Ivan Savenko 65fc50d33b Simplified building ID logic 10 月之前
..
CGameState.cpp 65fc50d33b Simplified building ID logic 10 月之前
CGameState.h f893c80192 Move UpgradeInfo class to header and source files 10 月之前
CGameStateCampaign.cpp e035cf9e63 Optimized getHeroStrength method 10 月之前
CGameStateCampaign.h 84bc6c42db Added 'Serializeable' base class for classes serializeable by pointer 1 年之前
EVictoryLossCheckResult.h 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 年之前
GameStatistics.cpp 04ca8aca9f Update tests 1 年之前
GameStatistics.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 年之前
HighScore.cpp a481f07daf PlayerState now stores all objects owned by player 1 年之前
HighScore.h 9ceb1c567d highscore refactoring 1 年之前
InfoAboutArmy.cpp d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor 1 年之前
InfoAboutArmy.h 037efdf5fc Improvements to type safety of Identifier class 2 年之前
QuestInfo.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
RumorState.cpp 388d65d6b2 Fix merge 1 年之前
RumorState.h 5178e4842e Moved generation of new rumors to server 1 年之前
SThievesGuildInfo.h 31e1d39f92 Fix issues introduced by fixing typos 1 年之前
TavernHeroesPool.cpp 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class 1 年之前
TavernHeroesPool.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 年之前
TavernSlot.h ee8adbe85f Update tavern on end of 7th turn of player in question 2 年之前
UpgradeInfo.cpp f893c80192 Move UpgradeInfo class to header and source files 10 月之前
UpgradeInfo.h f893c80192 Move UpgradeInfo class to header and source files 10 月之前