Ivan Savenko 5e8a778e7d Attempt to fix / trace crashes from Google Play statistics il y a 2 ans
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IMapRendererContext.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat il y a 2 ans
IMapRendererObserver.h 339bbce7b7 Added more checks to avoid potential nullptr dereference crash il y a 2 ans
MapRenderer.cpp 5e8a778e7d Attempt to fix / trace crashes from Google Play statistics il y a 2 ans
MapRenderer.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat il y a 2 ans
MapRendererContext.cpp bd4d2788ed Split pathfinder into multiple smaller files il y a 2 ans
MapRendererContext.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat il y a 2 ans
MapRendererContextState.cpp 243773b6ef Renamed some adventure map files & classes il y a 2 ans
MapRendererContextState.h 58aa5c0427 Formatting il y a 2 ans
MapView.cpp 81b9aec527 Fix map edge scrolling after swiping usage il y a 2 ans
MapView.h 81b9aec527 Fix map edge scrolling after swiping usage il y a 2 ans
MapViewActions.cpp 61750d30c2 Implemented dragging map via left mouse click (off by default) il y a 2 ans
MapViewActions.h 61750d30c2 Implemented dragging map via left mouse click (off by default) il y a 2 ans
MapViewCache.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. il y a 2 ans
MapViewCache.h 1c82a10fdd Fix graphical artifacts on map scaling il y a 2 ans
MapViewController.cpp a9d25b0109 Fix map grid visibility on game load il y a 2 ans
MapViewController.h a9d25b0109 Fix map grid visibility on game load il y a 2 ans
MapViewModel.cpp 1c82a10fdd Fix graphical artifacts on map scaling il y a 2 ans
MapViewModel.h 3e9da333cf Basic version of zoomable adventure map il y a 2 ans
mapHandler.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. il y a 2 ans
mapHandler.h 58aa5c0427 Formatting il y a 2 ans