Frank Zago eecb470e74 Fixed all warnings "take address of temporary". 14 years ago
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vcmi_client d0d60175d7 break, fix and break and fix - now its fine :) 17 years ago
AdventureMapButton.cpp 19f0836211 Fixed #712 and #713 14 years ago
AdventureMapButton.h 19f0836211 Fixed #712 and #713 14 years ago
CAdvmapInterface.cpp aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 14 years ago
CAdvmapInterface.h 0f605256e9 - added new files to build system 14 years ago
CAnimation.cpp 19f0836211 Fixed #712 and #713 14 years ago
CAnimation.h 19f0836211 Fixed #712 and #713 14 years ago
CBattleInterface.cpp eecb470e74 Fixed all warnings "take address of temporary". 14 years ago
CBattleInterface.h 2d3caec79b * Implemented parabolic trajectory of the trebuchet 14 years ago
CBitmapHandler.cpp 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 years ago
CBitmapHandler.h b4edd10e6c * beegee's comments patch 14 years ago
CCastleInterface.cpp b4144dc616 Callback jugglery, part 1. 14 years ago
CCastleInterface.h e494171de3 - several changes to get reusable code 14 years ago
CConfigHandler.cpp 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 years ago
CConfigHandler.h 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 years ago
CCreatureAnimation.cpp 7962a9bc47 * Fixed #30 14 years ago
CCreatureAnimation.h 7962a9bc47 * Fixed #30 14 years ago
CCreatureWindow.cpp 936005aa1c Correct, yet ugly handling of Magic Resistance. 14 years ago
CCreatureWindow.h 4af4f0a707 Compile and warning fixes. 14 years ago
CCursorHandler.cpp eecb470e74 Fixed all warnings "take address of temporary". 14 years ago
CCursorHandler.h 66b708c168 * PreGame interface gets now redrawn every frame. 14 years ago
CDefHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CDefHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CGameInfo.cpp 471c23ba71 Compile fixes, more work on new artifact system. 15 years ago
CGameInfo.h b4edd10e6c * beegee's comments patch 14 years ago
CHeroWindow.cpp a461326380 Fixed #634 and #703. 14 years ago
CHeroWindow.h c165593896 (linux) added new files into the makefiles and compile fixes. 14 years ago
CKingdomInterface.cpp 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 years ago
CKingdomInterface.h b4edd10e6c * beegee's comments patch 14 years ago
CMT.cpp 9775f88045 Version bump. 14 years ago
CMessage.cpp df062614d7 Fixed #260, improvement for #250. 14 years ago
CMessage.h b4edd10e6c * beegee's comments patch 14 years ago
CMusicBase.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CMusicHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CMusicHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CPlayerInterface.cpp 2d61fab7e9 * Probably fixed #655. 14 years ago
CPlayerInterface.h b4144dc616 Callback jugglery, part 1. 14 years ago
CPreGame.cpp f7a4bb906c Several minor cleanups. 14 years ago
CPreGame.h 45fba15511 * Reverted previously changed PreGame code 14 years ago
CSndHandler.cpp 953a3bf165 Final changes for 0.84b: 14 years ago
CSndHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CSoundBase.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CSpellWindow.cpp b4144dc616 Callback jugglery, part 1. 14 years ago
CSpellWindow.h b4edd10e6c * beegee's comments patch 14 years ago
CVideoHandler.cpp 98577e402f av_free_packet is a library call. Don't reproduce its code here. 14 years ago
CVideoHandler.h 45fba15511 * Reverted previously changed PreGame code 14 years ago
Client.cpp eecb470e74 Fixed all warnings "take address of temporary". 14 years ago
Client.h 9775f88045 Version bump. 14 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
FontBase.h 38837ebfc9 Implementation of WOG and ROE campaign selection screen 14 years ago
FunctionList.h b4edd10e6c * beegee's comments patch 14 years ago
GUIBase.cpp aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 14 years ago
GUIBase.h 36d29424f0 * Turrets, keep and turret covers can be now be placed by altering wall_pos.txt 14 years ago
GUIClasses.cpp aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 14 years ago
GUIClasses.h 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 years ago
Graphics.cpp 617e1f962e New files for lib: 14 years ago
Graphics.h 5e0b0e49b2 * bug 392 fixed 14 years ago
Makefile.am 7908a1a61d Makefiles update - new files 14 years ago
Makefile.in ecb3508690 (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 14 years ago
NetPacksClient.cpp 2d61fab7e9 * Probably fixed #655. 14 years ago
SDL_Extensions.cpp ec76876bda drawBorder should not crash when attempted drawing outside the surface. 14 years ago
SDL_Extensions.h 450ae1772c - Buttons optimization - less memory and CPU usage 14 years ago
SDL_framerate.cpp 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 years ago
SDL_framerate.h 69364b5b60 Various gcc compile fixes, and updates to linux code. 14 years ago
VCMI_client.cbp a113a8d289 * patch update from Dikamilo 16 years ago
VCMI_client.rc 78517a4397 * fixed previous fix 16 years ago
VCMI_client.vcxproj b07e8fbfa4 For 0.84c dev build. 14 years ago
mapHandler.cpp eecb470e74 Fixed all warnings "take address of temporary". 14 years ago
mapHandler.h 5e0b0e49b2 * bug 392 fixed 14 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago