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vcmi_client
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d0d60175d7
break, fix and break and fix - now its fine :)
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17 years ago |
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AdventureMapButton.cpp
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efb1049860
* fixed crashes with paths when fastly switching heroes
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16 years ago |
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AdventureMapButton.h
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efb1049860
* fixed crashes with paths when fastly switching heroes
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16 years ago |
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CAdvmapInterface.cpp
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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16 years ago |
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CAdvmapInterface.h
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 years ago |
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CBattleInterface.cpp
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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16 years ago |
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CBattleInterface.h
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9a1669b926
* animation of catapult
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16 years ago |
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CBitmapHandler.cpp
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0fabf5f31d
* bug 85 really fixed
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16 years ago |
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CBitmapHandler.h
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07a769601e
* faster decompression with infs2
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16 years ago |
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CCastleInterface.cpp
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ee3c318ed9
Version for development release 0.73c
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16 years ago |
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CCastleInterface.h
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 years ago |
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CConfigHandler.cpp
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9ae6796810
Added path to error message.
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16 years ago |
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CConfigHandler.h
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399f58f1af
* partially implemented puzzle map
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16 years ago |
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CCreatureAnimation.cpp
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d5ba0fc4fb
* faster and less memory-consuming def handling
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16 years ago |
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CCreatureAnimation.h
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d5ba0fc4fb
* faster and less memory-consuming def handling
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16 years ago |
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CCursorHandler.cpp
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ca7ee8936c
Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
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16 years ago |
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CCursorHandler.h
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ca7ee8936c
Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
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16 years ago |
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CGameInfo.cpp
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429b226517
* moved a few files
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16 years ago |
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CGameInfo.h
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a11ea59418
Video player compilation.
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16 years ago |
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CHeroWindow.cpp
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 years ago |
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CHeroWindow.h
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 years ago |
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CMT.cpp
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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16 years ago |
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CMessage.cpp
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78517a4397
* fixed previous fix
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16 years ago |
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CMessage.h
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fa7f35bbf4
Do not use hardcoded font sizes in messages.
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16 years ago |
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CPlayerInterface.cpp
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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16 years ago |
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CPlayerInterface.h
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307c20e7dc
* fixed crash on clicking on the map frame
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16 years ago |
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CPreGame.cpp
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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16 years ago |
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CPreGame.h
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 years ago |
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CSpellWindow.cpp
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78517a4397
* fixed previous fix
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16 years ago |
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CSpellWindow.h
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 years ago |
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Client.cpp
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ca7ee8936c
Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
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16 years ago |
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Client.h
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e9c991a180
* compilation fixes (I didn't test everything, I hope it works)
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16 years ago |
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FontBase.h
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c4b0bd9d7e
* new spell: remove obstacle
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16 years ago |
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FunctionList.h
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35f7281024
* battle options window works again
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16 years ago |
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GUIBase.cpp
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307c20e7dc
* fixed crash on clicking on the map frame
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16 years ago |
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GUIBase.h
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e3eeed0b70
gcc compilation fixes.
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16 years ago |
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GUIClasses.cpp
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913c0af6fa
Fixed bugs 11, 24 & 26
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16 years ago |
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GUIClasses.h
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913c0af6fa
Fixed bugs 11, 24 & 26
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16 years ago |
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Graphics.cpp
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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16 years ago |
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Graphics.h
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c7a307dfed
Compile fix.
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16 years ago |
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Makefile.am
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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16 years ago |
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Makefile.in
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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16 years ago |
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NetPacksClient.cpp
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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16 years ago |
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SDL_Extensions.cpp
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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16 years ago |
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SDL_Extensions.h
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ee3c318ed9
Version for development release 0.73c
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16 years ago |
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SDL_framerate.cpp
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429b226517
* moved a few files
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16 years ago |
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SDL_framerate.h
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429b226517
* moved a few files
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16 years ago |
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VCMI_client.cbp
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a113a8d289
* patch update from Dikamilo
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16 years ago |
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VCMI_client.rc
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78517a4397
* fixed previous fix
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16 years ago |
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VCMI_client.vcproj
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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16 years ago |
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resource.h
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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16 years ago |
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vcmi.ico
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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16 years ago |