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RmgArea.cpp 8.5 KB

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  1. /*
  2. * RmgArea.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RmgArea.h"
  12. #include "CMapGenerator.h"
  13. VCMI_LIB_NAMESPACE_BEGIN
  14. namespace rmg
  15. {
  16. void toAbsolute(Tileset & tiles, const int3 & position)
  17. {
  18. std::vector vec(tiles.begin(), tiles.end());
  19. tiles.clear();
  20. std::transform(vec.begin(), vec.end(), vstd::set_inserter(tiles), [position](const int3 & tile)
  21. {
  22. return tile + position;
  23. });
  24. }
  25. void toRelative(Tileset & tiles, const int3 & position)
  26. {
  27. toAbsolute(tiles, -position);
  28. }
  29. Area::Area(const Area & area): dTiles(area.dTiles), dTotalShiftCache(area.dTotalShiftCache)
  30. {
  31. }
  32. Area::Area(Area && area) noexcept: dTiles(std::move(area.dTiles)), dTotalShiftCache(area.dTotalShiftCache)
  33. {
  34. }
  35. Area & Area::operator=(const Area & area)
  36. {
  37. clear();
  38. dTiles = area.dTiles;
  39. dTotalShiftCache = area.dTotalShiftCache;
  40. return *this;
  41. }
  42. Area::Area(Tileset tiles): dTiles(std::move(tiles))
  43. {
  44. }
  45. Area::Area(Tileset relative, const int3 & position): dTiles(std::move(relative)), dTotalShiftCache(position)
  46. {
  47. }
  48. void Area::invalidate()
  49. {
  50. getTiles();
  51. dTilesVectorCache.clear();
  52. dBorderCache.clear();
  53. dBorderOutsideCache.clear();
  54. }
  55. bool Area::connected(bool noDiagonals) const
  56. {
  57. std::list<int3> queue({*dTiles.begin()});
  58. Tileset connected = dTiles; //use invalidated cache - ok
  59. while(!queue.empty())
  60. {
  61. auto t = queue.front();
  62. connected.erase(t);
  63. queue.pop_front();
  64. if (noDiagonals)
  65. {
  66. for (auto& i : dirs4)
  67. {
  68. if (connected.count(t + i))
  69. {
  70. queue.push_back(t + i);
  71. }
  72. }
  73. }
  74. else
  75. {
  76. for (auto& i : int3::getDirs())
  77. {
  78. if (connected.count(t + i))
  79. {
  80. queue.push_back(t + i);
  81. }
  82. }
  83. }
  84. }
  85. return connected.empty();
  86. }
  87. std::list<Area> connectedAreas(const Area & area, bool disableDiagonalConnections)
  88. {
  89. auto allDirs = int3::getDirs();
  90. std::vector<int3> dirs(allDirs.begin(), allDirs.end());
  91. if(disableDiagonalConnections)
  92. dirs.assign(rmg::dirs4.begin(), rmg::dirs4.end());
  93. std::list<Area> result;
  94. Tileset connected = area.getTiles();
  95. while(!connected.empty())
  96. {
  97. result.emplace_back();
  98. std::list<int3> queue({*connected.begin()});
  99. std::set<int3> queueSet({*connected.begin()});
  100. while(!queue.empty())
  101. {
  102. auto t = queue.front();
  103. connected.erase(t);
  104. result.back().add(t);
  105. queue.pop_front();
  106. for(auto & i : dirs)
  107. {
  108. auto tile = t + i;
  109. if(!queueSet.count(tile) && connected.count(tile) && !result.back().contains(tile))
  110. {
  111. queueSet.insert(tile);
  112. queue.push_back(tile);
  113. }
  114. }
  115. }
  116. }
  117. return result;
  118. }
  119. const Tileset & Area::getTiles() const
  120. {
  121. if(dTotalShiftCache != int3())
  122. {
  123. toAbsolute(dTiles, dTotalShiftCache);
  124. dTotalShiftCache = int3();
  125. }
  126. return dTiles;
  127. }
  128. const std::vector<int3> & Area::getTilesVector() const
  129. {
  130. if(dTilesVectorCache.empty())
  131. {
  132. getTiles();
  133. dTilesVectorCache.assign(dTiles.begin(), dTiles.end());
  134. }
  135. return dTilesVectorCache;
  136. }
  137. const Tileset & Area::getBorder() const
  138. {
  139. if(!dBorderCache.empty())
  140. return dBorderCache;
  141. //compute border cache
  142. dBorderCache.reserve(dTiles.bucket_count());
  143. for(const auto & t : dTiles)
  144. {
  145. for(auto & i : int3::getDirs())
  146. {
  147. if(!dTiles.count(t + i))
  148. {
  149. dBorderCache.insert(t + dTotalShiftCache);
  150. break;
  151. }
  152. }
  153. }
  154. return dBorderCache;
  155. }
  156. const Tileset & Area::getBorderOutside() const
  157. {
  158. if(!dBorderOutsideCache.empty())
  159. return dBorderOutsideCache;
  160. //compute outside border cache
  161. dBorderOutsideCache.reserve(dBorderCache.bucket_count() * 2);
  162. for(const auto & t : dTiles)
  163. {
  164. for(auto & i : int3::getDirs())
  165. {
  166. if(!dTiles.count(t + i))
  167. dBorderOutsideCache.insert(t + i + dTotalShiftCache);
  168. }
  169. }
  170. return dBorderOutsideCache;
  171. }
  172. DistanceMap Area::computeDistanceMap(std::map<int, Tileset> & reverseDistanceMap) const
  173. {
  174. reverseDistanceMap.clear();
  175. DistanceMap result;
  176. auto area = *this;
  177. int distance = 0;
  178. while(!area.empty())
  179. {
  180. for(const auto & tile : area.getBorder())
  181. result[tile] = distance;
  182. reverseDistanceMap[distance++] = area.getBorder();
  183. area.subtract(area.getBorder());
  184. }
  185. return result;
  186. }
  187. int3 Area::getCenterOfMass() const
  188. {
  189. auto tiles = getTilesVector();
  190. int3 total(0, 0, 0);
  191. for(const auto & tile : tiles)
  192. {
  193. total += tile;
  194. }
  195. int size = static_cast<int>(tiles.size());
  196. assert(size);
  197. return int3(total.x / size, total.y / size, total.z / size);
  198. }
  199. bool Area::empty() const
  200. {
  201. return dTiles.empty();
  202. }
  203. bool Area::contains(const int3 & tile) const
  204. {
  205. return dTiles.count(tile - dTotalShiftCache);
  206. }
  207. bool Area::contains(const std::vector<int3> & tiles) const
  208. {
  209. for(const auto & t : tiles)
  210. {
  211. if(!contains(t))
  212. return false;
  213. }
  214. return true;
  215. }
  216. bool Area::contains(const Area & area) const
  217. {
  218. return contains(area.getTilesVector());
  219. }
  220. bool Area::overlap(const std::vector<int3> & tiles) const
  221. {
  222. // Important: Make sure that tiles.size < area.size
  223. for(const auto & t : tiles)
  224. {
  225. if(contains(t))
  226. return true;
  227. }
  228. return false;
  229. }
  230. bool Area::overlap(const Area & area) const
  231. {
  232. return overlap(area.getTilesVector());
  233. }
  234. int Area::distance(const int3 & tile) const
  235. {
  236. return nearest(tile).dist2d(tile);
  237. }
  238. int Area::distanceSqr(const int3 & tile) const
  239. {
  240. return nearest(tile).dist2dSQ(tile);
  241. }
  242. int Area::distanceSqr(const Area & area) const
  243. {
  244. int dist = std::numeric_limits<int>::max();
  245. int3 nearTile = *getTilesVector().begin();
  246. int3 otherNearTile = area.nearest(nearTile);
  247. while(dist != otherNearTile.dist2dSQ(nearTile))
  248. {
  249. dist = otherNearTile.dist2dSQ(nearTile);
  250. nearTile = nearest(otherNearTile);
  251. otherNearTile = area.nearest(nearTile);
  252. }
  253. return dist;
  254. }
  255. int3 Area::nearest(const int3 & tile) const
  256. {
  257. return findClosestTile(getTilesVector(), tile);
  258. }
  259. int3 Area::nearest(const Area & area) const
  260. {
  261. int dist = std::numeric_limits<int>::max();
  262. int3 nearTile = *getTilesVector().begin();
  263. int3 otherNearTile = area.nearest(nearTile);
  264. while(dist != otherNearTile.dist2dSQ(nearTile))
  265. {
  266. dist = otherNearTile.dist2dSQ(nearTile);
  267. nearTile = nearest(otherNearTile);
  268. otherNearTile = area.nearest(nearTile);
  269. }
  270. return nearTile;
  271. }
  272. Area Area::getSubarea(const std::function<bool(const int3 &)> & filter) const
  273. {
  274. Area subset;
  275. subset.dTiles.reserve(getTilesVector().size());
  276. vstd::copy_if(getTilesVector(), vstd::set_inserter(subset.dTiles), filter);
  277. return subset;
  278. }
  279. void Area::clear()
  280. {
  281. dTiles.clear();
  282. dTilesVectorCache.clear();
  283. dTotalShiftCache = int3();
  284. invalidate();
  285. }
  286. void Area::assign(const Tileset tiles)
  287. {
  288. clear();
  289. dTiles = tiles;
  290. }
  291. void Area::add(const int3 & tile)
  292. {
  293. invalidate();
  294. dTiles.insert(tile);
  295. }
  296. void Area::erase(const int3 & tile)
  297. {
  298. invalidate();
  299. dTiles.erase(tile);
  300. }
  301. void Area::unite(const Area & area)
  302. {
  303. invalidate();
  304. const auto & vec = area.getTilesVector();
  305. dTiles.reserve(dTiles.size() + vec.size());
  306. dTiles.insert(vec.begin(), vec.end());
  307. }
  308. void Area::intersect(const Area & area)
  309. {
  310. invalidate();
  311. Tileset result;
  312. result.reserve(std::max(dTiles.size(), area.getTilesVector().size()));
  313. for(const auto & t : area.getTilesVector())
  314. {
  315. if(dTiles.count(t))
  316. result.insert(t);
  317. }
  318. dTiles = result;
  319. }
  320. void Area::subtract(const Area & area)
  321. {
  322. invalidate();
  323. for(const auto & t : area.getTilesVector())
  324. {
  325. dTiles.erase(t);
  326. }
  327. }
  328. void Area::translate(const int3 & shift)
  329. {
  330. dBorderCache.clear();
  331. dBorderOutsideCache.clear();
  332. if(dTilesVectorCache.empty())
  333. {
  334. getTilesVector();
  335. }
  336. //avoid recomputation within std::set, use vector instead
  337. dTotalShiftCache += shift;
  338. for(auto & t : dTilesVectorCache)
  339. {
  340. t += shift;
  341. }
  342. }
  343. void Area::erase_if(std::function<bool(const int3&)> predicate)
  344. {
  345. invalidate();
  346. vstd::erase_if(dTiles, predicate);
  347. }
  348. Area operator- (const Area & l, const int3 & r)
  349. {
  350. Area result(l);
  351. result.translate(-r);
  352. return result;
  353. }
  354. Area operator+ (const Area & l, const int3 & r)
  355. {
  356. Area result(l);
  357. result.translate(r);
  358. return result;
  359. }
  360. Area operator+ (const Area & l, const Area & r)
  361. {
  362. Area result;
  363. const auto & lTiles = l.getTilesVector();
  364. const auto & rTiles = r.getTilesVector();
  365. result.dTiles.reserve(lTiles.size() + rTiles.size());
  366. result.dTiles.insert(lTiles.begin(), lTiles.end());
  367. result.dTiles.insert(rTiles.begin(), rTiles.end());
  368. return result;
  369. }
  370. Area operator- (const Area & l, const Area & r)
  371. {
  372. Area result(l);
  373. result.subtract(r);
  374. return result;
  375. }
  376. Area operator* (const Area & l, const Area & r)
  377. {
  378. Area result(l);
  379. result.intersect(r);
  380. return result;
  381. }
  382. bool operator== (const Area & l, const Area & r)
  383. {
  384. return l.getTilesVector() == r.getTilesVector();
  385. }
  386. }
  387. VCMI_LIB_NAMESPACE_END