Ivan Savenko 751a334e5a Fix possible crash on accessing Cannon Yard from HotA 7 月之前
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CArmedInstance.cpp e829d723b2 Replace global bonus tree change counter with per-node counter 9 月之前
CArmedInstance.h 39d2f27589 Remove remaining usages of CCheckProxy class 9 月之前
CBank.cpp d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor 11 月之前
CBank.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 年之前
CGCreature.cpp 4f707173df Try to fix build 9 月之前
CGCreature.h 1c1af5c04a Basic creature joining default behavior configuration 9 月之前
CGDwelling.cpp 751a334e5a Fix possible crash on accessing Cannon Yard from HotA 7 月之前
CGDwelling.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 年之前
CGHeroInstance.cpp e829d723b2 Replace global bonus tree change counter with per-node counter 9 月之前
CGHeroInstance.h 40bff74195 Use small vector for unit list 9 月之前
CGMarket.cpp 101fd694b9 Remove MetaString method that can't be used with modded objects 10 月之前
CGMarket.h f59834afe1 Fixes for configurable markets support 11 月之前
CGObjectInstance.cpp 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 11 月之前
CGObjectInstance.h ad7f0416a7 Added overloaded version of getObjectHandler to CGHeroInstance 1 年之前
CGPandoraBox.cpp 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 年之前
CGPandoraBox.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 年之前
CGResource.cpp 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 月之前
CGResource.h 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 月之前
CGTownInstance.cpp 58a6185b43 Fix stacking of bonuses from buildings like Tavern 8 月之前
CGTownInstance.h 01d787fb5a Removed remaining cases of serialization of VLC entities 11 月之前
CObjectHandler.cpp c3957c2c2a Moved json files to new directory, split on per-class basis 1 年之前
CObjectHandler.h 54103813dd Remove no longer used serialization methods 1 年之前
CQuest.cpp 6d0dc9c5bb Added popup for keymasters/border guards similar to teleporters 9 月之前
CQuest.h 6d0dc9c5bb Added popup for keymasters/border guards similar to teleporters 9 月之前
CRewardableObject.cpp c55a75cc4e Remove copy-pasted code in rewardable town building leading to hero not 1 年之前
CRewardableObject.h f2c20b54d0 Unify rewardable map object and town building code 1 年之前
CompoundMapObjectID.h 9591ce1ab4 Move CompoundMapObjectID to separate file 1 年之前
FlaggableMapObject.cpp 16d25e903c Remove flaggable bonus on object deletion 10 月之前
FlaggableMapObject.h 16d25e903c Remove flaggable bonus on object deletion 10 月之前
IMarket.cpp 20d5b33ea6 Remove marketModes as member 1 年之前
IMarket.h 82c37573fa Removed save compatibility with 1.4 1 年之前
IObjectInterface.cpp 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 11 月之前
IObjectInterface.h d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. 10 月之前
IOwnableObject.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 年之前
MapObjects.h 503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks 1 年之前
MiscObjects.cpp 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 月之前
MiscObjects.h 09db3e4bef Reworked resource piles loading to fix wog maps with mithril 9 月之前
ObjectTemplate.cpp 9591ce1ab4 Move CompoundMapObjectID to separate file 1 年之前
ObjectTemplate.h 9591ce1ab4 Move CompoundMapObjectID to separate file 1 年之前
ObstacleSetHandler.cpp 494d70cbf0 Reduce excessive logging 11 月之前
ObstacleSetHandler.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年之前
TownBuildingInstance.cpp 085409bea9 Stables in Castle will now check for and give same bonuses as map stable 8 月之前
TownBuildingInstance.h 2823bf5848 Minor code simplifaction 9 月之前