Arseniy Shestakov ab2b9086d3 CLabel: add methods getWidth, setColor, setAutoRedraw 7 years ago
..
battle 43acfa160b [tweaks] IImage * -> auto 7 years ago
gui 43acfa160b [tweaks] IImage * -> auto 7 years ago
icons 760ae7d44a Changes related to Debian packaging, based on josch patch 11 years ago
widgets ab2b9086d3 CLabel: add methods getWidth, setColor, setAutoRedraw 7 years ago
windows 43acfa160b [tweaks] IImage * -> auto 7 years ago
CBitmapHandler.cpp 270e1b75ce Support for creature 2-hex attack, alternate death and cast animation types 8 years ago
CBitmapHandler.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
CGameInfo.cpp 3a9d73da23 [c::b] Update project, fixed build 8 years ago
CGameInfo.h abdca71828 skill names and descriptions are fully managed by CSkillHandler 8 years ago
CMT.cpp 02b5a5e830 Make bonus stacking configurable + fix duplicate propagation/inheritance (#433) 7 years ago
CMT.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
CMakeLists.txt 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
CMessage.cpp 43acfa160b [tweaks] IImage * -> auto 7 years ago
CMessage.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
CMusicHandler.cpp da117e9255 Code style: remove void from constructors without arguments 7 years ago
CMusicHandler.h da117e9255 Code style: remove void from constructors without arguments 7 years ago
CPlayerInterface.cpp 03cfd2cb78 Do not use StackLocation in netpacks 7 years ago
CPlayerInterface.h 03cfd2cb78 Do not use StackLocation in netpacks 7 years ago
CPreGame.cpp b09a54fa9c [tweaks] IImage * -> auto 7 years ago
CPreGame.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
CVideoHandler.cpp 64d9dadd64 Logging cleanup. 8 years ago
CVideoHandler.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
Client.cpp 324717acbe Spelling fixes: privilaged -> privileged, retreive -> retrieve 7 years ago
Client.h 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
CreatureCostBox.cpp a4f701014b Quick Army Purhase in Town Screen 8 years ago
CreatureCostBox.h f2b7c85811 Adding object construction macro with parameter 8 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
Graphics.cpp 6ddcb079a4 Enabled new secondary skills to be created (#438) 7 years ago
Graphics.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
NetPacksClient.cpp df0aa2f69c Removes excess assertion in HeroVisit::applyCl 7 years ago
SDLMain.h 2643762f08 Mac OS patch from stopiccot 13 years ago
SDLMain.m 2643762f08 Mac OS patch from stopiccot 13 years ago
SDLRWwrapper.cpp b0bb7f1f25 copyright stuff 9 years ago
SDLRWwrapper.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h ac2896da42 Implemented SDL2 unicode input. Hotkeys are sill broken. 11 years ago
VCMI_client.cbp 166c04e2e0 Hack fixed serializer assertion by completely disabling AI goals serialization 7 years ago
VCMI_client.rc ab5e1f9109 don't use separate .rc files for MSVC and MinGW 11 years ago
VCMI_client.vcxproj d4958ff5f8 update VS files to match spellrefactoring9 changes 7 years ago
VCMI_client.vcxproj.filters d4958ff5f8 update VS files to match spellrefactoring9 changes 7 years ago
mapHandler.cpp 43acfa160b [tweaks] IImage * -> auto 7 years ago
mapHandler.h fc0ab5b970 TerrainTileObject: store ambientSound for every object 7 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago