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adventureMap
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829739da24
Reduce usage of implicit conversions to int
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6 months ago |
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battle
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ac26b3ed9b
Merge pull request #5658 from IvanSavenko/memleak_fix
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6 months ago |
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eventsSDL
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554a414302
Fix remaining memory leaks caused by API misuse
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6 months ago |
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globalLobby
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7dfb499edf
replace boost locks with std
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8 months ago |
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gui
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796287df95
Fix shortcut typo
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7 months ago |
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ios
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9b655ac43e
ios fix attempt
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1 year ago |
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lobby
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ac26b3ed9b
Merge pull request #5658 from IvanSavenko/memleak_fix
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6 months ago |
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mainmenu
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f70ad2c15b
Reorganized artifact-related classes
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6 months ago |
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mapView
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935476a86a
fix puzzle map never open
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6 months ago |
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media
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04ba017198
Deallocate sound chunk immediately on end of playback
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6 months ago |
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render
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829739da24
Reduce usage of implicit conversions to int
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6 months ago |
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renderSDL
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4b30336d03
Fix issues detected by Sonar
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5 months ago |
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widgets
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db2997f240
Fix incorrect assertion in CArtPlace::setArtifact
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6 months ago |
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windows
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1cd7117b71
Merge pull request #5672 from kdmcser/puzzle_map_fix
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6 months ago |
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xBRZ
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0842ada1c7
Quick fix for xbrz scaling artifacts on window borders
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10 months ago |
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ArtifactsUIController.cpp
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f70ad2c15b
Reorganized artifact-related classes
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6 months ago |
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ArtifactsUIController.h
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60afbbe20f
Necromancy & Eagle eye infowindows
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6 months ago |
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CMT.h
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a474803aaf
Use exception throwing to shutdown main thread
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7 months ago |
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CMakeLists.txt
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60afbbe20f
Necromancy & Eagle eye infowindows
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6 months ago |
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CPlayerInterface.cpp
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4d57a8ed36
Prefer to pass CGameState as reference instead of pointer
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6 months ago |
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CPlayerInterface.h
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d3de0d525f
Removed GameEngine::curInt member
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8 months ago |
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CServerHandler.cpp
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554a414302
Fix remaining memory leaks caused by API misuse
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6 months ago |
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CServerHandler.h
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6d65641a43
Gamestate is now passed as shared pointer
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6 months ago |
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Client.cpp
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7bb7d07230
fix crash when loading game in battle
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6 months ago |
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Client.h
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4b30336d03
Fix issues detected by Sonar
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5 months ago |
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ClientCommandManager.cpp
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4d57a8ed36
Prefer to pass CGameState as reference instead of pointer
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6 months ago |
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ClientCommandManager.h
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565c02d61c
Added 'translate missing' command for convenience
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1 year ago |
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ClientNetPackVisitors.h
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283adc37d7
Unit stack rebalancing rework
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6 months ago |
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GameChatHandler.cpp
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645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
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8 months ago |
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GameChatHandler.h
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b50d9de912
Show opponent name in 1-vs-1 games, minor tweaks
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1 year ago |
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GameEngine.cpp
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ed4079e83b
Code cleanup, add comments where relevant
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7 months ago |
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GameEngine.h
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ed4079e83b
Code cleanup, add comments where relevant
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7 months ago |
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GameEngineUser.h
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9732d39c70
Moved shutdown request dialog handling to GameInstance
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7 months ago |
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GameInstance.cpp
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a474803aaf
Use exception throwing to shutdown main thread
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7 months ago |
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GameInstance.h
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a474803aaf
Use exception throwing to shutdown main thread
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7 months ago |
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HeroMovementController.cpp
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e567e1b820
Fix possible memory leaks in sound handler, simplify API
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6 months ago |
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HeroMovementController.h
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6352f268b2
Instant movement is now part of standard movement
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1 year ago |
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LobbyClientNetPackVisitors.h
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7dee24edae
Cleanup
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1 year ago |
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NetPacksClient.cpp
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283adc37d7
Unit stack rebalancing rework
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6 months ago |
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NetPacksLobbyClient.cpp
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156de5b17e
Added GameInstance class
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8 months ago |
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PlayerLocalState.cpp
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829739da24
Reduce usage of implicit conversions to int
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6 months ago |
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PlayerLocalState.h
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32391dc7a9
Pathfinder cache is now stored separately per playerBlocked
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9 months ago |
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ServerRunner.cpp
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844dfb1604
Removed usage of boost::thread from vcmi, except for AI
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8 months ago |
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ServerRunner.h
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844dfb1604
Removed usage of boost::thread from vcmi, except for AI
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8 months ago |
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StdInc.cpp
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25125f96da
Fix: licenses, pragma guards, StdInc
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1 year ago |
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StdInc.h
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25125f96da
Fix: licenses, pragma guards, StdInc
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1 year ago |
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UIHelper.cpp
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283adc37d7
Unit stack rebalancing rework
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6 months ago |
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UIHelper.h
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60afbbe20f
Necromancy & Eagle eye infowindows
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6 months ago |
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resource.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |