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						adventureMap
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					829739da24
					Reduce usage of implicit conversions to int
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				6 months ago | 
			
		
			
				
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						battle
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					ac26b3ed9b
					Merge pull request #5658 from IvanSavenko/memleak_fix
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				6 months ago | 
			
		
			
				
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						eventsSDL
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					554a414302
					Fix remaining memory leaks caused by API misuse
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				6 months ago | 
			
		
			
				
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						globalLobby
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					7dfb499edf
					replace boost locks with std
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				8 months ago | 
			
		
			
				
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						gui
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					796287df95
					Fix shortcut typo
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				7 months ago | 
			
		
			
				
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						ios
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					9b655ac43e
					ios fix attempt
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				1 year ago | 
			
		
			
				
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						lobby
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					ac26b3ed9b
					Merge pull request #5658 from IvanSavenko/memleak_fix
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				6 months ago | 
			
		
			
				
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						mainmenu
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					f70ad2c15b
					Reorganized artifact-related classes
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				6 months ago | 
			
		
			
				
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						mapView
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					935476a86a
					fix puzzle map never open
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				6 months ago | 
			
		
			
				
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						media
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					04ba017198
					Deallocate sound chunk immediately on end of playback
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				6 months ago | 
			
		
			
				
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						render
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					829739da24
					Reduce usage of implicit conversions to int
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				6 months ago | 
			
		
			
				
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						renderSDL
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					554a414302
					Fix remaining memory leaks caused by API misuse
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				6 months ago | 
			
		
			
				
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						widgets
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					db2997f240
					Fix incorrect assertion in CArtPlace::setArtifact
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				6 months ago | 
			
		
			
				
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						windows
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					1cd7117b71
					Merge pull request #5672 from kdmcser/puzzle_map_fix
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				6 months ago | 
			
		
			
				
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						xBRZ
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					0842ada1c7
					Quick fix for xbrz scaling artifacts on window borders
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				10 months ago | 
			
		
			
				
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						ArtifactsUIController.cpp
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					f70ad2c15b
					Reorganized artifact-related classes
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				6 months ago | 
			
		
			
				
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						ArtifactsUIController.h
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					60afbbe20f
					Necromancy & Eagle eye infowindows
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				6 months ago | 
			
		
			
				
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						CMT.h
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					a474803aaf
					Use exception throwing to shutdown main thread
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				7 months ago | 
			
		
			
				
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						CMakeLists.txt
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					60afbbe20f
					Necromancy & Eagle eye infowindows
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				6 months ago | 
			
		
			
				
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						CPlayerInterface.cpp
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					4d57a8ed36
					Prefer to pass CGameState as reference instead of pointer
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				6 months ago | 
			
		
			
				
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						CPlayerInterface.h
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					d3de0d525f
					Removed GameEngine::curInt member
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				8 months ago | 
			
		
			
				
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						CServerHandler.cpp
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					554a414302
					Fix remaining memory leaks caused by API misuse
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				6 months ago | 
			
		
			
				
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						CServerHandler.h
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					6d65641a43
					Gamestate is now passed as shared pointer
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				6 months ago | 
			
		
			
				
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						Client.cpp
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					7bb7d07230
					fix crash when loading game in battle
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				6 months ago | 
			
		
			
				
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						Client.h
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					0e2ea99283
					Implemented option to emulate H3 seer hut full-army quest bug
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				6 months ago | 
			
		
			
				
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						ClientCommandManager.cpp
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					4d57a8ed36
					Prefer to pass CGameState as reference instead of pointer
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				6 months ago | 
			
		
			
				
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						ClientCommandManager.h
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					565c02d61c
					Added 'translate missing' command for convenience
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				1 year ago | 
			
		
			
				
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						ClientNetPackVisitors.h
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					283adc37d7
					Unit stack rebalancing rework
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				6 months ago | 
			
		
			
				
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						GameChatHandler.cpp
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					645b95ba02
					Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
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				8 months ago | 
			
		
			
				
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						GameChatHandler.h
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					b50d9de912
					Show opponent name in 1-vs-1 games, minor tweaks
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				1 year ago | 
			
		
			
				
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						GameEngine.cpp
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					ed4079e83b
					Code cleanup, add comments where relevant
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				7 months ago | 
			
		
			
				
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						GameEngine.h
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					ed4079e83b
					Code cleanup, add comments where relevant
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				7 months ago | 
			
		
			
				
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						GameEngineUser.h
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					9732d39c70
					Moved shutdown request dialog handling to GameInstance
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				7 months ago | 
			
		
			
				
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						GameInstance.cpp
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					a474803aaf
					Use exception throwing to shutdown main thread
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				7 months ago | 
			
		
			
				
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						GameInstance.h
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					a474803aaf
					Use exception throwing to shutdown main thread
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				7 months ago | 
			
		
			
				
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						HeroMovementController.cpp
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					e567e1b820
					Fix possible memory leaks in sound handler, simplify API
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				6 months ago | 
			
		
			
				
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						HeroMovementController.h
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					6352f268b2
					Instant movement is now part of standard movement
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				1 year ago | 
			
		
			
				
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						LobbyClientNetPackVisitors.h
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					7dee24edae
					Cleanup
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				1 year ago | 
			
		
			
				
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						NetPacksClient.cpp
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					283adc37d7
					Unit stack rebalancing rework
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				6 months ago | 
			
		
			
				
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						NetPacksLobbyClient.cpp
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					156de5b17e
					Added GameInstance class
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				8 months ago | 
			
		
			
				
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						PlayerLocalState.cpp
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					829739da24
					Reduce usage of implicit conversions to int
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				6 months ago | 
			
		
			
				
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						PlayerLocalState.h
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					32391dc7a9
					Pathfinder cache is now stored separately per playerBlocked
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				9 months ago | 
			
		
			
				
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						ServerRunner.cpp
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					844dfb1604
					Removed usage of boost::thread from vcmi, except for AI
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				8 months ago | 
			
		
			
				
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						ServerRunner.h
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					844dfb1604
					Removed usage of boost::thread from vcmi, except for AI
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				8 months ago | 
			
		
			
				
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						StdInc.cpp
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					25125f96da
					Fix: licenses, pragma guards, StdInc
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				1 year ago | 
			
		
			
				
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						StdInc.h
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					25125f96da
					Fix: licenses, pragma guards, StdInc
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				1 year ago | 
			
		
			
				
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						UIHelper.cpp
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					283adc37d7
					Unit stack rebalancing rework
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				6 months ago | 
			
		
			
				
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						UIHelper.h
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					60afbbe20f
					Necromancy & Eagle eye infowindows
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				6 months ago | 
			
		
			
				
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						resource.h
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					a1a5bc28c2
					convert line endings from CRLF (Windows) to LF (Linux/Unix)
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				2 years ago |