Ivan Savenko 865a6c1aa0 Merge pull request #5018 from Laserlicht/translate 11 月之前
..
battle 3c4064e09d prism attack fix 1 年之前
bonuses c3c5f73a63 Restore save compatibility with 1.5 1 年之前
campaign a70f5de8c6 Merge remote-tracking branch 'upstream/develop' into develop 1 年之前
constants b29d7e8cfd third upgrade for 8th dwelling 1 年之前
entities a7a9f5d777 Fix possible crash on levelup when hero can only levelup banned skills 1 年之前
events 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
filesystem ba9e3dca9d Mod management rework, part 1 11 月之前
gameState 1116c18af5 Fix Orrin as starting hero on some maps 1 年之前
json e6cd3630e0 fix warning 11 月之前
logging 97f1a310df Fix miscellaneous issues discovered by Sonar 1 年之前
mapObjectConstructors 494d70cbf0 Reduce excessive logging 11 月之前
mapObjects 4180ea9523 Merge pull request #4274 from Xilmi/develop 11 月之前
mapping ba9e3dca9d Mod management rework, part 1 11 月之前
minizip 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
modding 21f6815187 Fix loading of 1.5 and older 1.6 saves 11 月之前
network 97f1a310df Fix miscellaneous issues discovered by Sonar 1 年之前
networkPacks c3b63a1bef Merge pull request #4857 from Laserlicht/delete 1 年之前
pathfinder 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 年之前
rewardable 4ae81cbac0 Add missing field to serialization 1 年之前
rmg 9e07b5c5de Merge pull request #4954 from vcmi/curved_roads 11 月之前
serializer ccb42deba4 Fix deserialization of int64 values 11 月之前
spells 1960d66971 fix INVINCIBLE 11 月之前
texts a8709731c4 unify time (without seconds) 11 月之前
vstd 25125f96da Fix: licenses, pragma guards, StdInc 1 年之前
AI_Base.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
ArtifactUtils.cpp ea14760e6c fix for fused artifacts creation 1 年之前
ArtifactUtils.h 30fa2846aa ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified 1 年之前
BasicTypes.cpp 53b7c5da6f added MECHANICAL bonus 1 年之前
BattleFieldHandler.cpp c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年之前
BattleFieldHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年之前
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 年之前
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 年之前
CArtHandler.cpp b32ec8607c tradable grail 1 年之前
CArtHandler.h 86d5c05ffa Fused identical artifacts 1 年之前
CArtifactInstance.cpp b9ff192a91 Fix regressions from previous PR 1 年之前
CArtifactInstance.h a39469d165 Add save compatibility 1 年之前
CBonusTypeHandler.cpp 6056d385ed Always load json configs from mod that references it 1 年之前
CBonusTypeHandler.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
CConfigHandler.cpp 54796c7c56 Rename toJson to toString/toCompactString for consistency 1 年之前
CConfigHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 年之前
CConsoleHandler.cpp cd6d55fe75 Do not try to shoot at 2nd hex of wide creatures 1 年之前
CConsoleHandler.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
CCreatureHandler.cpp 54f8f2c636 Remove CCreatureHandler::loadBonuses 1 年之前
CCreatureHandler.h 54f8f2c636 Remove CCreatureHandler::loadBonuses 1 年之前
CCreatureSet.cpp b750937588 Merge remote-tracking branch 'upstream/develop' into develop 11 月之前
CCreatureSet.h e60a565942 Merge remote-tracking branch 'upstream/develop' into develop 1 年之前
CGameInfoCallback.cpp c82db9d574 Fix crash on rearranging troops on non-owned hero 1 年之前
CGameInfoCallback.h 11eaed9fef code review 1 年之前
CGameInterface.cpp 01396b62b7 Extracted handling of type ID's from serializer into a separate class 1 年之前
CGameInterface.h 01396b62b7 Extracted handling of type ID's from serializer into a separate class 1 年之前
CMakeLists.txt ba9e3dca9d Mod management rework, part 1 11 月之前
CPlayerState.cpp a8e84c55f6 Fix some of the new warnings from sonarcloud 1 年之前
CPlayerState.h 679181c103 Implemented serialization of local player state in json form 1 年之前
CRandomGenerator.cpp 34b6eaa25e Integrating changes from PR #4251 - add logging for rng 1 年之前
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 年之前
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 年之前
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
CSkillHandler.cpp 9e6cd9b94d Add "special" property for secondary skills 1 年之前
CSkillHandler.h 9e6cd9b94d Add "special" property for secondary skills 1 年之前
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos 1 年之前
CStack.cpp c1e125b186 Remove CStack::type pointer to VLC entity 1 年之前
CStack.h c1e125b186 Remove CStack::type pointer to VLC entity 1 年之前
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement 1 年之前
CThreadHelper.cpp 62c2be160a Added changing thread name for FreeBSD 1 年之前
CThreadHelper.h cded8b1999 Show human-readable thread name in log 1 年之前
Color.h 5743f151a1 icon drawing 1 年之前
ConstTransitivePtr.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of 1 年之前
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option 1 年之前
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
GameCallbackHolder.h ea1f05d15a Stabilization 1 年之前
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
GameSettings.cpp f74cd32147 Moved weekly income bonus for AI to game settings 11 月之前
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template 1 年之前
IBonusTypeHandler.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
IGameCallback.cpp ba9e3dca9d Mod management rework, part 1 11 月之前
IGameCallback.h 01d787fb5a Removed remaining cases of serialization of VLC entities 1 年之前
IGameEventsReceiver.h 58bb2b58e3 IMarket suggestions 1 年之前
IGameSettings.h f74cd32147 Moved weekly income bonus for AI to game settings 11 月之前
IHandlerBase.cpp 7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 1 年之前
IHandlerBase.h 7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 1 年之前
LoadProgress.cpp 7732f39556 Fix potential uninitialized access - setupSteps depends on not yet 1 年之前
LoadProgress.h f3277b7953 Define each identifier in a dedicated statement 1 年之前
LogicalExpression.cpp 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 年之前
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 年之前
ObstacleHandler.cpp 0ef42a1d3d introduce `modScope` into `ObstacleInfo` 1 年之前
ObstacleHandler.h 0ef42a1d3d introduce `modScope` into `ObstacleInfo` 1 年之前
Point.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
Rect.h 4171026035 First iteration of upscaled rendering 1 年之前
ResourceSet.cpp 0fd9dbf240 Unified income handling, added IOwnableObject interface 1 年之前
ResourceSet.h 20cfe712c9 Update ResourceSet.h 1 年之前
RiverHandler.cpp b85ccccb37 Minor refactoring of translations: 1 年之前
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年之前
RoadHandler.cpp b85ccccb37 Minor refactoring of translations: 1 年之前
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年之前
ScopeGuard.h b796ed8626 Fix undefined behavior 1 年之前
ScriptHandler.cpp 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers 1 年之前
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 年之前
StartInfo.cpp 56ee307b3a Extend AI garrison troop removal logic to all RoE campaigns to emulate 1 年之前
StartInfo.h 56ee307b3a Extend AI garrison troop removal logic to all RoE campaigns to emulate 1 年之前
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 年之前
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 年之前
TerrainHandler.cpp b85ccccb37 Minor refactoring of translations: 1 年之前
TerrainHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 年之前
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
UnlockGuard.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
VCMIDirs.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 年之前
VCMI_Lib.cpp f8724b9558 Reworked mod handling in Launcher in order to unify code with lib 11 月之前
VCMI_Lib.h 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 年之前
int3.h ea48257100 Fix SonarCloud issues 1 年之前
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前