| .. |
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AI_Base.h
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cce814c41b
* Final commit
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14 years ago |
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BattleAction.cpp
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
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BattleAction.h
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
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BattleHex.cpp
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017013a5a4
Throwing runtime_errors instead of string (or even char*) objects.
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13 years ago |
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BattleHex.h
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 years ago |
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BattleState.cpp
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96d198758c
- More commanders
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13 years ago |
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BattleState.h
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96d198758c
- More commanders
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13 years ago |
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CArtHandler.cpp
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05311dd30c
- Fixed and simplified Teleport casting
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13 years ago |
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CArtHandler.h
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05311dd30c
- Fixed and simplified Teleport casting
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13 years ago |
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CBuildingHandler.cpp
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017013a5a4
Throwing runtime_errors instead of string (or even char*) objects.
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13 years ago |
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CBuildingHandler.h
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0c3e88226f
- (linux) replaced Genius with VCAI
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13 years ago |
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CCampaignHandler.cpp
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017013a5a4
Throwing runtime_errors instead of string (or even char*) objects.
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13 years ago |
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CCampaignHandler.h
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dbc603b7d7
- fixed crash on opening spellbook during enemy turn
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13 years ago |
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CConsoleHandler.cpp
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cce814c41b
* Final commit
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14 years ago |
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CConsoleHandler.h
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cce814c41b
* Final commit
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14 years ago |
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CCreatureHandler.cpp
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81e74f8c33
- Config settings & parsing for Commanders.
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13 years ago |
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CCreatureHandler.h
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81e74f8c33
- Config settings & parsing for Commanders.
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13 years ago |
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CCreatureSet.cpp
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96d198758c
- More commanders
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13 years ago |
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CCreatureSet.h
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96d198758c
- More commanders
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13 years ago |
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CDefObjInfoHandler.cpp
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5afa5cfb54
* fixed #863 — all members of team will receive notification about FoW change
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13 years ago |
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CDefObjInfoHandler.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CFileUtility.cpp
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CFileUtility.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CGameInterface.cpp
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f2f39f1497
- makefiles for fuzzylite (#911)
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13 years ago |
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CGameInterface.h
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e18419f5d2
* adventure map GUI should be properly blocked during AI turn
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13 years ago |
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CGameState.cpp
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017013a5a4
Throwing runtime_errors instead of string (or even char*) objects.
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13 years ago |
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CGameState.h
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722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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13 years ago |
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CGeneralTextHandler.cpp
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CGeneralTextHandler.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CHeroHandler.cpp
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017013a5a4
Throwing runtime_errors instead of string (or even char*) objects.
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13 years ago |
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CHeroHandler.h
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
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CLodHandler.cpp
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e4dc00abac
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
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13 years ago |
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CLodHandler.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CLogger.cpp
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cce814c41b
* Final commit
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14 years ago |
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CLogger.h
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cce814c41b
* Final commit
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14 years ago |
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CMapInfo.cpp
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CMapInfo.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CObjectHandler.cpp
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96d198758c
- More commanders
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13 years ago |
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CObjectHandler.h
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96d198758c
- More commanders
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13 years ago |
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CObstacleInstance.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CScriptingModule.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CSpellHandler.cpp
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017013a5a4
Throwing runtime_errors instead of string (or even char*) objects.
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13 years ago |
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CSpellHandler.h
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a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 years ago |
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CStopWatch.h
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |
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CThreadHelper.cpp
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e4dc00abac
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
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13 years ago |
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CThreadHelper.h
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cce814c41b
* Final commit
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14 years ago |
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CTownHandler.cpp
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f2f39f1497
- makefiles for fuzzylite (#911)
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13 years ago |
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CTownHandler.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CondSh.h
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e4dc00abac
* new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII)
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13 years ago |
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Connection.cpp
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017013a5a4
Throwing runtime_errors instead of string (or even char*) objects.
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13 years ago |
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Connection.h
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017013a5a4
Throwing runtime_errors instead of string (or even char*) objects.
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13 years ago |
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ConstTransitivePtr.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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GameConstants.h
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81e74f8c33
- Config settings & parsing for Commanders.
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13 years ago |
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HeroBonus.cpp
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038d105bcc
- first sketch of Commanders
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13 years ago |
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HeroBonus.h
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96d198758c
- More commanders
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13 years ago |
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IGameCallback.cpp
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b5526f0f54
Fixed #925.
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13 years ago |
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IGameCallback.h
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b5526f0f54
Fixed #925.
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13 years ago |
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IGameEventsReceiver.h
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7317e803db
Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912.
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13 years ago |
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Interprocess.h
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1415f8dbf5
- fix for boost 1.49
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13 years ago |
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JsonNode.cpp
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86e7d96b39
- setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json)
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14 years ago |
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JsonNode.h
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ba646b1d41
Compile fix for #847
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14 years ago |
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Makefile.am
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
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Makefile.in
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91c0ce33f4
- re-generated build system
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14 years ago |
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NetPacks.h
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66f5b5e2d7
- gcc compile fixes
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13 years ago |
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NetPacksLib.cpp
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f720038ca5
- Battle interface fixes. It's possible to move stacks & attack
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13 years ago |
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RegisterTypes.h
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96d198758c
- More commanders
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13 years ago |
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ResourceSet.cpp
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1cbd7e94e4
- Extended cap or removed sign for some values that may potentially overflow
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13 years ago |
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ResourceSet.h
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386ac80cf9
Fixed #855 & 861. Unsigned values were bad idea to prevent overflow.
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13 years ago |
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StartInfo.h
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017013a5a4
Throwing runtime_errors instead of string (or even char*) objects.
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13 years ago |
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StdInc.cpp
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cce814c41b
* Final commit
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14 years ago |
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StdInc.h
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |
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UnlockGuard.h
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f426a48d09
- fixes for gcc-4.7
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13 years ago |
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VCMIDirs.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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VCMI_Lib.cpp
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3bf76cb719
Fixed #216 and #907.
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13 years ago |
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VCMI_Lib.h
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3bf76cb719
Fixed #216 and #907.
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13 years ago |
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VCMI_lib.vcxproj
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5afa5cfb54
* fixed #863 — all members of team will receive notification about FoW change
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13 years ago |
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int3.h
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cce814c41b
* Final commit
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14 years ago |
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map.cpp
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017013a5a4
Throwing runtime_errors instead of string (or even char*) objects.
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13 years ago |
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map.h
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96d198758c
- More commanders
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13 years ago |
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vcmi_endian.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |