Ivan Savenko 527885de21 Added VULNERABLE_FROM_BACK bonus 4 months ago
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AccessibilityInfo.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
AccessibilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions 2 years ago
BattleAction.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
BattleAction.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
BattleAttackInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleAttackInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleHex.cpp ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
BattleHex.h e90d8c318d Configurable multi-hex attacks 5 months ago
BattleHexArray.cpp 3bbfee0e1c Fix usage of std::bitset 9 months ago
BattleHexArray.h 4b0fe811ac Contains returns false instead of true for invalid hexes 7 months ago
BattleInfo.cpp afb22e52eb Add some diagnostics for inablilty to place all stacks on battlefield 5 months ago
BattleInfo.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback 5 months ago
BattleLayout.cpp 8255a4b9ae CGameHandler no longer inherits CGameInfoCallback, reduce direct access 5 months ago
BattleLayout.h 8255a4b9ae CGameHandler no longer inherits CGameInfoCallback, reduce direct access 5 months ago
BattleProxy.cpp 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 6 months ago
BattleProxy.h 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 6 months ago
BattleSide.h 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
BattleStateInfoForRetreat.cpp 40bff74195 Use small vector for unit list 9 months ago
BattleStateInfoForRetreat.h 40bff74195 Use small vector for unit list 9 months ago
BattleUnitTurnReason.h 5550edeb9a Fix inability of unit to cast spell after receiving morale 6 months ago
CBattleInfoCallback.cpp 42317e7128 Block attempts to attack unit behind obstacle in UI 5 months ago
CBattleInfoCallback.h e90d8c318d Configurable multi-hex attacks 5 months ago
CBattleInfoEssentials.cpp c216936a59 Allow fleeing while having shackles of war when other side got no hero 5 months ago
CBattleInfoEssentials.h 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 6 months ago
CObstacleInstance.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 months ago
CObstacleInstance.h a99274d72e BattleHexArray - new container for BattleHexes 10 months ago
CPlayerBattleCallback.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 months ago
CPlayerBattleCallback.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CUnitState.cpp 5550edeb9a Fix inability of unit to cast spell after receiving morale 6 months ago
CUnitState.h 5550edeb9a Fix inability of unit to cast spell after receiving morale 6 months ago
DamageCalculator.cpp 527885de21 Added VULNERABLE_FROM_BACK bonus 4 months ago
DamageCalculator.h 527885de21 Added VULNERABLE_FROM_BACK bonus 4 months ago
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 years ago
Destination.h 93c2bbf9ab vcmi: modernize lib/battle 2 years ago
IBattleInfoCallback.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
IBattleState.h 700eeb6bd4 Implemented HERO_SPELL_CASTS_PER_COMBAT_TURN bonus 6 months ago
IUnitInfo.h 2a05fbdd50 Unified handling of battle sides ID's 1 year ago
PossiblePlayerBattleAction.h 3836f132d3 Fix alternative actions to support more than 2 actions + simplify logic 1 year ago
ReachabilityInfo.cpp 313fa1e80e Remove commented-out code 9 months ago
ReachabilityInfo.h ecdd394bb1 Use BattleHex as const ref wherever possible 9 months ago
SideInBattle.cpp 4d4da0454f map objects hierarchy now uses IGameInfoCallback 5 months ago
SideInBattle.h 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 months ago
SiegeInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
SiegeInfo.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
Unit.cpp 5c4ce61d57 Fix handling of double-wide creatures by BattleAI 5 months ago
Unit.h 5c4ce61d57 Fix handling of double-wide creatures by BattleAI 5 months ago