OnionKnight 9f6fd12b5f * When sorting/filtering is applied during map selection the first map in the list is selected. 16 years ago
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vcmi_client d0d60175d7 break, fix and break and fix - now its fine :) 17 years ago
AdventureMapButton.cpp df87b34662 * fixes for moving War Machines 16 years ago
AdventureMapButton.h df87b34662 * fixes for moving War Machines 16 years ago
CAdvmapInterface.cpp df87b34662 * fixes for moving War Machines 16 years ago
CAdvmapInterface.h 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
CBattleInterface.cpp 3f5c98ac7c * reworked system of animations in battles; it's not fully working yet, but crashes should not occur 16 years ago
CBattleInterface.h 3f5c98ac7c * reworked system of animations in battles; it's not fully working yet, but crashes should not occur 16 years ago
CBitmapHandler.cpp b4070c6b3e Third part of GUI reorganization: 16 years ago
CBitmapHandler.h b4070c6b3e Third part of GUI reorganization: 16 years ago
CCastleInterface.cpp df87b34662 * fixes for moving War Machines 16 years ago
CCastleInterface.h 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
CConfigHandler.cpp 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
CConfigHandler.h 399f58f1af * partially implemented puzzle map 16 years ago
CCreatureAnimation.cpp d17469bc7a * small memory leak fixed 16 years ago
CCreatureAnimation.h 4c0936a3dc * further code reorganization 16 years ago
CCursorHandler.cpp ca7ee8936c Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors. 16 years ago
CCursorHandler.h ca7ee8936c Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors. 16 years ago
CGameInfo.cpp 429b226517 * moved a few files 16 years ago
CGameInfo.h a11ea59418 Video player compilation. 16 years ago
CHeroWindow.cpp 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
CHeroWindow.h 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
CMT.cpp 956a87f264 * redone stack queue algorithm 16 years ago
CMessage.cpp 66dd31fd8a * attacking and capturing towns 16 years ago
CMessage.h fa7f35bbf4 Do not use hardcoded font sizes in messages. 16 years ago
CPlayerInterface.cpp 3f5c98ac7c * reworked system of animations in battles; it's not fully working yet, but crashes should not occur 16 years ago
CPlayerInterface.h 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 16 years ago
CPreGame.cpp 9f6fd12b5f * When sorting/filtering is applied during map selection the first map in the list is selected. 16 years ago
CPreGame.h 6bdfddd0c4 Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game. 16 years ago
CSpellWindow.cpp 579b7236b7 Fixed crash when r-clicking spell. 16 years ago
CSpellWindow.h 1d765e8f29 Second part of GUI reorganization. Some things may not work properly. 16 years ago
Client.cpp ca7ee8936c Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors. 16 years ago
Client.h 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 16 years ago
FontBase.h c4b0bd9d7e * new spell: remove obstacle 16 years ago
FunctionList.h 35f7281024 * battle options window works again 16 years ago
GUIBase.cpp 9e7771272d * improved "Split" button behavior. It can be used for calling hero meeting screen in town screen. 16 years ago
GUIBase.h 956a87f264 * redone stack queue algorithm 16 years ago
GUIClasses.cpp df87b34662 * fixes for moving War Machines 16 years ago
GUIClasses.h 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 16 years ago
Graphics.cpp 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 16 years ago
Graphics.h c7a307dfed Compile fix. 16 years ago
Makefile.am f92b6fc2b6 Depending on the distros, ffmpeg headers aren't always installed in the same directory. Fix from Szpak. 16 years ago
Makefile.in f92b6fc2b6 Depending on the distros, ffmpeg headers aren't always installed in the same directory. Fix from Szpak. 16 years ago
NetPacksClient.cpp 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 16 years ago
SDL_Extensions.cpp 66dd31fd8a * attacking and capturing towns 16 years ago
SDL_Extensions.h c7a307dfed Compile fix. 16 years ago
SDL_framerate.cpp 429b226517 * moved a few files 16 years ago
SDL_framerate.h 429b226517 * moved a few files 16 years ago
VCMI_client.cbp a113a8d289 * patch update from Dikamilo 16 years ago
VCMI_client.vcproj 66dd31fd8a * attacking and capturing towns 16 years ago