Ivan Savenko 86b832be67 Remove CPack::applyGs method in favor of GameStatePackVisitor class 6 months ago
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adventureMap 829739da24 Reduce usage of implicit conversions to int 6 months ago
battle ac26b3ed9b Merge pull request #5658 from IvanSavenko/memleak_fix 6 months ago
eventsSDL 554a414302 Fix remaining memory leaks caused by API misuse 6 months ago
globalLobby 7dfb499edf replace boost locks with std 8 months ago
gui 796287df95 Fix shortcut typo 7 months ago
ios 9b655ac43e ios fix attempt 1 year ago
lobby ac26b3ed9b Merge pull request #5658 from IvanSavenko/memleak_fix 6 months ago
mainmenu f70ad2c15b Reorganized artifact-related classes 6 months ago
mapView 935476a86a fix puzzle map never open 6 months ago
media 04ba017198 Deallocate sound chunk immediately on end of playback 6 months ago
render 829739da24 Reduce usage of implicit conversions to int 6 months ago
renderSDL 554a414302 Fix remaining memory leaks caused by API misuse 6 months ago
widgets db2997f240 Fix incorrect assertion in CArtPlace::setArtifact 5 months ago
windows 1cd7117b71 Merge pull request #5672 from kdmcser/puzzle_map_fix 6 months ago
xBRZ 0842ada1c7 Quick fix for xbrz scaling artifacts on window borders 10 months ago
ArtifactsUIController.cpp f70ad2c15b Reorganized artifact-related classes 6 months ago
ArtifactsUIController.h 60afbbe20f Necromancy & Eagle eye infowindows 6 months ago
CMT.h a474803aaf Use exception throwing to shutdown main thread 7 months ago
CMakeLists.txt 60afbbe20f Necromancy & Eagle eye infowindows 6 months ago
CPlayerInterface.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 months ago
CPlayerInterface.h d3de0d525f Removed GameEngine::curInt member 8 months ago
CServerHandler.cpp 554a414302 Fix remaining memory leaks caused by API misuse 6 months ago
CServerHandler.h 6d65641a43 Gamestate is now passed as shared pointer 6 months ago
Client.cpp 7bb7d07230 fix crash when loading game in battle 5 months ago
Client.h 0e2ea99283 Implemented option to emulate H3 seer hut full-army quest bug 5 months ago
ClientCommandManager.cpp 4d57a8ed36 Prefer to pass CGameState as reference instead of pointer 6 months ago
ClientCommandManager.h 565c02d61c Added 'translate missing' command for convenience 1 year ago
ClientNetPackVisitors.h 86b832be67 Remove CPack::applyGs method in favor of GameStatePackVisitor class 5 months ago
GameChatHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` 8 months ago
GameChatHandler.h b50d9de912 Show opponent name in 1-vs-1 games, minor tweaks 1 year ago
GameEngine.cpp ed4079e83b Code cleanup, add comments where relevant 7 months ago
GameEngine.h ed4079e83b Code cleanup, add comments where relevant 7 months ago
GameEngineUser.h 9732d39c70 Moved shutdown request dialog handling to GameInstance 7 months ago
GameInstance.cpp a474803aaf Use exception throwing to shutdown main thread 7 months ago
GameInstance.h a474803aaf Use exception throwing to shutdown main thread 7 months ago
HeroMovementController.cpp e567e1b820 Fix possible memory leaks in sound handler, simplify API 6 months ago
HeroMovementController.h 6352f268b2 Instant movement is now part of standard movement 1 year ago
LobbyClientNetPackVisitors.h 7dee24edae Cleanup 1 year ago
NetPacksClient.cpp 86b832be67 Remove CPack::applyGs method in favor of GameStatePackVisitor class 5 months ago
NetPacksLobbyClient.cpp 156de5b17e Added GameInstance class 8 months ago
PlayerLocalState.cpp 829739da24 Reduce usage of implicit conversions to int 6 months ago
PlayerLocalState.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked 9 months ago
ServerRunner.cpp 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 8 months ago
ServerRunner.h 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 8 months ago
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 year ago
UIHelper.cpp 283adc37d7 Unit stack rebalancing rework 6 months ago
UIHelper.h 60afbbe20f Necromancy & Eagle eye infowindows 6 months ago
resource.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago