Ivan Savenko 8a31aeb94b Battle animations use tick() for updates 2 years ago
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BattleActionsController.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
BattleActionsController.h 8397bd91fb BattleActionsController: do not pass unused caster 2 years ago
BattleAnimationClasses.cpp 8a31aeb94b Battle animations use tick() for updates 2 years ago
BattleAnimationClasses.h 8a31aeb94b Battle animations use tick() for updates 2 years ago
BattleConstants.h 688b8db3eb Removed delays due to thread waits from battle animations 2 years ago
BattleEffectsController.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
BattleEffectsController.h 7543fdf787 vcmi: add reverse effect animation type 2 years ago
BattleFieldController.cpp 8a31aeb94b Battle animations use tick() for updates 2 years ago
BattleFieldController.h 8a31aeb94b Battle animations use tick() for updates 2 years ago
BattleInterface.cpp 243773b6ef Renamed some adventure map files & classes 2 years ago
BattleInterface.h ce3028bd73 Intermediate commit 2 years ago
BattleInterfaceClasses.cpp 8a31aeb94b Battle animations use tick() for updates 2 years ago
BattleInterfaceClasses.h 8a31aeb94b Battle animations use tick() for updates 2 years ago
BattleObstacleController.cpp 8a31aeb94b Battle animations use tick() for updates 2 years ago
BattleObstacleController.h 8a31aeb94b Battle animations use tick() for updates 2 years ago
BattleProjectileController.cpp 8a31aeb94b Battle animations use tick() for updates 2 years ago
BattleProjectileController.h 8a31aeb94b Battle animations use tick() for updates 2 years ago
BattleRenderer.cpp 541d98143b Renamed BattleControlPanel -> BattleWindow 2 years ago
BattleRenderer.h 60a00b450e Multiple fixes & improvements to animation ordering 2 years ago
BattleSiegeController.cpp c4d5a7a2d6 vcmi:towns now can choose if moat render is needed 2 years ago
BattleSiegeController.h 8ed115a628 Fix ios compile 2 years ago
BattleStacksController.cpp 8a31aeb94b Battle animations use tick() for updates 2 years ago
BattleStacksController.h 8a31aeb94b Battle animations use tick() for updates 2 years ago
BattleWindow.cpp ecff5f3d12 Do not trigger multiple hotkeys when battle window wait for any key 2 years ago
BattleWindow.h ecff5f3d12 Do not trigger multiple hotkeys when battle window wait for any key 2 years ago
CreatureAnimation.cpp da3a05bc8b Fix special colors in battle 2 years ago
CreatureAnimation.h 86f5d6de69 vcmi: modernize headers 2 years ago