DjWarmonger 67d8a24f0b Experiments with object distance. 11 年之前
..
filesystem 8a3b997fa5 fix a few comments. No code changes. 11 年之前
logging db7cd79cf7 Android port. 11 年之前
mapObjects 0763b9a758 - Implemented object per zone limit 11 年之前
mapping c119ddf5ee Reduced usage of TerrainViewPattern constructor for faster map generation. 11 年之前
minizip f7d8faa540 install only .dll (without .dll.a) 11 年之前
registerTypes 917b1ffca8 Bugfixing: 11 年之前
rmg 67d8a24f0b Experiments with object distance. 11 年之前
AI_Base.h cce814c41b * Final commit 14 年之前
BattleAction.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 年之前
BattleAction.h 1657f124e1 - Compile fixes for MVS 12 年之前
BattleHex.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 年之前
BattleHex.h 1657f124e1 - Compile fixes for MVS 12 年之前
BattleState.cpp 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 年之前
BattleState.h 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 年之前
CArtHandler.cpp ab475195ac Banks now use new scheme as well 11 年之前
CArtHandler.h 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 年之前
CBattleCallback.cpp 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 年之前
CBattleCallback.h 6f65d2484b Extract battleStackIsImmune from battleIsImmune 11 年之前
CBonusTypeHandler.cpp f837afdc47 CBonusTypeHandler small refactoring 12 年之前
CBonusTypeHandler.h 4203d69525 Part 2 of new spell configuration 11 年之前
CBuildingHandler.cpp 78609871ae bugfixing: 11 年之前
CBuildingHandler.h 8a8eecd063 * refactoring 12 年之前
CConfigHandler.cpp d2ae847ecf - files in local directories (saves & configs) now always have higher 11 年之前
CConfigHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 年之前
CConsoleHandler.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 年之前
CConsoleHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 年之前
CCreatureHandler.cpp 44742814cd More cleanup: 11 年之前
CCreatureHandler.h fe1b16a7ec Some preparation towards mantis #1743: 11 年之前
CCreatureSet.cpp a0689fa377 Refactoring of hoverText from objects: 11 年之前
CCreatureSet.h 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 年之前
CGameInfoCallback.cpp 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 年之前
CGameInfoCallback.h a0689fa377 Refactoring of hoverText from objects: 11 年之前
CGameInterface.cpp db7cd79cf7 Android port. 11 年之前
CGameInterface.h ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 年之前
CGameState.cpp bae9f2083f Workaround for hero & town issue. Game still crashes elsewhere, though. 11 年之前
CGameState.h 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 年之前
CGameStateFwd.h 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 年之前
CGeneralTextHandler.cpp 9797372dbe Implement Unicode support for ingame console 11 年之前
CGeneralTextHandler.h 9797372dbe Implement Unicode support for ingame console 11 年之前
CHeroHandler.cpp db221829aa Modding-related bugfixes: 11 年之前
CHeroHandler.h 1d57b75bc5 - random number generation refactoring 11 年之前
CMakeLists.txt f7d8faa540 install only .dll (without .dll.a) 11 年之前
CModHandler.cpp db221829aa Modding-related bugfixes: 11 年之前
CModHandler.h 89b89ff85d Bugfixing. Game seems to be working without major bugs. 11 年之前
CObstacleInstance.cpp 55577d0ac4 - fixed missing DLL_LINKAGE 12 年之前
CObstacleInstance.h 2b45e13c5c c++03 -> c++11 switch: 12 年之前
CRandomGenerator.cpp 1d57b75bc5 - random number generation refactoring 11 年之前
CRandomGenerator.h 492b866806 - Fixed crash caused by randomShuffle 11 年之前
CScriptingModule.h ad84ae64b0 Clean up. 11 年之前
CSoundBase.h 44742814cd More cleanup: 11 年之前
CSpellHandler.cpp eff801f39a Extract "inherit node" function 11 年之前
CSpellHandler.h f2b61f7e69 Spell configuration: introduce simplifaction mechanism for level conficuration 11 年之前
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 年之前
CThreadHelper.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 年之前
CThreadHelper.h a1f545792b Compile fixes specific for VS 2012" 12 年之前
CTownHandler.cpp bac83d8bd0 Compatiblity for last version of Cove (and likely any other town mods) 11 年之前
CTownHandler.h 836c466f81 - Implementation of overrides for towns 11 年之前
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 年之前
Connection.cpp 760ae7d44a Changes related to Debian packaging, based on josch patch 11 年之前
Connection.h abd6fe73dd Version 0.96 release. 11 年之前
ConstTransitivePtr.h b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. 12 年之前
FunctionList.h 41e274b4aa - Moved FunctionList from /client to /lib -> used in client and server 12 年之前
GameConstants.cpp 0afdfa529c Moved all object-related files to lib/mapObjects directory. 11 年之前
GameConstants.h abd6fe73dd Version 0.96 release. 11 年之前
HeroBonus.cpp 8a3b997fa5 fix a few comments. No code changes. 11 年之前
HeroBonus.h 8683c8c0eb - Added and improved some propagators, including Crystal Dragons ability (#1232) 11 年之前
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 年之前
IGameCallback.cpp 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 年之前
IGameCallback.h a0689fa377 Refactoring of hoverText from objects: 11 年之前
IGameEventsReceiver.h 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 年之前
IHandlerBase.cpp 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 年之前
IHandlerBase.h 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 年之前
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 年之前
JsonDetail.cpp 345df14d60 Update JsonDetail.cpp 11 年之前
JsonDetail.h 9c0df68cb8 Fixing spelling mistakes. Patch from josch, fixes #1759 11 年之前
JsonNode.cpp 836c466f81 - Implementation of overrides for towns 11 年之前
JsonNode.h 44742814cd More cleanup: 11 年之前
LogicalExpression.cpp ee1b0459e6 Extended building dependencies: 12 年之前
LogicalExpression.h 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or 12 年之前
NetPacks.h 195eae48ca Merge branch 'develop' into SDL2 11 年之前
NetPacksBase.h c7dc4c05b8 fix mingw build 11 年之前
NetPacksLib.cpp aaf314baf4 Source ID from bonusing objects is not object index but object type. Fixes at least partially #1822 11 年之前
ResourceSet.cpp 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 年之前
ResourceSet.h 43ef565e7e Added serializer-based class able to make deep copies of objects — CMemorySerializer. 11 年之前
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 年之前
StartInfo.h 3560bbb7f3 two patches/pull requests from janisozaur 12 年之前
StdInc.cpp cce814c41b * Final commit 14 年之前
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 年之前
StringConstants.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
UnlockGuard.h 2b45e13c5c c++03 -> c++11 switch: 12 年之前
VCMIDirs.cpp db7cd79cf7 Android port. 11 年之前
VCMIDirs.h 760ae7d44a Changes related to Debian packaging, based on josch patch 11 年之前
VCMI_Lib.cpp ab475195ac Banks now use new scheme as well 11 年之前
VCMI_Lib.h 6bd6be0835 Object class handler is now a proper "handler" 11 年之前
VCMI_lib.cbp 195eae48ca Merge branch 'develop' into SDL2 11 年之前
VCMI_lib.vcxproj 57fa905a2b Something that compiles. 11 年之前
VCMI_lib.vcxproj.filters 57fa905a2b Something that compiles. 11 年之前
int3.h f84e25fa78 Somewhat better algorithm for paths, helps balance object distribution. 11 年之前
vcmi_endian.h 3c35b3eefe Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h 11 年之前