英雄无敌3(跨平台含手机)

Andrey Filipenkov e15d0a49fd [Conan][docs] add Android info 2 éve
.github 299bf93390 [CI] configure android builds 2 éve
AI 0294a8b063 enable StupidAI and EmptyAI for static AI 2 éve
CI 299bf93390 [CI] configure android builds 2 éve
Mods cc84bed0c0 Merge pull request #1540 from dydzio0614/settings-rework 2 éve
android 3c2fd7f1b8 fix build signing 2 éve
client 0294a8b063 enable StupidAI and EmptyAI for static AI 2 éve
cmake_modules 4c19d8794d add option to compile AI code into libvcmi directly 2 éve
config 9eccc29e16 Adjust tab positioning 2 éve
debian 9c59025db0 Merge master -> develop 2 éve
docs e15d0a49fd [Conan][docs] add Android info 2 éve
include cb3723b54c vstd: pass separators and input by reference 2 éve
ios 9addc83a6b generate ipa file with CPack directly 2 éve
launcher 9c59025db0 Merge master -> develop 2 éve
lib 0294a8b063 enable StupidAI and EmptyAI for static AI 2 éve
lib_server fd97b51183 Yet another attempt to fix Windows compile: 3 éve
mapeditor e4f4eb3c1b vcmi/mapeditor: change source strings 2 éve
osx d1ab611b4f [macOS] don't use macdeployqt together with Conan 3 éve
rpm 3338e4b855 Update RPM spec 5 éve
scripting f0bfce29a0 vcmi: modernize lua v2 2 éve
scripts 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches 3 éve
server fd56f86a84 introduce VCMI_MOBILE macro 2 éve
test 1fece0ce18 Merge pull request #1229 from IvanSavenko/battle_improvements 2 éve
win 735c4f149a Update vcpkg, fix QT paths 3 éve
.gitignore ebe4121327 Add clion related folder to gitignore 2 éve
.gitmodules 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 éve
.travis.yml 0b9f601d2c Squashing editor 3 éve
AUTHORS 3cd8da6a8b Changelog and authors for 1.1 (#1184) 3 éve
CCallback.cpp 34772ef830 Fixed includes 2 éve
CCallback.h c4e7e91850 fix single process build for Android 2 éve
CMakeLists.txt c31a9f7f5d ignore ENABLE_LAUNCHER and ENABLE_EDITOR options on Android 2 éve
CMakePresets.json 299bf93390 [CI] configure android builds 2 éve
ChangeLog.md 4ecd1c68bf Updated changelog 2 éve
Global.h fd56f86a84 introduce VCMI_MOBILE macro 2 éve
README.md 2d80ce8203 Add discord link to readme 2 éve
VCMI_VS15.sln 38d836d1a5 Update project files to Visual Studio 2017 7 éve
VCMI_global.props 651f0da9a1 Fix to include vstd/CLoggerBase.h 8 éve
VCMI_global_debug.props ea17b0f458 Major overhaul of VS related files 8 éve
VCMI_global_release.props c3088e293a Workaround linker bug, set higher optimization by default 7 éve
VCMI_global_user.props ea17b0f458 Major overhaul of VS related files 8 éve
Version.cpp.in ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
Version.h 44174da9a2 fix MXE build 3 éve
conanfile.py 970bd6ed34 adjust project for Android (except AI) 2 éve
fuzzylite.pc.in 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 éve
license.txt 6d8373a473 Configure github actions 4 éve
vcmi.workspace ecaa9f5d0b Entities redesign and a few ERM features 4 éve
vcmibuilder d3d8a6de1b Fix directory test 2 éve
vcmimanual.tex a9277d0723 documentation: use git repo address instead of SVN 8 éve

README.md

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Links

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

Copyright and license

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2023 VCMI Team (check AUTHORS file for the contributors list)