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vcmi_client
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d0d60175d7
break, fix and break and fix - now its fine :)
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17 years ago |
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AdventureMapButton.cpp
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efb1049860
* fixed crashes with paths when fastly switching heroes
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16 years ago |
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AdventureMapButton.h
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efb1049860
* fixed crashes with paths when fastly switching heroes
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16 years ago |
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CAdvmapInterface.cpp
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efb1049860
* fixed crashes with paths when fastly switching heroes
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16 years ago |
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CAdvmapInterface.h
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 years ago |
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CBattleInterface.cpp
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ba25f5c807
* almost all problems with battles fixes
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16 years ago |
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CBattleInterface.h
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ba25f5c807
* almost all problems with battles fixes
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16 years ago |
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CBitmapHandler.cpp
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b4070c6b3e
Third part of GUI reorganization:
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16 years ago |
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CBitmapHandler.h
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b4070c6b3e
Third part of GUI reorganization:
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16 years ago |
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CCastleInterface.cpp
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df87b34662
* fixes for moving War Machines
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16 years ago |
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CCastleInterface.h
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 years ago |
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CConfigHandler.cpp
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 years ago |
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CConfigHandler.h
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399f58f1af
* partially implemented puzzle map
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16 years ago |
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CCreatureAnimation.cpp
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8799eddcdc
* many fixes and improvements for battles
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16 years ago |
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CCreatureAnimation.h
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4c0936a3dc
* further code reorganization
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16 years ago |
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CCursorHandler.cpp
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ca7ee8936c
Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
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16 years ago |
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CCursorHandler.h
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ca7ee8936c
Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
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16 years ago |
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CGameInfo.cpp
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429b226517
* moved a few files
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16 years ago |
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CGameInfo.h
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a11ea59418
Video player compilation.
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16 years ago |
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CHeroWindow.cpp
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 years ago |
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CHeroWindow.h
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 years ago |
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CMT.cpp
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956a87f264
* redone stack queue algorithm
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16 years ago |
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CMessage.cpp
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66dd31fd8a
* attacking and capturing towns
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16 years ago |
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CMessage.h
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fa7f35bbf4
Do not use hardcoded font sizes in messages.
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16 years ago |
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CPlayerInterface.cpp
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ba25f5c807
* almost all problems with battles fixes
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16 years ago |
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CPlayerInterface.h
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3d2ab9c753
* Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons.
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16 years ago |
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CPreGame.cpp
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9f6fd12b5f
* When sorting/filtering is applied during map selection the first map in the list is selected.
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16 years ago |
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CPreGame.h
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 years ago |
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CSpellWindow.cpp
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579b7236b7
Fixed crash when r-clicking spell.
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16 years ago |
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CSpellWindow.h
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1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 years ago |
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Client.cpp
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ca7ee8936c
Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
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16 years ago |
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Client.h
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efb1049860
* fixed crashes with paths when fastly switching heroes
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16 years ago |
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FontBase.h
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c4b0bd9d7e
* new spell: remove obstacle
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16 years ago |
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FunctionList.h
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35f7281024
* battle options window works again
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16 years ago |
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GUIBase.cpp
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9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 years ago |
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GUIBase.h
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956a87f264
* redone stack queue algorithm
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16 years ago |
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GUIClasses.cpp
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efb1049860
* fixed crashes with paths when fastly switching heroes
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16 years ago |
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GUIClasses.h
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efb1049860
* fixed crashes with paths when fastly switching heroes
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16 years ago |
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Graphics.cpp
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3d2ab9c753
* Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons.
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16 years ago |
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Graphics.h
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c7a307dfed
Compile fix.
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16 years ago |
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Makefile.am
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f92b6fc2b6
Depending on the distros, ffmpeg headers aren't always installed in the same directory. Fix from Szpak.
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16 years ago |
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Makefile.in
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f92b6fc2b6
Depending on the distros, ffmpeg headers aren't always installed in the same directory. Fix from Szpak.
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16 years ago |
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NetPacksClient.cpp
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efb1049860
* fixed crashes with paths when fastly switching heroes
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16 years ago |
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SDL_Extensions.cpp
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66dd31fd8a
* attacking and capturing towns
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16 years ago |
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SDL_Extensions.h
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c7a307dfed
Compile fix.
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16 years ago |
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SDL_framerate.cpp
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429b226517
* moved a few files
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16 years ago |
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SDL_framerate.h
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429b226517
* moved a few files
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16 years ago |
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VCMI_client.cbp
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a113a8d289
* patch update from Dikamilo
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16 years ago |
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VCMI_client.vcproj
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66dd31fd8a
* attacking and capturing towns
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16 years ago |