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						AccessibilityInfo.cpp
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					cb26bedd17
					fix #1621
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				2 years ago | 
			
		
			
				
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						AccessibilityInfo.h
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					93c2bbf9ab
					vcmi: modernize lib/battle
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				2 years ago | 
			
		
			
				
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						BattleAction.cpp
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					93c2bbf9ab
					vcmi: modernize lib/battle
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				2 years ago | 
			
		
			
				
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						BattleAction.h
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					93c2bbf9ab
					vcmi: modernize lib/battle
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				2 years ago | 
			
		
			
				
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						BattleAttackInfo.cpp
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					b86969909a
					Fixes compilation due to changes in callback interface
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				2 years ago | 
			
		
			
				
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						BattleAttackInfo.h
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					b86969909a
					Fixes compilation due to changes in callback interface
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				2 years ago | 
			
		
			
				
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						BattleHex.cpp
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					93c2bbf9ab
					vcmi: modernize lib/battle
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				2 years ago | 
			
		
			
				
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						BattleHex.h
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					93c2bbf9ab
					vcmi: modernize lib/battle
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				2 years ago | 
			
		
			
				
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						BattleInfo.cpp
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					11b237a23c
					vcmi: massive refactoring v1
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				2 years ago | 
			
		
			
				
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						BattleInfo.h
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					11b237a23c
					vcmi: massive refactoring v1
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				2 years ago | 
			
		
			
				
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						BattleProxy.cpp
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					11b237a23c
					vcmi: massive refactoring v1
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				2 years ago | 
			
		
			
				
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						BattleProxy.h
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					11b237a23c
					vcmi: massive refactoring v1
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				2 years ago | 
			
		
			
				
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						BattleStateInfoForRetreat.cpp
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					11b237a23c
					vcmi: massive refactoring v1
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				2 years ago | 
			
		
			
				
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						BattleStateInfoForRetreat.h
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					82a9f82e1c
					BattleAI: retreat
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				3 years ago | 
			
		
			
				
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						CBattleInfoCallback.cpp
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					dab07bdef9
					Now unit range is shown in Tactics phase as well
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				2 years ago | 
			
		
			
				
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						CBattleInfoCallback.h
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					dab07bdef9
					Now unit range is shown in Tactics phase as well
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				2 years ago | 
			
		
			
				
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						CBattleInfoEssentials.cpp
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					4da97682be
					vcmi: remove code duplication for native terrain
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				2 years ago | 
			
		
			
				
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						CBattleInfoEssentials.h
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					11b237a23c
					vcmi: massive refactoring v1
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				2 years ago | 
			
		
			
				
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						CCallbackBase.cpp
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					93c2bbf9ab
					vcmi: modernize lib/battle
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				2 years ago | 
			
		
			
				
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						CCallbackBase.h
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					93c2bbf9ab
					vcmi: modernize lib/battle
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				2 years ago | 
			
		
			
				
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						CObstacleInstance.cpp
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					d8a237ba46
					vcmi: add getTrigger method to obstacles
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				2 years ago | 
			
		
			
				
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						CObstacleInstance.h
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					d8a237ba46
					vcmi: add getTrigger method to obstacles
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				2 years ago | 
			
		
			
				
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						CPlayerBattleCallback.cpp
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						CPlayerBattleCallback.h
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						CUnitState.cpp
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					0f5f4c69ec
					vcmi: specialize native terrain entity
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				2 years ago | 
			
		
			
				
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						CUnitState.h
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					0f5f4c69ec
					vcmi: specialize native terrain entity
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				2 years ago | 
			
		
			
				
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						DamageCalculator.cpp
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					11b237a23c
					vcmi: massive refactoring v1
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				2 years ago | 
			
		
			
				
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						DamageCalculator.h
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					970981cfc9
					Show information on potential kills in attack tooltip
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				2 years ago | 
			
		
			
				
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						Destination.cpp
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					93c2bbf9ab
					vcmi: modernize lib/battle
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				2 years ago | 
			
		
			
				
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						Destination.h
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					93c2bbf9ab
					vcmi: modernize lib/battle
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				2 years ago | 
			
		
			
				
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						IBattleInfoCallback.h
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					7326980bd4
					vcmi: rename WithXXX to IXXXProvider
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				2 years ago | 
			
		
			
				
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						IBattleState.cpp
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					0b70baa95e
					Spells configuration version 2 (effect-based)
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				7 years ago | 
			
		
			
				
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						IBattleState.h
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					7326980bd4
					vcmi: rename WithXXX to IXXXProvider
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				2 years ago | 
			
		
			
				
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						IUnitInfo.h
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					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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				3 years ago | 
			
		
			
				
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						PossiblePlayerBattleAction.h
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					9a19feaf4a
					Fix spellcasters with massive spells
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				2 years ago | 
			
		
			
				
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						ReachabilityInfo.cpp
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					93c2bbf9ab
					vcmi: modernize lib/battle
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				2 years ago | 
			
		
			
				
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						ReachabilityInfo.h
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					88a7b3141d
					vcmi: really correct BFS
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				2 years ago | 
			
		
			
				
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						SideInBattle.cpp
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					93c2bbf9ab
					vcmi: modernize lib/battle
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				2 years ago | 
			
		
			
				
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						SideInBattle.h
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					93c2bbf9ab
					vcmi: modernize lib/battle
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				2 years ago | 
			
		
			
				
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						SiegeInfo.cpp
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					93c2bbf9ab
					vcmi: modernize lib/battle
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				2 years ago | 
			
		
			
				
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						SiegeInfo.h
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					500cf7f15d
					EWallPart & EWallState are now enum class
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				2 years ago | 
			
		
			
				
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						Unit.cpp
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					4da97682be
					vcmi: remove code duplication for native terrain
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				2 years ago | 
			
		
			
				
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						Unit.h
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					4da97682be
					vcmi: remove code duplication for native terrain
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				2 years ago |