Ivan Savenko 4181514c3f Fix incorrect movement gain from objects like Rally Flag 4 months ago
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ArtifactLocation.h e85b1d4c1c suggested changes 5 months ago
BattleChanges.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 year ago
Component.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
EInfoWindowMode.h b88a8da4e8 Split off some netpack structures into separate files 2 years ago
EOpenWindowMode.h b88a8da4e8 Split off some netpack structures into separate files 2 years ago
EntityChanges.h 0946f5e690 Fix file name in header 1 year ago
NetPackVisitor.h 139f41c9b2 Implement STACK_EXPERIENCE_GAIN_PERCENT bonus 5 months ago
NetPacksBase.h 86b832be67 Remove CPack::applyGs method in favor of GameStatePackVisitor class 5 months ago
NetPacksLib.cpp 139f41c9b2 Implement STACK_EXPERIENCE_GAIN_PERCENT bonus 5 months ago
ObjProperty.h 1c63fefe02 Moved banks randomization to server-side with client netpack 1 year ago
PacksForClient.h 4181514c3f Fix incorrect movement gain from objects like Rally Flag 4 months ago
PacksForClientBattle.h ae22de3ccf Implemented configurable FEAR ability 4 months ago
PacksForLobby.h 6d65641a43 Gamestate is now passed as shared pointer 6 months ago
PacksForServer.h f7d08a7288 Merge pull request #5700 from IvanSavenko/gamestate_pack_visitor 5 months ago
SaveLocalState.h 15ad0440f7 Fix iOS build 1 year ago
SetRewardableConfiguration.h 86b832be67 Remove CPack::applyGs method in favor of GameStatePackVisitor class 5 months ago
SetStackEffect.h 86b832be67 Remove CPack::applyGs method in favor of GameStatePackVisitor class 5 months ago
StackLocation.h 82506d5eff Removed ConstTransitivePtr from StackLocation 8 months ago
TradeItem.h c6ca6ad835 sacrifice routine 1 year ago