123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211 |
- /*
- * Summon.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- #include "StdInc.h"
- #include "Summon.h"
- #include "Registry.h"
- #include "../ISpellMechanics.h"
- #include "../../battle/CBattleInfoCallback.h"
- #include "../../battle/BattleInfo.h"
- #include "../../battle/Unit.h"
- #include "../../serializer/JsonSerializeFormat.h"
- #include "../../CCreatureHandler.h"
- #include "../../CHeroHandler.h"
- #include "../../mapObjects/CGHeroInstance.h"
- #include "../../networkPacks/PacksForClientBattle.h"
- VCMI_LIB_NAMESPACE_BEGIN
- namespace spells
- {
- namespace effects
- {
- void Summon::adjustAffectedHexes(std::set<BattleHex> & hexes, const Mechanics * m, const Target & spellTarget) const
- {
- //no hexes affected
- }
- void Summon::adjustTargetTypes(std::vector<TargetType> & types) const
- {
- //any target type allowed
- }
- bool Summon::applicable(Problem & problem, const Mechanics * m) const
- {
- if (creature == CreatureID::NONE)
- {
- logMod->error("Attempt to summon non-existing creature!");
- return m->adaptGenericProblem(problem);
- }
- if (summonedCreatureAmount(m) == 0)
- {
- logMod->debug("Attempt to summon zero creatures!");
- return m->adaptGenericProblem(problem);
- }
- if(exclusive)
- {
- //check if there are summoned creatures of other type
- auto otherSummoned = m->battle()->battleGetUnitsIf([m, this](const battle::Unit * unit)
- {
- return (unit->unitOwner() == m->getCasterColor())
- && (unit->unitSlot() == SlotID::SUMMONED_SLOT_PLACEHOLDER)
- && (!unit->isClone())
- && (unit->creatureId() != creature);
- });
- if(!otherSummoned.empty())
- {
- const auto *elemental = otherSummoned.front();
- MetaString text;
- text.appendLocalString(EMetaText::GENERAL_TXT, 538);
- const auto *caster = dynamic_cast<const CGHeroInstance *>(m->caster);
- if(caster)
- {
- text.replaceRawString(caster->getNameTranslated());
- text.replaceNamePlural(elemental->creatureId());
- if(caster->type->gender == EHeroGender::FEMALE)
- text.replaceLocalString(EMetaText::GENERAL_TXT, 540);
- else
- text.replaceLocalString(EMetaText::GENERAL_TXT, 539);
- }
- problem.add(std::move(text), Problem::NORMAL);
- return false;
- }
- }
- return true;
- }
- int32_t Summon::summonedCreatureHealth(const Mechanics * m, const battle::Unit * unit) const
- {
- auto valueWithBonus = m->applySpecificSpellBonus(m->calculateRawEffectValue(0, m->getEffectPower()));
- if(summonByHealth)
- return valueWithBonus;
- else
- return valueWithBonus * unit->getMaxHealth();
- }
- int32_t Summon::summonedCreatureAmount(const Mechanics * m) const
- {
- auto valueWithBonus = m->applySpecificSpellBonus(m->calculateRawEffectValue(0, m->getEffectPower()));
- if(summonByHealth)
- {
- const auto *creatureType = creature.toEntity(m->creatures());
- auto creatureMaxHealth = creatureType->getMaxHealth();
- return valueWithBonus / creatureMaxHealth;
- }
- else
- {
- return valueWithBonus;
- }
- }
- void Summon::apply(ServerCallback * server, const Mechanics * m, const EffectTarget & target) const
- {
- BattleUnitsChanged pack;
- pack.battleID = m->battle()->getBattle()->getBattleID();
- for(const auto & dest : target)
- {
- if(dest.unitValue)
- {
- const battle::Unit * summoned = dest.unitValue;
- std::shared_ptr<battle::Unit> state = summoned->acquire();
- int64_t healthValue = summonedCreatureHealth(m, summoned);
- state->heal(healthValue, EHealLevel::OVERHEAL, (permanent ? EHealPower::PERMANENT : EHealPower::ONE_BATTLE));
- pack.changedStacks.emplace_back(summoned->unitId(), UnitChanges::EOperation::RESET_STATE);
- state->save(pack.changedStacks.back().data);
- }
- else
- {
- int32_t amount = summonedCreatureAmount(m);
- if(amount < 1)
- {
- server->complain("Summoning didn't summon any!");
- continue;
- }
- battle::UnitInfo info;
- info.id = m->battle()->battleNextUnitId();
- info.count = amount;
- info.type = creature;
- info.side = m->casterSide;
- info.position = dest.hexValue;
- info.summoned = !permanent;
- pack.changedStacks.emplace_back(info.id, UnitChanges::EOperation::ADD);
- info.save(pack.changedStacks.back().data);
- }
- }
- if(!pack.changedStacks.empty())
- server->apply(pack);
- }
- EffectTarget Summon::filterTarget(const Mechanics * m, const EffectTarget & target) const
- {
- return target;
- }
- void Summon::serializeJsonEffect(JsonSerializeFormat & handler)
- {
- handler.serializeId("id", creature, CreatureID());
- handler.serializeBool("permanent", permanent, false);
- handler.serializeBool("exclusive", exclusive, true);
- handler.serializeBool("summonByHealth", summonByHealth, false);
- handler.serializeBool("summonSameUnit", summonSameUnit, false);
- }
- EffectTarget Summon::transformTarget(const Mechanics * m, const Target & aimPoint, const Target & spellTarget) const
- {
- auto sameSummoned = m->battle()->battleGetUnitsIf([m, this](const battle::Unit * unit)
- {
- return (unit->unitOwner() == m->getCasterColor())
- && (unit->unitSlot() == SlotID::SUMMONED_SLOT_PLACEHOLDER)
- && (!unit->isClone())
- && (unit->creatureId() == creature)
- && (unit->alive());
- });
- EffectTarget effectTarget;
- if(sameSummoned.empty() || !summonSameUnit)
- {
- BattleHex hex = m->battle()->getAvailableHex(creature, m->casterSide);
- if(!hex.isValid())
- logGlobal->error("No free space to summon creature!");
- else
- effectTarget.emplace_back(hex);
- }
- else
- {
- effectTarget.emplace_back(sameSummoned.front());
- }
- return effectTarget;
- }
- }
- }
- VCMI_LIB_NAMESPACE_END
|