Ivan Savenko c6d39da53e MXE compile fix 2 年之前
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CAnimation.cpp 3596d167a7 Adjust code to develop + change place in code where alpha is applied 2 年之前
CAnimation.h 3596d167a7 Adjust code to develop + change place in code where alpha is applied 2 年之前
CGuiHandler.cpp 0e8ee929df Renamed CCursorHandler -> CursorHandler 2 年之前
CGuiHandler.h 521328addd Adding macros for targeted object binding 2 年之前
CIntObject.cpp 864990db13 Implemented Bloodlust & Petrification effect 2 年之前
CIntObject.h d40d5250b7 changes to status bar according to review comments: 2 年之前
Canvas.cpp 4fb5548475 Remove unused stuff from code 2 年之前
Canvas.h 4fb5548475 Remove unused stuff from code 2 年之前
ColorFilter.cpp 21196e822f Fixed blue tint for clones 2 年之前
ColorFilter.h 21196e822f Fixed blue tint for clones 2 年之前
CursorHandler.cpp c6d39da53e MXE compile fix 2 年之前
CursorHandler.h 6985f2e050 Cursor type can now be set in settings.json 2 年之前
Fonts.cpp c61bae4060 Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. 5 年之前
Fonts.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 年之前
Geometries.cpp 864990db13 Implemented Bloodlust & Petrification effect 2 年之前
Geometries.h 864990db13 Implemented Bloodlust & Petrification effect 2 年之前
InterfaceObjectConfigurable.cpp 1fece0ce18 Merge pull request #1229 from IvanSavenko/battle_improvements 2 年之前
InterfaceObjectConfigurable.h e8845244f7 Fix tactic button 2 年之前
NotificationHandler.cpp 6c36a1a2f6 Tray notifications for MXE 3 年之前
NotificationHandler.h 0104c77d61 Interface builder for random map tab 2 年之前
SDL_Compat.h f1e5797834 Code style: move or add licensing information on top of every file 8 年之前
SDL_Extensions.cpp 3403b42cd8 Fix transparency checks that were broken for palette images with alpha 2 年之前
SDL_Extensions.h 864990db13 Implemented Bloodlust & Petrification effect 2 年之前
SDL_Pixels.h f1e5797834 Code style: move or add licensing information on top of every file 8 年之前