Michał Zaremba 90924a74ef Fix null tile being processed in CGTownInstance::updateAppearance hai 1 semana
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battle 91101d26fa Remove std::vector inheritance hai 2 semanas
bonuses 91101d26fa Remove std::vector inheritance hai 2 semanas
callback c5751cc82b fixes crash when entering a shipyard hai 1 mes
campaign a036482a7d Fix regresssion - crash on transferring hero to next scenario hai 2 meses
constants 7d1e661e6f mithril removal hai 1 mes
entities 6fa342321c fix resource silo warning hai 3 semanas
events 02e429e973 Fix typos using https://github.com/crate-ci/typos hai 1 ano
filesystem cd9f029b39 support using minizip-ng instead of minizip hai 1 mes
gameState 7314bb2d06 remove todo hai 3 semanas
json 7314bb2d06 remove todo hai 3 semanas
logging 829739da24 Reduce usage of implicit conversions to int hai 5 meses
mapObjectConstructors da9ba62110 Merge pull request #6209 from Laserlicht/kingdomoverview_res hai 2 semanas
mapObjects 90924a74ef Fix null tile being processed in CGTownInstance::updateAppearance hai 1 semana
mapping 249c9507e7 Fix remove artifacts during map load hai 1 mes
modding ea261ae48f Rework handling some errors and uncought exceptions hai 2 semanas
network 3ea2c8bff0 Cleanup, remove unnecessary changes hai 3 meses
networkPacks 568fa41d72 Fix battle draw scenario hai 1 mes
pathfinder 241da5937d First semi-working version of antilag for hero movement hai 3 meses
rewardable 75f965c93a remove allresources hai 1 mes
rmg 2625b44979 add error hai 3 semanas
serializer 8ad9b1d526 Merge pull request #6184 from Laserlicht/mines hai 2 semanas
spells 78b39688c5 Improvements for json validation for mods hai 2 meses
texts d808bd6412 introduce toResourceType hai 1 mes
vstd 25125f96da Fix: licenses, pragma guards, StdInc hai 1 ano
AsyncRunner.h ed4079e83b Code cleanup, add comments where relevant hai 7 meses
BasicTypes.cpp a305ed28bb Support for loading custom bonuses, slightly less hardcoded Skeleton hai 4 meses
BattleFieldHandler.cpp 38a9dc83ba Fix bonuses from battlefield not showing up in creature window hai 6 meses
BattleFieldHandler.h 8c3a417527 Cleanup hai 9 meses
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build %!s(int64=2) %!d(string=hai) anos
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build %!s(int64=2) %!d(string=hai) anos
CBonusTypeHandler.cpp e7cfb2b311 Rename a variable that blocks description propagation hai 1 mes
CBonusTypeHandler.h e7cfb2b311 Rename a variable that blocks description propagation hai 1 mes
CConfigHandler.cpp 802788b89f rename to key binding hai 3 meses
CConfigHandler.h 802788b89f rename to key binding hai 3 meses
CConsoleHandler.cpp 045dd3de11 Inno Setup + AMR64 preparation hai 3 meses
CConsoleHandler.h e73d05933d Quick shutdown of ConsoleHandler thread hai 7 meses
CCreatureHandler.cpp 5da8a7a4dc use resolveidentifier hai 3 semanas
CCreatureHandler.h e1adbde5ac direction & image functionality hai 4 meses
CMakeLists.txt d808bd6412 introduce toResourceType hai 1 mes
CPlayerState.cpp 134c145b98 convert ResourceSet to std::map hai 1 mes
CPlayerState.h 4d4da0454f map objects hierarchy now uses IGameInfoCallback hai 5 meses
CRandomGenerator.cpp 7a3e1409d0 Remove old boost includes and defines hai 7 meses
CRandomGenerator.h 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library hai 1 ano
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib %!s(int64=2) %!d(string=hai) anos
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
CSkillHandler.cpp 78b39688c5 Improvements for json validation for mods hai 2 meses
CSkillHandler.h 2bf951a4cf Support for objects from mods as campaign scenario bonuses hai 4 meses
CSoundBase.h 31e1d39f92 Fix issues introduced by fixing typos hai 1 ano
CStack.cpp fb172792c1 Fixes hai 2 meses
CStack.h ce436bd63e Fix regressions in combat hai 5 meses
CStopWatch.h f3277b7953 Define each identifier in a dedicated statement hai 1 ano
CThreadHelper.cpp 7a3e1409d0 Remove old boost includes and defines hai 7 meses
CThreadHelper.h a31788b874 Replace thread spawning with tbb pool for adventure AI hai 7 meses
Color.h dea441899a searchbox color hai 3 meses
ConditionalWait.h 948abfb04c AI now uses std::thread, added custom thread interruption logic hai 7 meses
ExceptionsCommon.h b50d350747 Show error message on load if mod has broken creature instead of hai 1 ano
ExtraOptionsInfo.cpp cb9c4bbaf0 unlimited replay option hai 1 ano
ExtraOptionsInfo.h 0c07384293 Refactoring of serialization versioning handling hai 1 ano
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
GameLibrary.cpp d808bd6412 introduce toResourceType hai 1 mes
GameLibrary.h d808bd6412 introduce toResourceType hai 1 mes
GameSettings.cpp c0644da408 Merge pull request #5947 from Laserlicht/skill hai 2 meses
GameSettings.h ff8d36c350 It is now possible to define game settings in rmg template hai 1 ano
IBonusTypeHandler.h 3f4ff58a5e Merged bonus names with bonus descriptions, since they are never used hai 4 meses
IGameSettings.h c0644da408 Merge pull request #5947 from Laserlicht/skill hai 2 meses
IHandlerBase.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 8 meses
IHandlerBase.h a842dfb3c4 Support for defining new campaign regions in mods, for hota h3c hai 4 meses
LoadProgress.cpp 7dfb499edf replace boost locks with std hai 7 meses
LoadProgress.h 7dfb499edf replace boost locks with std hai 7 meses
LogicalExpression.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 8 meses
LogicalExpression.h c3957c2c2a Moved json files to new directory, split on per-class basis hai 1 ano
ObstacleHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 8 meses
ObstacleHandler.h ecdd394bb1 Use BattleHex as const ref wherever possible hai 9 meses
Point.h 391986e0ba Moved image scaling & optimization logic to separate classes hai 9 meses
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
Rect.h 4171026035 First iteration of upscaled rendering hai 1 ano
ResourceSet.cpp e6def84135 revert handlers hai 3 semanas
ResourceSet.h 967283beb6 fix deserializion of ResourceSet for compatibility hai 2 semanas
RiverHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 8 meses
RiverHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses hai 1 ano
RoadHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 8 meses
RoadHandler.h c34956e912 introduce `getModScope` method to`Entity` class and subclasses hai 1 ano
ScopeGuard.h b796ed8626 Fix undefined behavior hai 1 ano
ScriptHandler.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs hai 3 meses
ScriptHandler.h c3957c2c2a Moved json files to new directory, split on per-class basis hai 1 ano
StartInfo.cpp 3ea2c8bff0 Cleanup, remove unnecessary changes hai 3 meses
StartInfo.h 52da332640 GameHandler now uses GameConnectionID instead of connection pointers hai 3 meses
StdInc.cpp 25125f96da Fix: licenses, pragma guards, StdInc hai 1 ano
StdInc.h 25125f96da Fix: licenses, pragma guards, StdInc hai 1 ano
TerrainHandler.cpp 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` hai 8 meses
TerrainHandler.h dfe8a95f8c Fix build hai 9 meses
TurnTimerInfo.cpp 02e429e973 Fix typos using https://github.com/crate-ci/typos hai 1 ano
TurnTimerInfo.h 02e429e973 Fix typos using https://github.com/crate-ci/typos hai 1 ano
UnlockGuard.h 2c17c2d5b7 Rework CCallback <-> CClient interaction hai 5 meses
VCMIDirs.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs hai 3 meses
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath %!s(int64=2) %!d(string=hai) anos
int3.h 9f713a0914 Rename int3::valid to isValid for consistency hai 7 meses
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos