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- /*
- * RmgArea.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "RmgArea.h"
- #include "CMapGenerator.h"
- VCMI_LIB_NAMESPACE_BEGIN
- namespace rmg
- {
- void toAbsolute(Tileset & tiles, const int3 & position)
- {
- std::vector vec(tiles.begin(), tiles.end());
- tiles.clear();
- std::transform(vec.begin(), vec.end(), vstd::set_inserter(tiles), [position](const int3 & tile)
- {
- return tile + position;
- });
- }
- void toRelative(Tileset & tiles, const int3 & position)
- {
- toAbsolute(tiles, -position);
- }
- Area::Area(const Area & area): dTiles(area.dTiles), dTotalShiftCache(area.dTotalShiftCache)
- {
- }
- Area::Area(Area && area) noexcept: dTiles(std::move(area.dTiles)), dTotalShiftCache(area.dTotalShiftCache)
- {
- }
- Area & Area::operator=(const Area & area)
- {
- clear();
- dTiles = area.dTiles;
- dTotalShiftCache = area.dTotalShiftCache;
- return *this;
- }
- Area::Area(Tileset tiles): dTiles(std::move(tiles))
- {
- }
- Area::Area(Tileset relative, const int3 & position): dTiles(std::move(relative)), dTotalShiftCache(position)
- {
- }
- void Area::invalidate()
- {
- getTiles();
- dTilesVectorCache.clear();
- dBorderCache.clear();
- dBorderOutsideCache.clear();
- }
- bool Area::connected(bool noDiagonals) const
- {
- std::list<int3> queue({*dTiles.begin()});
- Tileset connected = dTiles; //use invalidated cache - ok
- while(!queue.empty())
- {
- auto t = queue.front();
- connected.erase(t);
- queue.pop_front();
-
- if (noDiagonals)
- {
- for (auto& i : dirs4)
- {
- if (connected.count(t + i))
- {
- queue.push_back(t + i);
- }
- }
- }
- else
- {
- for (auto& i : int3::getDirs())
- {
- if (connected.count(t + i))
- {
- queue.push_back(t + i);
- }
- }
- }
- }
-
- return connected.empty();
- }
- std::list<Area> connectedAreas(const Area & area, bool disableDiagonalConnections)
- {
- auto allDirs = int3::getDirs();
- std::vector<int3> dirs(allDirs.begin(), allDirs.end());
- if(disableDiagonalConnections)
- dirs.assign(rmg::dirs4.begin(), rmg::dirs4.end());
-
- std::list<Area> result;
- Tileset connected = area.getTiles();
- while(!connected.empty())
- {
- result.emplace_back();
- std::list<int3> queue({*connected.begin()});
- std::set<int3> queueSet({*connected.begin()});
- while(!queue.empty())
- {
- auto t = queue.front();
- connected.erase(t);
- result.back().add(t);
- queue.pop_front();
-
- for(auto & i : dirs)
- {
- auto tile = t + i;
- if(!queueSet.count(tile) && connected.count(tile) && !result.back().contains(tile))
- {
- queueSet.insert(tile);
- queue.push_back(tile);
- }
- }
- }
- }
- return result;
- }
- const Tileset & Area::getTiles() const
- {
- if(dTotalShiftCache != int3())
- {
- toAbsolute(dTiles, dTotalShiftCache);
- dTotalShiftCache = int3();
- }
- return dTiles;
- }
- const std::vector<int3> & Area::getTilesVector() const
- {
- if(dTilesVectorCache.empty())
- {
- getTiles();
- dTilesVectorCache.assign(dTiles.begin(), dTiles.end());
- }
- return dTilesVectorCache;
- }
- const Tileset & Area::getBorder() const
- {
- if(!dBorderCache.empty())
- return dBorderCache;
-
- //compute border cache
- dBorderCache.reserve(dTiles.bucket_count());
- for(const auto & t : dTiles)
- {
- for(auto & i : int3::getDirs())
- {
- if(!dTiles.count(t + i))
- {
- dBorderCache.insert(t + dTotalShiftCache);
- break;
- }
- }
- }
-
- return dBorderCache;
- }
- const Tileset & Area::getBorderOutside() const
- {
- if(!dBorderOutsideCache.empty())
- return dBorderOutsideCache;
-
- //compute outside border cache
- dBorderOutsideCache.reserve(dBorderCache.bucket_count() * 2);
- for(const auto & t : dTiles)
- {
- for(auto & i : int3::getDirs())
- {
- if(!dTiles.count(t + i))
- dBorderOutsideCache.insert(t + i + dTotalShiftCache);
- }
- }
-
- return dBorderOutsideCache;
- }
- DistanceMap Area::computeDistanceMap(std::map<int, Tileset> & reverseDistanceMap) const
- {
- reverseDistanceMap.clear();
- DistanceMap result;
- auto area = *this;
- int distance = 0;
-
- while(!area.empty())
- {
- for(const auto & tile : area.getBorder())
- result[tile] = distance;
- reverseDistanceMap[distance++] = area.getBorder();
- area.subtract(area.getBorder());
- }
- return result;
- }
- int3 Area::getCenterOfMass() const
- {
- auto tiles = getTilesVector();
- int3 total(0, 0, 0);
- for(const auto & tile : tiles)
- {
- total += tile;
- }
- int size = static_cast<int>(tiles.size());
- assert(size);
- return int3(total.x / size, total.y / size, total.z / size);
- }
- bool Area::empty() const
- {
- return dTiles.empty();
- }
- bool Area::contains(const int3 & tile) const
- {
- return dTiles.count(tile - dTotalShiftCache);
- }
- bool Area::contains(const std::vector<int3> & tiles) const
- {
- for(const auto & t : tiles)
- {
- if(!contains(t))
- return false;
- }
- return true;
- }
- bool Area::contains(const Area & area) const
- {
- return contains(area.getTilesVector());
- }
- bool Area::overlap(const std::vector<int3> & tiles) const
- {
- // Important: Make sure that tiles.size < area.size
- for(const auto & t : tiles)
- {
- if(contains(t))
- return true;
- }
- return false;
- }
- bool Area::overlap(const Area & area) const
- {
- return overlap(area.getTilesVector());
- }
- int Area::distance(const int3 & tile) const
- {
- return nearest(tile).dist2d(tile);
- }
- int Area::distanceSqr(const int3 & tile) const
- {
- return nearest(tile).dist2dSQ(tile);
- }
- int Area::distanceSqr(const Area & area) const
- {
- int dist = std::numeric_limits<int>::max();
- int3 nearTile = *getTilesVector().begin();
- int3 otherNearTile = area.nearest(nearTile);
-
- while(dist != otherNearTile.dist2dSQ(nearTile))
- {
- dist = otherNearTile.dist2dSQ(nearTile);
- nearTile = nearest(otherNearTile);
- otherNearTile = area.nearest(nearTile);
- }
-
- return dist;
- }
- int3 Area::nearest(const int3 & tile) const
- {
- return findClosestTile(getTilesVector(), tile);
- }
- int3 Area::nearest(const Area & area) const
- {
- int dist = std::numeric_limits<int>::max();
- int3 nearTile = *getTilesVector().begin();
- int3 otherNearTile = area.nearest(nearTile);
-
- while(dist != otherNearTile.dist2dSQ(nearTile))
- {
- dist = otherNearTile.dist2dSQ(nearTile);
- nearTile = nearest(otherNearTile);
- otherNearTile = area.nearest(nearTile);
- }
-
- return nearTile;
- }
- Area Area::getSubarea(const std::function<bool(const int3 &)> & filter) const
- {
- Area subset;
- subset.dTiles.reserve(getTilesVector().size());
- vstd::copy_if(getTilesVector(), vstd::set_inserter(subset.dTiles), filter);
- return subset;
- }
- void Area::clear()
- {
- dTiles.clear();
- dTilesVectorCache.clear();
- dTotalShiftCache = int3();
- invalidate();
- }
- void Area::assign(const Tileset tiles)
- {
- clear();
- dTiles = tiles;
- }
- void Area::add(const int3 & tile)
- {
- invalidate();
- dTiles.insert(tile);
- }
- void Area::erase(const int3 & tile)
- {
- invalidate();
- dTiles.erase(tile);
- }
- void Area::unite(const Area & area)
- {
- invalidate();
- const auto & vec = area.getTilesVector();
- dTiles.reserve(dTiles.size() + vec.size());
- dTiles.insert(vec.begin(), vec.end());
- }
- void Area::intersect(const Area & area)
- {
- invalidate();
- Tileset result;
- result.reserve(std::max(dTiles.size(), area.getTilesVector().size()));
- for(const auto & t : area.getTilesVector())
- {
- if(dTiles.count(t))
- result.insert(t);
- }
- dTiles = result;
- }
- void Area::subtract(const Area & area)
- {
- invalidate();
- for(const auto & t : area.getTilesVector())
- {
- dTiles.erase(t);
- }
- }
- void Area::translate(const int3 & shift)
- {
- dBorderCache.clear();
- dBorderOutsideCache.clear();
- if(dTilesVectorCache.empty())
- {
- getTilesVector();
- }
-
- //avoid recomputation within std::set, use vector instead
- dTotalShiftCache += shift;
-
- for(auto & t : dTilesVectorCache)
- {
- t += shift;
- }
- }
- void Area::erase_if(std::function<bool(const int3&)> predicate)
- {
- invalidate();
- vstd::erase_if(dTiles, predicate);
- }
- Area operator- (const Area & l, const int3 & r)
- {
- Area result(l);
- result.translate(-r);
- return result;
- }
- Area operator+ (const Area & l, const int3 & r)
- {
- Area result(l);
- result.translate(r);
- return result;
- }
- Area operator+ (const Area & l, const Area & r)
- {
- Area result;
- const auto & lTiles = l.getTilesVector();
- const auto & rTiles = r.getTilesVector();
- result.dTiles.reserve(lTiles.size() + rTiles.size());
- result.dTiles.insert(lTiles.begin(), lTiles.end());
- result.dTiles.insert(rTiles.begin(), rTiles.end());
- return result;
- }
- Area operator- (const Area & l, const Area & r)
- {
- Area result(l);
- result.subtract(r);
- return result;
- }
- Area operator* (const Area & l, const Area & r)
- {
- Area result(l);
- result.intersect(r);
- return result;
- }
- bool operator== (const Area & l, const Area & r)
- {
- return l.getTilesVector() == r.getTilesVector();
- }
- }
- VCMI_LIB_NAMESPACE_END
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