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vcmi_lib
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d0d60175d7
break, fix and break and fix - now its fine :)
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17 years ago |
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BattleAction.h
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e1d6ff54d7
* morale/luck support in battles
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16 years ago |
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CondSh.h
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d0d60175d7
break, fix and break and fix - now its fine :)
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17 years ago |
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Connection.cpp
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3474fdaf05
* save/load partially working
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17 years ago |
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Connection.h
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b2924064ee
* new movement cost calculation.
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16 years ago |
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HeroBonus.h
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05b3e3215c
* magic well support
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16 years ago |
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IGameCallback.cpp
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fb4ee65d0e
* changed map reading routine in pregame, minor changes for events
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16 years ago |
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IGameCallback.h
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fb4ee65d0e
* changed map reading routine in pregame, minor changes for events
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16 years ago |
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Interprocess.h
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f28c76984c
Really fixed the evil bug.
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17 years ago |
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Makefile.am
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8523fcbb43
Small GCC fixes. Autoconf/automake project files updated
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17 years ago |
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NetPacks.h
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c83404a375
* fixed crash when there was no hero available to hire for some player
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16 years ago |
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VCMI_Lib.cpp
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02309c5bb8
* fixed positions of stack queue and battle result window when resolution is != 800x600
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16 years ago |
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VCMI_Lib.h
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ba9b58d3a4
* moved graphics from CAbilityHandler to Graphics
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16 years ago |
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VCMI_lib.cbp
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a113a8d289
* patch update from Dikamilo
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16 years ago |
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VCMI_lib.vcproj
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9dbe9bd277
Reverted r731
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16 years ago |