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CArmedInstance.cpp
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e829d723b2
Replace global bonus tree change counter with per-node counter
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9 月之前 |
CArmedInstance.h
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39d2f27589
Remove remaining usages of CCheckProxy class
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9 月之前 |
CBank.cpp
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d3af9f1c67
Removed pointer to VLC entity from CStackBasicDescriptor
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11 月之前 |
CBank.h
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ffaaa7da15
blockingDialog functions: the `answer` parameter can be negative
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1 年之前 |
CGCreature.cpp
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4f707173df
Try to fix build
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9 月之前 |
CGCreature.h
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1c1af5c04a
Basic creature joining default behavior configuration
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9 月之前 |
CGDwelling.cpp
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751a334e5a
Fix possible crash on accessing Cannon Yard from HotA
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7 月之前 |
CGDwelling.h
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d49a61645c
All objects that can be owned by player now implement IOwnableObject
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1 年之前 |
CGHeroInstance.cpp
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e829d723b2
Replace global bonus tree change counter with per-node counter
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9 月之前 |
CGHeroInstance.h
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40bff74195
Use small vector for unit list
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9 月之前 |
CGMarket.cpp
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101fd694b9
Remove MetaString method that can't be used with modded objects
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10 月之前 |
CGMarket.h
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f59834afe1
Fixes for configurable markets support
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11 月之前 |
CGObjectInstance.cpp
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08fbcd5239
TerrainTile now uses identifiers instead of pointers to VLC
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11 月之前 |
CGObjectInstance.h
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ad7f0416a7
Added overloaded version of getObjectHandler to CGHeroInstance
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1 年之前 |
CGPandoraBox.cpp
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39a2c29c97
Removed creatureBank flag from battle, battles now receive BattleLayout
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1 年之前 |
CGPandoraBox.h
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ffaaa7da15
blockingDialog functions: the `answer` parameter can be negative
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1 年之前 |
CGResource.cpp
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09db3e4bef
Reworked resource piles loading to fix wog maps with mithril
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9 月之前 |
CGResource.h
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09db3e4bef
Reworked resource piles loading to fix wog maps with mithril
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9 月之前 |
CGTownInstance.cpp
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58a6185b43
Fix stacking of bonuses from buildings like Tavern
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8 月之前 |
CGTownInstance.h
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01d787fb5a
Removed remaining cases of serialization of VLC entities
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11 月之前 |
CObjectHandler.cpp
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c3957c2c2a
Moved json files to new directory, split on per-class basis
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1 年之前 |
CObjectHandler.h
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54103813dd
Remove no longer used serialization methods
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1 年之前 |
CQuest.cpp
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6d0dc9c5bb
Added popup for keymasters/border guards similar to teleporters
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9 月之前 |
CQuest.h
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6d0dc9c5bb
Added popup for keymasters/border guards similar to teleporters
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9 月之前 |
CRewardableObject.cpp
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c55a75cc4e
Remove copy-pasted code in rewardable town building leading to hero not
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1 年之前 |
CRewardableObject.h
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f2c20b54d0
Unify rewardable map object and town building code
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1 年之前 |
CompoundMapObjectID.h
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9591ce1ab4
Move CompoundMapObjectID to separate file
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1 年之前 |
FlaggableMapObject.cpp
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16d25e903c
Remove flaggable bonus on object deletion
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10 月之前 |
FlaggableMapObject.h
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16d25e903c
Remove flaggable bonus on object deletion
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10 月之前 |
IMarket.cpp
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20d5b33ea6
Remove marketModes as member
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1 年之前 |
IMarket.h
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82c37573fa
Removed save compatibility with 1.4
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1 年之前 |
IObjectInterface.cpp
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08fbcd5239
TerrainTile now uses identifiers instead of pointers to VLC
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11 月之前 |
IObjectInterface.h
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d8d3948ac3
Fix AI to use hillFort all available upgrades. UpgradeInfo refactor.
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10 月之前 |
IOwnableObject.h
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d49a61645c
All objects that can be owned by player now implement IOwnableObject
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1 年之前 |
MapObjects.h
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503b87561e
Converted all h3 banks to rewardable, remove most of hardcoded checks
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1 年之前 |
MiscObjects.cpp
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09db3e4bef
Reworked resource piles loading to fix wog maps with mithril
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9 月之前 |
MiscObjects.h
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09db3e4bef
Reworked resource piles loading to fix wog maps with mithril
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9 月之前 |
ObjectTemplate.cpp
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9591ce1ab4
Move CompoundMapObjectID to separate file
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1 年之前 |
ObjectTemplate.h
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9591ce1ab4
Move CompoundMapObjectID to separate file
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1 年之前 |
ObstacleSetHandler.cpp
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494d70cbf0
Reduce excessive logging
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11 月之前 |
ObstacleSetHandler.h
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02e429e973
Fix typos using https://github.com/crate-ci/typos
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1 年之前 |
TownBuildingInstance.cpp
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085409bea9
Stables in Castle will now check for and give same bonuses as map stable
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8 月之前 |
TownBuildingInstance.h
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2823bf5848
Minor code simplifaction
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9 月之前 |