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						settings
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					ad3e54e6c0
					Reduced usage of topWindow() method
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				2 years ago | 
			
		
			
				
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						CCastleInterface.cpp
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					1f513fd280
					Extracted event management from GuiHandler and CIntObject
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				2 years ago | 
			
		
			
				
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						CCastleInterface.h
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					fa496628f2
					Separated timer updates from rendering in adventure map and town screen
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				2 years ago | 
			
		
			
				
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						CCreatureWindow.cpp
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					05eccbc2bb
					vcmi: split bonus to enumerator and HeroBonus.h
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				2 years ago | 
			
		
			
				
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						CCreatureWindow.h
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					a6de9097be
					vcmi: rename HeroBonus.h to Bonus.h
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				2 years ago | 
			
		
			
				
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						CHeroWindow.cpp
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					e2ef136003
					Renamed "Int" -> "Window" in WindowHandler API
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				2 years ago | 
			
		
			
				
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						CHeroWindow.h
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					a6de9097be
					vcmi: rename HeroBonus.h to Bonus.h
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				2 years ago | 
			
		
			
				
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						CKingdomInterface.cpp
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					1f513fd280
					Extracted event management from GuiHandler and CIntObject
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				2 years ago | 
			
		
			
				
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						CKingdomInterface.h
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					8b531ca6c4
					CArtifactHolder divided into files
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				2 years ago | 
			
		
			
				
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						CMessage.cpp
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					644f0f4b32
					Removed ARRAY_COUNT in favor of std::size
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				2 years ago | 
			
		
			
				
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						CMessage.h
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					18200d1d98
					vcmi: move getEstimatedComponentHeight
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				2 years ago | 
			
		
			
				
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						CPuzzleWindow.cpp
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					832e56e005
					Implementation of (very basic) shortcuts system
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				2 years ago | 
			
		
			
				
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						CPuzzleWindow.h
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					387a7b421a
					Refactoring of new code, multiple functionality changes:
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				2 years ago | 
			
		
			
				
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						CQuestLog.cpp
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					243773b6ef
					Renamed some adventure map files & classes
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				2 years ago | 
			
		
			
				
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						CQuestLog.h
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					214fc19e74
					CIntObject now receives mouse position as point instead of SDL event
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				2 years ago | 
			
		
			
				
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						CSpellWindow.cpp
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					c77f8482e3
					Replaced event handling break system with key capturing
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				2 years ago | 
			
		
			
				
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						CSpellWindow.h
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					832e56e005
					Implementation of (very basic) shortcuts system
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				2 years ago | 
			
		
			
				
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						CTradeWindow.cpp
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					d5d0ca96a8
					Minor fixes and cleanup
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				2 years ago | 
			
		
			
				
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						CTradeWindow.h
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					8b531ca6c4
					CArtifactHolder divided into files
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				2 years ago | 
			
		
			
				
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						CWindowObject.cpp
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					c24ccf663b
					Fixed auto-enabling of status bar on windows activations
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				2 years ago | 
			
		
			
				
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						CWindowObject.h
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					c24ccf663b
					Fixed auto-enabling of status bar on windows activations
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				2 years ago | 
			
		
			
				
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						CreaturePurchaseCard.cpp
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					e2ef136003
					Renamed "Int" -> "Window" in WindowHandler API
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				2 years ago | 
			
		
			
				
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						CreaturePurchaseCard.h
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					b83a40db87
					#1054 - fix crash and UI
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				3 years ago | 
			
		
			
				
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						GUIClasses.cpp
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					d5d0ca96a8
					Minor fixes and cleanup
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				2 years ago | 
			
		
			
				
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						GUIClasses.h
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					c688411bab
					Extracted window management from CMT to new class
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				2 years ago | 
			
		
			
				
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						InfoWindows.cpp
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					e2ef136003
					Renamed "Int" -> "Window" in WindowHandler API
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				2 years ago | 
			
		
			
				
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						InfoWindows.h
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					86f5d6de69
					vcmi: modernize headers
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				2 years ago | 
			
		
			
				
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						QuickRecruitmentWindow.cpp
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					dea10e6091
					Use more descriptive names for hotkeys
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				2 years ago | 
			
		
			
				
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						QuickRecruitmentWindow.h
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					81dec1405f
					fix typo: purhase -> purchase
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				3 years ago |