Ivan Savenko 4682ae537d Prefer local mod data, unless repository has newer mod 11 mesi fa
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battle 3c4064e09d prism attack fix 11 mesi fa
bonuses c3c5f73a63 Restore save compatibility with 1.5 1 anno fa
campaign a70f5de8c6 Merge remote-tracking branch 'upstream/develop' into develop 1 anno fa
constants b29d7e8cfd third upgrade for 8th dwelling 11 mesi fa
entities a7a9f5d777 Fix possible crash on levelup when hero can only levelup banned skills 1 anno fa
events 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 anno fa
filesystem ba9e3dca9d Mod management rework, part 1 11 mesi fa
gameState b0d8068493 fix "transport artifact" victory condition triggering as 11 mesi fa
json fe51194e22 Merge pull request #5008 from Laserlicht/sprites_test 11 mesi fa
logging 97f1a310df Fix miscellaneous issues discovered by Sonar 1 anno fa
mapObjectConstructors 494d70cbf0 Reduce excessive logging 11 mesi fa
mapObjects 31e4937a8c Editing hero primary skill in map editor should not be influenced by artifacts 11 mesi fa
mapping 7be31c94f2 Fixes from code review 11 mesi fa
minizip 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 anno fa
modding 4682ae537d Prefer local mod data, unless repository has newer mod 11 mesi fa
network 97f1a310df Fix miscellaneous issues discovered by Sonar 1 anno fa
networkPacks 970d7d795f Remove object from owned objects before resetting owner 11 mesi fa
pathfinder 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 anno fa
rewardable 4ae81cbac0 Add missing field to serialization 1 anno fa
rmg 9e07b5c5de Merge pull request #4954 from vcmi/curved_roads 11 mesi fa
serializer e9be46af98 Merge branch 'develop' into timed_events_objects_removal 11 mesi fa
spells 1960d66971 fix INVINCIBLE 11 mesi fa
texts a8709731c4 unify time (without seconds) 11 mesi fa
vstd 25125f96da Fix: licenses, pragma guards, StdInc 1 anno fa
AI_Base.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
ArtifactUtils.cpp ea14760e6c fix for fused artifacts creation 1 anno fa
ArtifactUtils.h 30fa2846aa ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified 1 anno fa
BasicTypes.cpp 53b7c5da6f added MECHANICAL bonus 1 anno fa
BattleFieldHandler.cpp c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 anno fa
BattleFieldHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 anno fa
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 anni fa
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 anni fa
CArtHandler.cpp b32ec8607c tradable grail 1 anno fa
CArtHandler.h 86d5c05ffa Fused identical artifacts 1 anno fa
CArtifactInstance.cpp b9ff192a91 Fix regressions from previous PR 1 anno fa
CArtifactInstance.h a39469d165 Add save compatibility 1 anno fa
CBonusTypeHandler.cpp 6056d385ed Always load json configs from mod that references it 1 anno fa
CBonusTypeHandler.h 0c07384293 Refactoring of serialization versioning handling 1 anno fa
CConfigHandler.cpp 54796c7c56 Rename toJson to toString/toCompactString for consistency 1 anno fa
CConfigHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 anno fa
CConsoleHandler.cpp cd6d55fe75 Do not try to shoot at 2nd hex of wide creatures 1 anno fa
CConsoleHandler.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 anno fa
CCreatureHandler.cpp 54f8f2c636 Remove CCreatureHandler::loadBonuses 1 anno fa
CCreatureHandler.h 54f8f2c636 Remove CCreatureHandler::loadBonuses 1 anno fa
CCreatureSet.cpp b750937588 Merge remote-tracking branch 'upstream/develop' into develop 11 mesi fa
CCreatureSet.h e60a565942 Merge remote-tracking branch 'upstream/develop' into develop 1 anno fa
CGameInfoCallback.cpp c82db9d574 Fix crash on rearranging troops on non-owned hero 1 anno fa
CGameInfoCallback.h 11eaed9fef code review 1 anno fa
CGameInterface.cpp 01396b62b7 Extracted handling of type ID's from serializer into a separate class 1 anno fa
CGameInterface.h 01396b62b7 Extracted handling of type ID's from serializer into a separate class 1 anno fa
CMakeLists.txt ba9e3dca9d Mod management rework, part 1 11 mesi fa
CPlayerState.cpp a8e84c55f6 Fix some of the new warnings from sonarcloud 1 anno fa
CPlayerState.h 679181c103 Implemented serialization of local player state in json form 1 anno fa
CRandomGenerator.cpp 34b6eaa25e Integrating changes from PR #4251 - add logging for rng 1 anno fa
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 anno fa
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 anni fa
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
CSkillHandler.cpp 9e6cd9b94d Add "special" property for secondary skills 11 mesi fa
CSkillHandler.h 9e6cd9b94d Add "special" property for secondary skills 11 mesi fa
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos 1 anno fa
CStack.cpp c1e125b186 Remove CStack::type pointer to VLC entity 1 anno fa
CStack.h c1e125b186 Remove CStack::type pointer to VLC entity 1 anno fa
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement 1 anno fa
CThreadHelper.cpp 62c2be160a Added changing thread name for FreeBSD 1 anno fa
CThreadHelper.h cded8b1999 Show human-readable thread name in log 1 anno fa
Color.h 5743f151a1 icon drawing 1 anno fa
ConstTransitivePtr.h 0c07384293 Refactoring of serialization versioning handling 1 anno fa
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of 1 anno fa
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option 1 anno fa
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling 1 anno fa
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 anni fa
GameCallbackHolder.h ea1f05d15a Stabilization 1 anno fa
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
GameSettings.cpp f74cd32147 Moved weekly income bonus for AI to game settings 11 mesi fa
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template 1 anno fa
IBonusTypeHandler.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
IGameCallback.cpp ba9e3dca9d Mod management rework, part 1 11 mesi fa
IGameCallback.h 01d787fb5a Removed remaining cases of serialization of VLC entities 1 anno fa
IGameEventsReceiver.h 58bb2b58e3 IMarket suggestions 1 anno fa
IGameSettings.h f74cd32147 Moved weekly income bonus for AI to game settings 11 mesi fa
IHandlerBase.cpp 7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 1 anno fa
IHandlerBase.h 7461df161c lib now uses shared_ptr for entities. Removed manual memory management. 1 anno fa
LoadProgress.cpp 7732f39556 Fix potential uninitialized access - setupSteps depends on not yet 1 anno fa
LoadProgress.h f3277b7953 Define each identifier in a dedicated statement 1 anno fa
LogicalExpression.cpp 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form 1 anno fa
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 anno fa
ObstacleHandler.cpp 0ef42a1d3d introduce `modScope` into `ObstacleInfo` 1 anno fa
ObstacleHandler.h 0ef42a1d3d introduce `modScope` into `ObstacleInfo` 1 anno fa
Point.h 0c07384293 Refactoring of serialization versioning handling 1 anno fa
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
Rect.h 4171026035 First iteration of upscaled rendering 1 anno fa
ResourceSet.cpp 0fd9dbf240 Unified income handling, added IOwnableObject interface 1 anno fa
ResourceSet.h 20cfe712c9 Update ResourceSet.h 1 anno fa
RiverHandler.cpp b85ccccb37 Minor refactoring of translations: 1 anno fa
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 anno fa
RoadHandler.cpp b85ccccb37 Minor refactoring of translations: 1 anno fa
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 anno fa
ScopeGuard.h b796ed8626 Fix undefined behavior 1 anno fa
ScriptHandler.cpp 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers 1 anno fa
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 anno fa
StartInfo.cpp 56ee307b3a Extend AI garrison troop removal logic to all RoE campaigns to emulate 1 anno fa
StartInfo.h 56ee307b3a Extend AI garrison troop removal logic to all RoE campaigns to emulate 1 anno fa
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc 1 anno fa
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc 1 anno fa
TerrainHandler.cpp b85ccccb37 Minor refactoring of translations: 1 anno fa
TerrainHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses 1 anno fa
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 anno fa
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 anno fa
UnlockGuard.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa
VCMIDirs.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 anno fa
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 anni fa
VCMI_Lib.cpp f8724b9558 Reworked mod handling in Launcher in order to unify code with lib 11 mesi fa
VCMI_Lib.h 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 anno fa
int3.h ea48257100 Fix SonarCloud issues 1 anno fa
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 anni fa