beegee1 c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 年之前
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Filesystem c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 年之前
Map c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 年之前
RMG c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 年之前
AI_Base.h cce814c41b * Final commit 14 年之前
BattleAction.cpp 156aa6e4d9 * Updated class - file - handling 14 年之前
BattleAction.h 25bdcd3cab - Fixed wrong creature teleported 13 年之前
BattleHex.cpp 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 年之前
BattleHex.h 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 年之前
BattleState.cpp f30ee8ff04 * fixed possible corruption of pack sent by server when player request is rejected 13 年之前
BattleState.h 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 年之前
CArtHandler.cpp 2cd774fe42 - gcc 4.5 compatibility 13 年之前
CArtHandler.h 2cd774fe42 - gcc 4.5 compatibility 13 年之前
CBattleCallback.cpp 2a50d8d464 * Fixed battle crash (if they're double wide creatures) 13 年之前
CBattleCallback.h 95b866c131 * Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info. 13 年之前
CBuildingHandler.cpp 44cc848edc first part of town configuration: 13 年之前
CBuildingHandler.h 44cc848edc first part of town configuration: 13 年之前
CConfigHandler.cpp a602d7e9da - build system update 13 年之前
CConfigHandler.h a602d7e9da - build system update 13 年之前
CConsoleHandler.cpp 369f0ae9c6 [PLATFORM] MinGW support added 13 年之前
CConsoleHandler.h cce814c41b * Final commit 14 年之前
CCreatureHandler.cpp c071a03a8a - fix for #1135 13 年之前
CCreatureHandler.h c071a03a8a - fix for #1135 13 年之前
CCreatureSet.cpp 7759ed017e -Fixed abilities for new creatures not being displayed in creature window 13 年之前
CCreatureSet.h 6a81c8b1af * campaign against magic numbers 13 年之前
CDefObjInfoHandler.cpp 9f0441a0be - adventure map defs are now part of town config. Should be the last part 13 年之前
CDefObjInfoHandler.h 9f0441a0be - adventure map defs are now part of town config. Should be the last part 13 年之前
CGameInterface.cpp f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 年之前
CGameInterface.h f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 年之前
CGameState.cpp 0d863c83d7 - removed autogenerated by autotools files 13 年之前
CGameState.h d5aed7c0c7 Compile fix - why would lib headers be dependent on IDE? 13 年之前
CGeneralTextHandler.cpp 306d64b0c4 - it is possible to read json file with vector 13 年之前
CGeneralTextHandler.h 306d64b0c4 - it is possible to read json file with vector 13 年之前
CHeroHandler.cpp da7a6234b1 - some tweaks towards new towns 13 年之前
CHeroHandler.h da7a6234b1 - some tweaks towards new towns 13 年之前
CLogger.cpp cce814c41b * Final commit 14 年之前
CLogger.h cce814c41b * Final commit 14 年之前
CMakeLists.txt c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 年之前
CModHandler.cpp fcc66b7bb9 - fixed RPATH in cmake 13 年之前
CModHandler.h 3fcba4fb5c - fixed crash on start of some campaigns 13 年之前
CObjectHandler.cpp 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods 13 年之前
CObjectHandler.h 4bacd97497 Quests now handled by pointers again, this time without bugs. 13 年之前
CObstacleInstance.cpp e4c88d5088 - moved ParseBonus to JsonNode.cpp (linkage errors) 13 年之前
CObstacleInstance.h e4c88d5088 - moved ParseBonus to JsonNode.cpp (linkage errors) 13 年之前
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
CSpellHandler.cpp 15a7f43e11 - fixed #1075, #1080, #1081 13 年之前
CSpellHandler.h 74f9c19a7c Implemented spell countering. 13 年之前
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 年之前
CThreadHelper.cpp 369f0ae9c6 [PLATFORM] MinGW support added 13 年之前
CThreadHelper.h 613172fa45 - fixed #582, #1019 and #1022 13 年之前
CTownHandler.cpp 9f0441a0be - adventure map defs are now part of town config. Should be the last part 13 年之前
CTownHandler.h 9f0441a0be - adventure map defs are now part of town config. Should be the last part 13 年之前
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 年之前
Connection.cpp a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 年之前
Connection.h a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 年之前
ConstTransitivePtr.h 7f04ed990b Major refactoring. First part: BattleInterface 14 年之前
GameConstants.h 306d64b0c4 - it is possible to read json file with vector 13 年之前
HeroBonus.cpp 652ea4036e * artifact bonuses are read from config file now 13 年之前
HeroBonus.h 652ea4036e * artifact bonuses are read from config file now 13 年之前
IGameCallback.cpp 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods 13 年之前
IGameCallback.h 59fcc15254 * last revision reverted, mysterious bug 13 年之前
IGameEventsReceiver.h edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 年之前
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 年之前
JsonNode.cpp 2cd774fe42 - gcc 4.5 compatibility 13 年之前
JsonNode.h 306d64b0c4 - it is possible to read json file with vector 13 年之前
Makefile.am fc85e08a64 - clang and gcc 4.5 compatibility 13 年之前
NetPacks.h c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 年之前
NetPacksLib.cpp 105083dd70 * Code convention updates * Default values for CMap types * Updated BinaryReader c-tor * Converted "bool" int types to bool in CMap classes * Removed map event operators in favor of member methods 13 年之前
RegisterTypes.h 554a98dbd7 Quests will now be handled as object member instead of inheritance. Enabled quest objects for AI. 13 年之前
ResourceSet.cpp 0ca9f64573 Next part of town configuration: 13 年之前
ResourceSet.h 59fcc15254 * last revision reverted, mysterious bug 13 年之前
StartInfo.h 2cd774fe42 - gcc 4.5 compatibility 13 年之前
StdInc.cpp cce814c41b * Final commit 14 年之前
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 年之前
UnlockGuard.h f426a48d09 - fixes for gcc-4.7 13 年之前
VCMIDirs.h 41480a489e Win compile fix (#974) 13 年之前
VCMI_Lib.cpp e2bfd53c98 - Fixed some issues and crashes 13 年之前
VCMI_Lib.h 44cc848edc first part of town configuration: 13 年之前
VCMI_lib.vcxproj c336abcf4a * Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names 13 年之前
int3.h d60f2d57a0 - first part of CIntObject API clean-up. 13 年之前
vcmi_endian.h a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream 13 年之前