DjWarmonger d2fd71d087 Zone shapes & terrains work nicely. 11 years ago
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CCampaignHandler.cpp d0a5a6eab4 - Implemented hero recreate handling correctly 11 years ago
CCampaignHandler.h d0a5a6eab4 - Implemented hero recreate handling correctly 11 years ago
CMap.cpp 4ea9810831 First version that works: 11 years ago
CMap.h 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 years ago
CMapEditManager.cpp d2fd71d087 Zone shapes & terrains work nicely. 11 years ago
CMapEditManager.h d2fd71d087 Zone shapes & terrains work nicely. 11 years ago
CMapInfo.cpp a1f545792b Compile fixes specific for VS 2012" 12 years ago
CMapInfo.h a1f545792b Compile fixes specific for VS 2012" 12 years ago
CMapService.cpp cd8a0c01e4 Data for campaign win/loss conditions. All campaigns should now have 12 years ago
CMapService.h 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or 12 years ago
MapFormatH3M.cpp eb337d7407 Fixed #1638 - spells banned in map settings appeared in town guild 11 years ago
MapFormatH3M.h 2c4c964a45 Large rewrite of adventure map objects: 12 years ago
MapFormatJson.cpp 7f07a30d7d More fixes for map-specific crashes, fixes #1427 and #733 11 years ago
MapFormatJson.h 7e02f6b670 Support for overriding victory/defeat conditions from h3m map or 12 years ago