Michał W. Urbańczyk 8eafb9f951 Savegames loader fixed to properly know save version. 11 éve
..
filesystem 51e6961d08 Compile fix for MVS. 12 éve
logging 55577d0ac4 - fixed missing DLL_LINKAGE 12 éve
mapping 6f8974bab3 Fix for #1673 — objects vector may contain nullptr (for objects that have been removed). 11 éve
minizip a740f7989c [c::b] update projects, disable PHC for now, +few fixes (still wip) 12 éve
rmg 2c4c964a45 Large rewrite of adventure map objects: 12 éve
AI_Base.h cce814c41b * Final commit 14 éve
BattleAction.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 éve
BattleAction.h 1657f124e1 - Compile fixes for MVS 12 éve
BattleHex.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 éve
BattleHex.h 1657f124e1 - Compile fixes for MVS 12 éve
BattleState.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 éve
BattleState.h 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 éve
CArtHandler.cpp 3779a54ddd - probably fixed 1671 11 éve
CArtHandler.h 3560bbb7f3 two patches/pull requests from janisozaur 12 éve
CBattleCallback.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 éve
CBattleCallback.h 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 éve
CBonusTypeHandler.cpp f837afdc47 CBonusTypeHandler small refactoring 11 éve
CBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 éve
CBuildingHandler.cpp 6d06710684 * fixes for town building campaign bonus 12 éve
CBuildingHandler.h 8a8eecd063 * refactoring 12 éve
CConfigHandler.cpp b87897096c Filesystem handling is now more flexible 12 éve
CConfigHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 éve
CConsoleHandler.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 éve
CConsoleHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 éve
CCreatureHandler.cpp 2c4c964a45 Large rewrite of adventure map objects: 12 éve
CCreatureHandler.h 2c4c964a45 Large rewrite of adventure map objects: 12 éve
CCreatureSet.cpp 55577d0ac4 - fixed missing DLL_LINKAGE 12 éve
CCreatureSet.h 0e3eae3095 patch from KroArtem 12 éve
CDefObjInfoHandler.cpp c5b74a2dce Miscellaneous fixes: 12 éve
CDefObjInfoHandler.h 2c4c964a45 Large rewrite of adventure map objects: 12 éve
CGameInterface.cpp dd808ef5cc bugfixing: 12 éve
CGameInterface.h ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 éve
CGameState.cpp d4fd361d4b - fixed #1643 -> hero placeholder handling 11 éve
CGameState.h d4fd361d4b - fixed #1643 -> hero placeholder handling 11 éve
CGeneralTextHandler.cpp 6cb3cb006d Several minor fixes/features 12 éve
CGeneralTextHandler.h 55577d0ac4 - fixed missing DLL_LINKAGE 12 éve
CHeroHandler.cpp 4674e8e3d8 Initializing CHeroClass::commander. 12 éve
CHeroHandler.h 4674e8e3d8 Initializing CHeroClass::commander. 12 éve
CMakeLists.txt df0a28d9cb - added PCH compilation for CMake using cotire module (PCH is OFF per default, can be enabled with ENABLE_PCH=ON) 11 éve
CModHandler.cpp 94a6e02107 - found yet another missing victory condition, fixes 1684 11 éve
CModHandler.h 55165a8535 Fixed #1686. Compatibility measures to be removed later, when format changes become to big. 11 éve
CObjectHandler.cpp d4fd361d4b - fixed #1643 -> hero placeholder handling 11 éve
CObjectHandler.h d4fd361d4b - fixed #1643 -> hero placeholder handling 11 éve
CObstacleInstance.cpp 55577d0ac4 - fixed missing DLL_LINKAGE 12 éve
CObstacleInstance.h 2b45e13c5c c++03 -> c++11 switch: 12 éve
CRandomGenerator.h 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 éve
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface 14 éve
CSpellHandler.cpp b87897096c Filesystem handling is now more flexible 12 éve
CSpellHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 éve
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 éve
CThreadHelper.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 éve
CThreadHelper.h a1f545792b Compile fixes specific for VS 2012" 12 éve
CTownHandler.cpp 2c4c964a45 Large rewrite of adventure map objects: 12 éve
CTownHandler.h 7d7e65a316 changes in hero class format: 12 éve
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 éve
Connection.cpp 8eafb9f951 Savegames loader fixed to properly know save version. 11 éve
Connection.h 55165a8535 Fixed #1686. Compatibility measures to be removed later, when format changes become to big. 11 éve
ConstTransitivePtr.h b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. 12 éve
FunctionList.h 41e274b4aa - Moved FunctionList from /client to /lib -> used in client and server 12 éve
GameConstants.cpp 2c4c964a45 Large rewrite of adventure map objects: 12 éve
GameConstants.h fabbe1eae8 Version bump. 11 éve
HeroBonus.cpp 3560bbb7f3 two patches/pull requests from janisozaur 12 éve
HeroBonus.h 3560bbb7f3 two patches/pull requests from janisozaur 12 éve
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 éve
IGameCallback.cpp f6c1dace6c Minors: 12 éve
IGameCallback.h f6c1dace6c Minors: 12 éve
IGameEventsReceiver.h 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) 12 éve
IHandlerBase.h 0eb496fb57 Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids. 12 éve
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 éve
JsonDetail.cpp 6e252aa0d5 - metadata will be printed before node value, fixes #1678 11 éve
JsonDetail.h dd73573c5c - vcmi can now calculate crc32 checksum of a file 12 éve
JsonNode.cpp 122db9963b More string ID's for buildings: 12 éve
JsonNode.h dd73573c5c - vcmi can now calculate crc32 checksum of a file 12 éve
LogicalExpression.cpp ee1b0459e6 Extended building dependencies: 12 éve
LogicalExpression.h 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or 12 éve
NetPacks.h 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 12 éve
NetPacksBase.h 5377b163d2 Compile fix for Windows. 11 éve
NetPacksLib.cpp 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 12 éve
RegisterTypes.cpp ee51c5beb5 - Renamed /lib subfolders to lowercase 12 éve
RegisterTypes.h 79026bdfde Introduced strongly typed QueryID. 12 éve
ResourceSet.cpp 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 éve
ResourceSet.h 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 éve
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 éve
StartInfo.h 3560bbb7f3 two patches/pull requests from janisozaur 12 éve
StdInc.cpp cce814c41b * Final commit 14 éve
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 éve
StringConstants.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 éve
UnlockGuard.h 2b45e13c5c c++03 -> c++11 switch: 12 éve
VCMIDirs.cpp 585024e763 Fixed OS X client and server paths 12 éve
VCMIDirs.h 4287b2b7bb fixes for launcher, as discussed on forums: 12 éve
VCMI_Lib.cpp 29e98b2d51 - modhandler will only validate new, changed or mods that failed 12 éve
VCMI_Lib.h 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 éve
VCMI_lib.cbp 16d6292be9 [refactor] extract often used classes from lib\NetPacks.h to separate header - less dependecies on whole packets class tree 12 éve
VCMI_lib.vcxproj 5e812492e0 VC project updated. 12 éve
VCMI_lib.vcxproj.filters 5e812492e0 VC project updated. 12 éve
int3.h 71d6b0fea9 - Fixed some warnings from cppcheck 12 éve
vcmi_endian.h 8ffd482324 - gcc compile fix 12 éve