英雄无敌3(跨平台含手机)

Michał W. Urbańczyk 49b5b47976 Some old issued reported by Zamolxis [creatures cards an fort screen improvements. 17 éve
AI b356524aee corrected that missclick! hope so 17 éve
aclocal 038dd90517 Autoconf/automake scripts to easy building. 17 éve
client 9ef5519f89 * fixed bug with displaying mass spells 17 éve
config 22efd5df29 * experimental smooth hero move support (minor graphical glitches exist but I hope they'll be removed soon; I hope there are no more problems with it, but please test) 17 éve
hch b895fa35cb * saving and resuming games should work! 17 éve
lib b895fa35cb * saving and resuming games should work! 17 éve
scripts 556311c9ab Partially done object scripting and interactions. 18 éve
server a5c4586d13 * added support for non-damaging multi-target spells 17 éve
AI_Base.h b54a3bfb7c unified guardians names 17 éve
AUTHORS 038dd90517 Autoconf/automake scripts to easy building. 17 éve
AdventureMapButton.cpp 633b0007ba some warning & code cleanup - nothing significant 17 éve
AdventureMapButton.h b54a3bfb7c unified guardians names 17 éve
CAdvmapInterface.cpp a37ce5df9e * partial handling r-clicks on adv map 17 éve
CAdvmapInterface.h b895fa35cb * saving and resuming games should work! 17 éve
CBattleInterface.cpp 9ef5519f89 * fixed bug with displaying mass spells 17 éve
CBattleInterface.h 9ef5519f89 * fixed bug with displaying mass spells 17 éve
CCallback.cpp 4a8ae4ed9a * restored objects functionalities (hopefully working) 17 éve
CCallback.h b54a3bfb7c unified guardians names 17 éve
CCastleInterface.cpp 49b5b47976 Some old issued reported by Zamolxis [creatures cards an fort screen improvements. 17 éve
CCastleInterface.h 49b5b47976 Some old issued reported by Zamolxis [creatures cards an fort screen improvements. 17 éve
CConsoleHandler.cpp 3a66dc2b7c * added heroes pool for heroes available for hiring 17 éve
CConsoleHandler.h b54a3bfb7c unified guardians names 17 éve
CCursorHandler.cpp b114582857 * corrected indentation 17 éve
CCursorHandler.h b54a3bfb7c unified guardians names 17 éve
CGameInfo.cpp 3474fdaf05 * save/load partially working 17 éve
CGameInfo.h 3474fdaf05 * save/load partially working 17 éve
CGameInterface.cpp 633b0007ba some warning & code cleanup - nothing significant 17 éve
CGameInterface.h b54a3bfb7c unified guardians names 17 éve
CGameState.cpp 9ef5519f89 * fixed bug with displaying mass spells 17 éve
CGameState.h 3474fdaf05 * save/load partially working 17 éve
CHeroWindow.cpp 3474fdaf05 * save/load partially working 17 éve
CHeroWindow.h b54a3bfb7c unified guardians names 17 éve
CLuaHandler.cpp 6e737bbf3c Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC 17 éve
CLuaHandler.h b54a3bfb7c unified guardians names 17 éve
CMT.cpp 3474fdaf05 * save/load partially working 17 éve
CMessage.cpp b114582857 * corrected indentation 17 éve
CMessage.h b54a3bfb7c unified guardians names 17 éve
CPathfinder.cpp b114582857 * corrected indentation 17 éve
CPathfinder.h b54a3bfb7c unified guardians names 17 éve
CPlayerInterface.cpp 49b5b47976 Some old issued reported by Zamolxis [creatures cards an fort screen improvements. 17 éve
CPlayerInterface.h 49b5b47976 Some old issued reported by Zamolxis [creatures cards an fort screen improvements. 17 éve
CPreGame.cpp b895fa35cb * saving and resuming games should work! 17 éve
CPreGame.h b895fa35cb * saving and resuming games should work! 17 éve
CThreadHelper.cpp 1462e50995 Missing files 17 éve
CThreadHelper.h b54a3bfb7c unified guardians names 17 éve
ChangeLog 49b5b47976 Some old issued reported by Zamolxis [creatures cards an fort screen improvements. 17 éve
Makefile e0755aa7b3 Standard GCC Makefile for AmigaOS4 (Linux/Macosx) 17 éve
Makefile.am 038dd90517 Autoconf/automake scripts to easy building. 17 éve
NEWS 038dd90517 Autoconf/automake scripts to easy building. 17 éve
README 038dd90517 Autoconf/automake scripts to easy building. 17 éve
SDL_Extensions.cpp 6e53a4562f *small fixes for issues introduced in previous revision (or older, I'm not sure) 17 éve
SDL_Extensions.h 22efd5df29 * experimental smooth hero move support (minor graphical glitches exist but I hope they'll be removed soon; I hope there are no more problems with it, but please test) 17 éve
SDL_framerate.cpp db65d9ee15 * CLodHandler now stories entries in nodrze (much faster searching) 18 éve
SDL_framerate.h 21bbfda899 framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak 18 éve
StartInfo.h 3474fdaf05 * save/load partially working 17 éve
aclocal.m4 038dd90517 Autoconf/automake scripts to easy building. 17 éve
config.h.in 038dd90517 Autoconf/automake scripts to easy building. 17 éve
configure.ac 038dd90517 Autoconf/automake scripts to easy building. 17 éve
global.h b54a3bfb7c unified guardians names 17 éve
h3m.txt 23a7b708d8 * right click popups in towns 17 éve
int3.h b54a3bfb7c unified guardians names 17 éve
license.txt 645ed84978 * license (GPL v2 or later) 17 éve
manisfest VCMI.txt f1d5e686ce * done #40, #32, #21 18 éve
map.cpp 3474fdaf05 * save/load partially working 17 éve
map.h b895fa35cb * saving and resuming games should work! 17 éve
mapHandler.cpp a37ce5df9e * partial handling r-clicks on adv map 17 éve
mapHandler.h 3474fdaf05 * save/load partially working 17 éve
nodrze.h b356524aee corrected that missclick! hope so 17 éve
readme.txt 645ed84978 * license (GPL v2 or later) 17 éve
stdafx.cpp 01e84b9e40 Na początek. 18 éve
stdafx.h b54a3bfb7c unified guardians names 17 éve
tchar_amigaos4.h 8b53778417 Very little changes to compile under linux and other unix-like OS. Added autoconf/automake scripts to easy compile on all unix-like OS(try autoconf; automake --add-missing;./configure) 17 éve
timeHandler.h b54a3bfb7c unified guardians names 17 éve

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