| .. |
|
BuildingBehavior.cpp
|
8468469976
Fixes for AI town building logic
|
9 달 전 |
|
BuildingBehavior.h
|
645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
|
8 달 전 |
|
BuyArmyBehavior.cpp
|
f238d89601
NKAI - Prefer giving fast units to scouts
|
8 달 전 |
|
BuyArmyBehavior.h
|
645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
|
8 달 전 |
|
CaptureObjectsBehavior.cpp
|
b25702f15e
expose safeAttackRatio to AI config
|
10 달 전 |
|
CaptureObjectsBehavior.h
|
645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
|
8 달 전 |
|
ClusterBehavior.cpp
|
77a8b0f8e6
fix: monthly monsters aren't linked with other map objects at creation, leaving Nullkiller unable to see the next danger after killing a monthly monster;
|
2 달 전 |
|
ClusterBehavior.h
|
645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
|
8 달 전 |
|
DefenceBehavior.cpp
|
417ea6451a
Remove ConstTransitivePtr from hero and town instances
|
5 달 전 |
|
DefenceBehavior.h
|
645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
|
8 달 전 |
|
ExplorationBehavior.cpp
|
69b64a3241
Update ExplorationBehavior.cpp
|
1 년 전 |
|
ExplorationBehavior.h
|
645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
|
8 달 전 |
|
GatherArmyBehavior.cpp
|
417ea6451a
Remove ConstTransitivePtr from hero and town instances
|
5 달 전 |
|
GatherArmyBehavior.h
|
645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
|
8 달 전 |
|
RecruitHeroBehavior.cpp
|
417ea6451a
Remove ConstTransitivePtr from hero and town instances
|
5 달 전 |
|
RecruitHeroBehavior.h
|
645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
|
8 달 전 |
|
StartupBehavior.cpp
|
417ea6451a
Remove ConstTransitivePtr from hero and town instances
|
5 달 전 |
|
StartupBehavior.h
|
645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
|
8 달 전 |
|
StayAtTownBehavior.cpp
|
417ea6451a
Remove ConstTransitivePtr from hero and town instances
|
5 달 전 |
|
StayAtTownBehavior.h
|
645b95ba02
Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY`
|
8 달 전 |