Laserlicht f034584dfa replace RESOURCE_QUANTITY where possible vor 1 Monat
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AIMemory.cpp 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis vor 5 Monaten
AIMemory.h eeea01d778 NKAI: namespace vor 3 Jahren
DeepDecomposer.cpp 1a79478196 added one comment regarding the spawning issue, good for remembering later on vor 2 Monaten
DeepDecomposer.h ed76d8a652 NKAI: allow multiple tasks to be executed from one calculation vor 1 Jahr
FuzzyEngines.cpp c02a8a84fd Stacks of armed instance are now unique_ptr vor 6 Monaten
FuzzyEngines.h f3277b7953 Define each identifier in a dedicated statement vor 1 Jahr
FuzzyHelper.cpp 417ea6451a Remove ConstTransitivePtr from hero and town instances vor 6 Monaten
FuzzyHelper.h 503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks vor 1 Jahr
Nullkiller.cpp ce4016706e make the code easier to understand and debug vor 2 Monaten
Nullkiller.h 948abfb04c AI now uses std::thread, added custom thread interruption logic vor 8 Monaten
PriorityEvaluator.cpp f034584dfa replace RESOURCE_QUANTITY where possible vor 1 Monat
PriorityEvaluator.h ce4016706e make the code easier to understand and debug vor 2 Monaten
Settings.cpp 2b286378e8 Remove logic for banks in 1.5 format vor 7 Monaten
Settings.h 32391dc7a9 Pathfinder cache is now stored separately per playerBlocked vor 9 Monaten