Michał W. Urbańczyk ab042aa685 Boat will be removed when hero is defeated on water. 12 年 前
..
filesystem e13dc872e0 - support for Chinese fonts (GBK 2-byte encoding) 12 年 前
logging 9f7c89d5e3 - more filesystem logging and possible fix for Win 12 年 前
mapping a2610de87d Fixed #1385 (and possible some related issues) 12 年 前
minizip 2e92bfb617 Added missing property sheets to RD|Win32 configuration. 12 年 前
rmg d6dfd8bfbc - Fixed a bug when starting a random map with a town added by a mod 12 年 前
AI_Base.h cce814c41b * Final commit 14 年 前
BattleAction.cpp 92246a2c17 * Fixed #1417 — infinite loop of AI trying to visit allied creture generator 12 年 前
BattleAction.h 92246a2c17 * Fixed #1417 — infinite loop of AI trying to visit allied creture generator 12 年 前
BattleHex.cpp 146a5e5ef8 Made speed of most of battle animations time-based 12 年 前
BattleHex.h 8ffd482324 - gcc compile fix 12 年 前
BattleState.cpp 99352a7220 Fixed crashes when clone dies #1357, #1441. 12 年 前
BattleState.h 99352a7220 Fixed crashes when clone dies #1357, #1441. 12 年 前
CArtHandler.cpp b87897096c Filesystem handling is now more flexible 12 年 前
CArtHandler.h 0eb496fb57 Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids. 12 年 前
CBattleCallback.cpp 5654fef901 - ZipArchive namespace for operations with zip archives, located in CZipLoader.h/cpp. 12 年 前
CBattleCallback.h 8beee29482 - corrected "isToReverse" check, partially fixes 1397 12 年 前
CBonusTypeHandler.cpp b87897096c Filesystem handling is now more flexible 12 年 前
CBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 年 前
CBuildingHandler.cpp 6d06710684 * fixes for town building campaign bonus 12 年 前
CBuildingHandler.h 8a8eecd063 * refactoring 12 年 前
CConfigHandler.cpp b87897096c Filesystem handling is now more flexible 12 年 前
CConfigHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 年 前
CConsoleHandler.cpp a1f545792b Compile fixes specific for VS 2012" 12 年 前
CConsoleHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 年 前
CCreatureHandler.cpp cf4b3c91cb - updated wog/vcmi mod.json files 12 年 前
CCreatureHandler.h dd72261193 Fixed #1437. 12 年 前
CCreatureSet.cpp f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 年 前
CCreatureSet.h 2b45e13c5c c++03 -> c++11 switch: 12 年 前
CDefObjInfoHandler.cpp 1d9139303a introduced zip support into vcmi 12 年 前
CDefObjInfoHandler.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年 前
CGameInterface.cpp dd808ef5cc bugfixing: 12 年 前
CGameInterface.h 2b45e13c5c c++03 -> c++11 switch: 12 年 前
CGameState.cpp a13d72b636 - Fixed GCC warning 12 年 前
CGameState.h 76c77d58f6 const-ified CTown. May fix #1444 12 年 前
CGeneralTextHandler.cpp b87897096c Filesystem handling is now more flexible 12 年 前
CGeneralTextHandler.h dd808ef5cc bugfixing: 12 年 前
CHeroHandler.cpp 0a627698d8 - fixes crash on giving banned skills to hero (partial #1427) 12 年 前
CHeroHandler.h c920f29c45 More missing serialization items. 12 年 前
CMakeLists.txt 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 年 前
CModHandler.cpp 5654fef901 - ZipArchive namespace for operations with zip archives, located in CZipLoader.h/cpp. 12 年 前
CModHandler.h b87897096c Filesystem handling is now more flexible 12 年 前
CObjectHandler.cpp 76c77d58f6 const-ified CTown. May fix #1444 12 年 前
CObjectHandler.h 76c77d58f6 const-ified CTown. May fix #1444 12 年 前
CObstacleInstance.cpp ceea466f54 [refactor] spell handling 12 年 前
CObstacleInstance.h 2b45e13c5c c++03 -> c++11 switch: 12 年 前
CRandomGenerator.h 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 年 前
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface 14 年 前
CSpellHandler.cpp b87897096c Filesystem handling is now more flexible 12 年 前
CSpellHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 年 前
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 年 前
CThreadHelper.cpp a1f545792b Compile fixes specific for VS 2012" 12 年 前
CThreadHelper.h a1f545792b Compile fixes specific for VS 2012" 12 年 前
CTownHandler.cpp 76c77d58f6 const-ified CTown. May fix #1444 12 年 前
CTownHandler.h 42879225f0 minor fixes: 12 年 前
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 年 前
Connection.cpp 1e8c58ecdf Patch from O01eg fixing #1308 http://forum.vcmi.eu/viewtopic.php?t=721 12 年 前
Connection.h 1e8c58ecdf Patch from O01eg fixing #1308 http://forum.vcmi.eu/viewtopic.php?t=721 12 年 前
ConstTransitivePtr.h 2b45e13c5c c++03 -> c++11 switch: 12 年 前
GameConstants.cpp e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 年 前
GameConstants.h 99352a7220 Fixed crashes when clone dies #1357, #1441. 12 年 前
HeroBonus.cpp 4ec9faa789 Fixed #1367. Removed confusing code for speed calculation. 12 年 前
HeroBonus.h 4ec9faa789 Fixed #1367. Removed confusing code for speed calculation. 12 年 前
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 年 前
IGameCallback.cpp 141c1a9854 Not crash when asking callback about requirements for not existing building, fixing #1444 corrupted saves (for testing). 12 年 前
IGameCallback.h f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 年 前
IGameEventsReceiver.h f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 年 前
IHandlerBase.h 0eb496fb57 Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids. 12 年 前
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 年 前
JsonNode.cpp cf4b3c91cb - updated wog/vcmi mod.json files 12 年 前
JsonNode.h f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 年 前
NetPacks.h 45c2bd7511 hopefully fixes #1397. Still too much magic in this code :( 12 年 前
NetPacksLib.cpp ab042aa685 Boat will be removed when hero is defeated on water. 12 年 前
RegisterTypes.cpp ee51c5beb5 - Renamed /lib subfolders to lowercase 12 年 前
RegisterTypes.h 79026bdfde Introduced strongly typed QueryID. 12 年 前
ResourceSet.cpp 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 年 前
ResourceSet.h 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 年 前
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 年 前
StartInfo.h 2b45e13c5c c++03 -> c++11 switch: 12 年 前
StdInc.cpp cce814c41b * Final commit 14 年 前
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 年 前
StringConstants.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年 前
UnlockGuard.h 2b45e13c5c c++03 -> c++11 switch: 12 年 前
VCMIDirs.cpp 4287b2b7bb fixes for launcher, as discussed on forums: 12 年 前
VCMIDirs.h 4287b2b7bb fixes for launcher, as discussed on forums: 12 年 前
VCMI_Lib.cpp 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 年 前
VCMI_Lib.h 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 年 前
VCMI_lib.cbp feea589648 - Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator 12 年 前
VCMI_lib.vcxproj 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 年 前
VCMI_lib.vcxproj.filters 4a8dbf2f2b Not-yet-finished project for Visual Studio. Needs moc tool. 12 年 前
int3.h f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 年 前
vcmi_endian.h 8ffd482324 - gcc compile fix 12 年 前