hierarchy.
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9 年之前 |
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AdventureSpellMechanics.h
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a23144b361
Extracted adventure spell mechanics to distinct class hierarchy.
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9 年之前 |
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BattleSpellMechanics.cpp
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374e30c972
Added a few safety checks
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9 年之前 |
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BattleSpellMechanics.h
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374e30c972
Added a few safety checks
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9 年之前 |
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CDefaultSpellMechanics.cpp
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374e30c972
Added a few safety checks
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9 年之前 |
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CDefaultSpellMechanics.h
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374e30c972
Added a few safety checks
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9 年之前 |
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CSpellHandler.cpp
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374e30c972
Added a few safety checks
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9 年之前 |
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CSpellHandler.h
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62abde6c46
Prepare battle log for spell-cast on server side.
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9 年之前 |
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CreatureSpellMechanics.cpp
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62abde6c46
Prepare battle log for spell-cast on server side.
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9 年之前 |
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CreatureSpellMechanics.h
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f3d9e718bf
Handle AcidBreathDamage immunity in standard way.
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9 年之前 |
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ISpellMechanics.cpp
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73c7b49eb7
Hide effectValue calculation inside BattleSpellCastParameters
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9 年之前 |
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ISpellMechanics.h
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374e30c972
Added a few safety checks
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9 年之前 |
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Magic.h
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53fbf88316
Spell cast logging refactored.
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9 年之前 |
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SpellMechanics.h
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3926920103
Rename radious -> radius
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9 年之前 |
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ViewSpellInt.cpp
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5fda2aac9a
formatting
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10 年之前 |
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ViewSpellInt.h
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5fda2aac9a
formatting
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10 年之前 |