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						adventureMap
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					6283329aeb
					Added option to disable edge scrolling
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				2 years ago | 
			
		
			
				
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						battle
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					4e834db017
					Fix relative cursor mode
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				2 years ago | 
			
		
			
				
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						eventsSDL
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					4e834db017
					Fix relative cursor mode
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				2 years ago | 
			
		
			
				
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						gui
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					6283329aeb
					Added option to disable edge scrolling
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				2 years ago | 
			
		
			
				
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						icons
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					d64106b700
					Update generate_icns.py
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				2 years ago | 
			
		
			
				
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						ios
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					62ccb2d1da
					Add different sizes
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				2 years ago | 
			
		
			
				
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						lobby
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					0e36a3ab5a
					Use Scrollable class for all appropriate locations
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				2 years ago | 
			
		
			
				
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						mainmenu
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					8ea0ecaec1
					show/showAll methods now use Canvas instead of SDL_Surface
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				2 years ago | 
			
		
			
				
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						mapView
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					0f2a339ab5
					Implemented pinch gesture to scale adventure map
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				2 years ago | 
			
		
			
				
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						render
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					8d278e653f
					Merge pull request #2202 from IvanSavenko/map_objects_reorganization
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				2 years ago | 
			
		
			
				
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						renderSDL
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					8ea0ecaec1
					show/showAll methods now use Canvas instead of SDL_Surface
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				2 years ago | 
			
		
			
				
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						widgets
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					b20109c830
					Test version of swipe gesture for in-combat attacks
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				2 years ago | 
			
		
			
				
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						windows
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					6283329aeb
					Added option to disable edge scrolling
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				2 years ago | 
			
		
			
				
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						CFocusableHelper.cpp
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					44d0e19c71
					remove focus from active text input after keyboard is closed
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				3 years ago | 
			
		
			
				
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						CFocusableHelper.h
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					44d0e19c71
					remove focus from active text input after keyboard is closed
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				3 years ago | 
			
		
			
				
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						CGameInfo.cpp
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					383387ef29
					Integrated defaultMods into mod system
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				2 years ago | 
			
		
			
				
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						CGameInfo.h
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					383387ef29
					Integrated defaultMods into mod system
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				2 years ago | 
			
		
			
				
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						CMT.cpp
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					f4d67fe675
					Restore SDL_main in CMT.cpp
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				2 years ago | 
			
		
			
				
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						CMT.h
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					ee7a573cb8
					Refactoring of SDL API usage:
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				2 years ago | 
			
		
			
				
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						CMakeLists.txt
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					6fe00ad55c
					Moved slider class to a separate file
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				2 years ago | 
			
		
			
				
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						CMusicHandler.cpp
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					9eac3eaafa
					Merged "music" resource type into "sound", enables ogg's use as sounds
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				2 years ago | 
			
		
			
				
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						CMusicHandler.h
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					86f5d6de69
					vcmi: modernize headers
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				2 years ago | 
			
		
			
				
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						CPlayerInterface.cpp
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					d6a357fd17
					Split some map object files into smaller files. Reduced includes usage.
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				2 years ago | 
			
		
			
				
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						CPlayerInterface.h
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					d5d0ca96a8
					Minor fixes and cleanup
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				2 years ago | 
			
		
			
				
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						CServerHandler.cpp
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					57df1c3e0d
					Implemented gesture for town/hero lists and town/hero selection
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				2 years ago | 
			
		
			
				
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						CServerHandler.h
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					57df1c3e0d
					Implemented gesture for town/hero lists and town/hero selection
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				2 years ago | 
			
		
			
				
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						CVideoHandler.cpp
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					c77f8482e3
					Replaced event handling break system with key capturing
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				2 years ago | 
			
		
			
				
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						CVideoHandler.h
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					a9fefffc65
					Video playback is now time-based, using video file timings
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				2 years ago | 
			
		
			
				
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						Client.cpp
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					ad3e54e6c0
					Reduced usage of topWindow() method
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				2 years ago | 
			
		
			
				
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						Client.h
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					86f5d6de69
					vcmi: modernize headers
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				2 years ago | 
			
		
			
				
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						ClientCommandManager.cpp
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					8ea0ecaec1
					show/showAll methods now use Canvas instead of SDL_Surface
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				2 years ago | 
			
		
			
				
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						ClientCommandManager.h
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					8ea0ecaec1
					show/showAll methods now use Canvas instead of SDL_Surface
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				2 years ago | 
			
		
			
				
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						ClientNetPackVisitors.h
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					4617ce10e5
					vcmi: allow showing more than one components in infobar
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				2 years ago | 
			
		
			
				
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						LobbyClientNetPackVisitors.h
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					84af64ce6b
					Removed magical initialization of registry via static variables
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				2 years ago | 
			
		
			
				
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						NetPacksClient.cpp
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					d6a357fd17
					Split some map object files into smaller files. Reduced includes usage.
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				2 years ago | 
			
		
			
				
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						NetPacksLobbyClient.cpp
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					e2ef136003
					Renamed "Int" -> "Window" in WindowHandler API
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				2 years ago | 
			
		
			
				
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						PlayerLocalState.cpp
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					243773b6ef
					Renamed some adventure map files & classes
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				2 years ago | 
			
		
			
				
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						PlayerLocalState.h
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					bb08a0afc8
					Moved selection logic to player state
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				2 years ago | 
			
		
			
				
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						StdInc.cpp
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					cce814c41b
					* Final commit
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				14 years ago | 
			
		
			
				
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						StdInc.h
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					9c3030603d
					Removed most SDL includes from headers, removed SDL int's
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				2 years ago | 
			
		
			
				
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						VCMI_client.cbp
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					ecaa9f5d0b
					Entities redesign and a few ERM features
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				4 years ago | 
			
		
			
				
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						VCMI_client.rc
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					ab5e1f9109
					don't use separate .rc files for MSVC and MinGW
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				11 years ago | 
			
		
			
				
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						VCMI_client.vcxproj
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					54550b50de
					Update VS files to 2019, partially fix test project
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				6 years ago | 
			
		
			
				
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						VCMI_client.vcxproj.filters
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					260981d586
					Update project files to match vcmi code changes
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				7 years ago | 
			
		
			
				
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						resource.h
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					3d4db35df0
					Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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				16 years ago | 
			
		
			
				
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						vcmi.ico
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					6e22663121
					new icons
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				2 years ago |