| .. |
|
CBitmapFont.cpp
|
f11c5f62e1
Remove no longer needed code
|
1 year ago |
|
CBitmapFont.h
|
823ffa7a07
Always use ResourcePath for referencing images and animations
|
2 years ago |
|
CBitmapHanFont.cpp
|
f11c5f62e1
Remove no longer needed code
|
1 year ago |
|
CBitmapHanFont.h
|
43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
|
2 years ago |
|
CTrueTypeFont.cpp
|
c3957c2c2a
Moved json files to new directory, split on per-class basis
|
1 year ago |
|
CTrueTypeFont.h
|
43795c39a5
Replaced all usage of SDL_Color outside of render with ColorRGBA
|
2 years ago |
|
CursorHardware.cpp
|
47de9a62dc
Created separate classes for shared, unchangeable image and image
|
1 year ago |
|
CursorHardware.h
|
a1fb3b8b01
Reduce direct access to CAnimation, removed various caching schemes
|
1 year ago |
|
CursorSoftware.cpp
|
47de9a62dc
Created separate classes for shared, unchangeable image and image
|
1 year ago |
|
CursorSoftware.h
|
a1fb3b8b01
Reduce direct access to CAnimation, removed various caching schemes
|
1 year ago |
|
RenderHandler.cpp
|
9f3663b7d4
Remove unused method
|
1 year ago |
|
RenderHandler.h
|
e4bed98674
Replaced raw json nodes with ImageLocator class
|
1 year ago |
|
SDLImage.cpp
|
73e052b1d0
Fix merge
|
1 year ago |
|
SDLImage.h
|
73e052b1d0
Fix merge
|
1 year ago |
|
SDLImageLoader.cpp
|
a8a330f39f
Remove unused code and no longer needed caching
|
1 year ago |
|
SDLImageLoader.h
|
a8a330f39f
Remove unused code and no longer needed caching
|
1 year ago |
|
SDLRWwrapper.cpp
|
108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
|
2 years ago |
|
SDLRWwrapper.h
|
4d8d886317
Move all created files into better locations
|
2 years ago |
|
SDL_Extensions.cpp
|
9f3663b7d4
Remove unused method
|
1 year ago |
|
SDL_Extensions.h
|
9f3663b7d4
Remove unused method
|
1 year ago |
|
SDL_PixelAccess.h
|
f11c5f62e1
Remove no longer needed code
|
1 year ago |
|
ScreenHandler.cpp
|
9a71614588
Simplify code
|
1 year ago |
|
ScreenHandler.h
|
a2174dc83f
fix window open while sound playing
|
2 years ago |