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AI
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a729484dde
* battle funcs added to ICallback
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17 years ago |
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config
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61ce0c915c
* "%s substitutions in Right-click information in town hall
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17 years ago |
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hch
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61ce0c915c
* "%s substitutions in Right-click information in town hall
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17 years ago |
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scripts
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556311c9ab
Partially done object scripting and interactions.
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18 years ago |
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tools
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47cdefb012
* new tool - Obwodziciel
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18 years ago |
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AI_Base.h
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04985fce2f
* added #45, #44, #43
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18 years ago |
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AdventureMapButton.cpp
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7d7abbb68d
* no more divison by 0 in slider
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17 years ago |
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AdventureMapButton.h
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00929126d5
* started making creature info window
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17 years ago |
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CAdvmapInterface.cpp
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697f26529a
New pathfinder by Spasarto
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17 years ago |
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CAdvmapInterface.h
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00929126d5
* started making creature info window
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17 years ago |
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CBattleInterface.cpp
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7d7abbb68d
* no more divison by 0 in slider
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17 years ago |
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CBattleInterface.h
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88a29416da
improvements in battles
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17 years ago |
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CCallback.cpp
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0b16616d7a
Better pathfinder - it's not fixed completely as arrows for move in adventure map aren't always in appropriate color but it's significantly better. I'm not also sure how this pathfinder deals with different costs of straight and diagonal costs of move through a tile.
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17 years ago |
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CCallback.h
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7d7abbb68d
* no more divison by 0 in slider
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17 years ago |
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CCastleInterface.cpp
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61ce0c915c
* "%s substitutions in Right-click information in town hall
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17 years ago |
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CCastleInterface.h
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b53c01ab92
* fixed estate problems (#57)
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17 years ago |
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CConsoleHandler.cpp
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697f26529a
New pathfinder by Spasarto
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17 years ago |
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CConsoleHandler.h
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8421c901a4
* a lot of improvements
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18 years ago |
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CCursorHandler.cpp
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58f1a2169f
faster FoW in minimap, does not work, compiler errors
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18 years ago |
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CCursorHandler.h
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9674343453
* fixed memory leak in battles
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17 years ago |
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CGameInfo.cpp
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199f16964c
Nagłówek.
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18 years ago |
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CGameInfo.h
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b0e72f334e
small bugfix, move of one file
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18 years ago |
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CGameInterface.cpp
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556311c9ab
Partially done object scripting and interactions.
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18 years ago |
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CGameInterface.h
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88a29416da
improvements in battles
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17 years ago |
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CGameState.cpp
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88a29416da
improvements in battles
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17 years ago |
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CGameState.h
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88a29416da
improvements in battles
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17 years ago |
|
CHeroWindow.cpp
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00929126d5
* started making creature info window
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17 years ago |
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CHeroWindow.h
|
00929126d5
* started making creature info window
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17 years ago |
|
CLua.cpp
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61ce0c915c
* "%s substitutions in Right-click information in town hall
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17 years ago |
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CLua.h
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61ce0c915c
* "%s substitutions in Right-click information in town hall
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17 years ago |
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CLuaHandler.cpp
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556311c9ab
Partially done object scripting and interactions.
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18 years ago |
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CLuaHandler.h
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556311c9ab
Partially done object scripting and interactions.
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18 years ago |
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CMT.cpp
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7d7abbb68d
* no more divison by 0 in slider
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17 years ago |
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CMessage.cpp
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62952e3163
a bit of refactoring (removed variable ekran as we have screen which is the same as ekran)
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17 years ago |
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CMessage.h
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23a7b708d8
* right click popups in towns
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17 years ago |
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CPathfinder.cpp
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0b16616d7a
Better pathfinder - it's not fixed completely as arrows for move in adventure map aren't always in appropriate color but it's significantly better. I'm not also sure how this pathfinder deals with different costs of straight and diagonal costs of move through a tile.
|
17 years ago |
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CPathfinder.h
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697f26529a
New pathfinder by Spasarto
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17 years ago |
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CPlayerInterface.cpp
|
7d7abbb68d
* no more divison by 0 in slider
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17 years ago |
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CPlayerInterface.h
|
7d7abbb68d
* no more divison by 0 in slider
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17 years ago |
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CPreGame.cpp
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62952e3163
a bit of refactoring (removed variable ekran as we have screen which is the same as ekran)
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17 years ago |
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CPreGame.h
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ec072972ee
* hopefully last bugfix for Pandora's Box
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17 years ago |
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CScreenHandler.cpp
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58f1a2169f
faster FoW in minimap, does not work, compiler errors
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18 years ago |
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CScreenHandler.h
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6d3a042add
* graphical cursors are now posiible, however the code is a bit ugly and eats significant amount of resources (up to 15% of my CPU power)
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18 years ago |
|
DefSorter.exe
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21112b0023
Poprawiony defSorter - sprawdź czy teraz łapie wszystko.
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18 years ago |
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Projekt.dia
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9404d41383
blokowanie bohaterów, projekt w Dia
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18 years ago |
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SDL_Extensions.cpp
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21a8d87796
small upgrade
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17 years ago |
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SDL_Extensions.h
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21a8d87796
small upgrade
|
17 years ago |
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SDL_framerate.cpp
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db65d9ee15
* CLodHandler now stories entries in nodrze (much faster searching)
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18 years ago |
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SDL_framerate.h
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21bbfda899
framerate keeper for main loop, working wersion of color converter (blue -> player's) and small tweak
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18 years ago |
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SDL_rotozoom.cpp
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01e84b9e40
Na początek.
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18 years ago |
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SDL_rotozoom.h
|
23de127638
egzek do spr + poprawka
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18 years ago |
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StartInfo.h
|
e34f9a54c9
* it's possible to choose a player
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17 years ago |
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global.h
|
2f2169b71f
* improved slider ( #58 )
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17 years ago |
|
h3m.txt
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23a7b708d8
* right click popups in towns
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17 years ago |
|
int3.h
|
2d7dbbefc3
* partially written hero moving
|
18 years ago |
|
manisfest VCMI.txt
|
f1d5e686ce
* done #40, #32, #21
|
18 years ago |
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map.cpp
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33fd0d22a6
* reading disposed/predefined heroes (probably works)
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17 years ago |
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map.h
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33fd0d22a6
* reading disposed/predefined heroes (probably works)
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17 years ago |
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mapHandler.cpp
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25ab2e5d8b
* animations won't go in the same phase (resolved #55)
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17 years ago |
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mapHandler.h
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9b9a9b455f
* hero is displayed in battle window
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17 years ago |
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nodrze.h
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c9cfdacbc5
* leading files from Data/ instead of h3bitmap.lod when possible (as in OH3)
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18 years ago |
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stdafx.cpp
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01e84b9e40
Na początek.
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18 years ago |
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stdafx.h
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1e7f8984e2
* new command - "get txt" - VCMI will extract all .txt files from h3bitmap.lod to the Extracted_txts/ folder.
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17 years ago |
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timeHandler.h
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118c917a60
drobne poprawki w wyświetlaniu cieni oraz naprawienie rotacji dla ośmiobitowych surface'ów
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18 years ago |