Laserlicht 2fcbf78e4e unused var 2 years ago
..
AdventureMapInterface.cpp e05102192b heroes and more buttons 2 years ago
AdventureMapInterface.h 4528f42cdf fix segmentation fault; update townlist on adventuremap 2 years ago
AdventureMapShortcuts.cpp 898733eed7 Added Query to track visit duration for Taverns and Markets 2 years ago
AdventureMapShortcuts.h 56074e18a9 Block turn end button after player ends turn 2 years ago
AdventureMapWidget.cpp 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 years ago
AdventureMapWidget.h 0f88b8969b Removed some usages of std string as resource path 2 years ago
AdventureOptions.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
AdventureOptions.h 243773b6ef Renamed some adventure map files & classes 2 years ago
AdventureState.h 0b5cea0320 Use new adventure map state to detect opponent human turn 2 years ago
CInGameConsole.cpp a2174dc83f fix window open while sound playing 2 years ago
CInGameConsole.h 900b1c1763 Simplified text input handling, fixes hotkeys on windows with text input 2 years ago
CInfoBar.cpp f9db3d131f lastActivated with overload 2 years ago
CInfoBar.h f9db3d131f lastActivated with overload 2 years ago
CList.cpp 2fcbf78e4e unused var 2 years ago
CList.h 464c65a595 fix 2 years ago
CMinimap.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
CMinimap.h ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods 2 years ago
CResDataBar.cpp 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
CResDataBar.h 823ffa7a07 Always use ResourcePath for referencing images and animations 2 years ago
MapAudioPlayer.cpp 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects 2 years ago
MapAudioPlayer.h 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects 2 years ago
TurnTimerWidget.cpp 9b54b25a6c Show timer only for one player 2 years ago
TurnTimerWidget.h cc3ca9a41e Timers fixes 2 years ago