Dydzio e4a9ce3efe Do not create main menu UI for game restart (#462) 7 anni fa
..
battle 7fb7ceaad7 Prevent out of bounds array access. 7 anni fa
gui 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 anni fa
icons 760ae7d44a Changes related to Debian packaging, based on josch patch 11 anni fa
lobby ce0b4b222d Fix double free and use of dead reference when saving (#445) 7 anni fa
mainmenu 4af288aee4 Refactoring of main menu related code 7 anni fa
widgets ee033e9c9c fix android build 7 anni fa
windows 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 anni fa
CBitmapHandler.cpp 69330de89c Avoid integer overflow and conversion related UB. 7 anni fa
CBitmapHandler.h f1e5797834 Code style: move or add licensing information on top of every file 8 anni fa
CGameInfo.cpp ac66fc7f42 Full rework of pre-game interface and networking 7 anni fa
CGameInfo.h ac66fc7f42 Full rework of pre-game interface and networking 7 anni fa
CMT.cpp 40e6292ed2 Fix memory leaks in launcher. 7 anni fa
CMT.h ac66fc7f42 Full rework of pre-game interface and networking 7 anni fa
CMakeLists.txt ac66fc7f42 Full rework of pre-game interface and networking 7 anni fa
CMessage.cpp 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 anni fa
CMessage.h f1e5797834 Code style: move or add licensing information on top of every file 8 anni fa
CMusicHandler.cpp da117e9255 Code style: remove void from constructors without arguments 7 anni fa
CMusicHandler.h da117e9255 Code style: remove void from constructors without arguments 7 anni fa
CPlayerInterface.cpp 5d487c09fe client/CPlayerInterface.cpp: initialize observerInDuelMode 7 anni fa
CPlayerInterface.h 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 anni fa
CServerHandler.cpp e4a9ce3efe Do not create main menu UI for game restart (#462) 7 anni fa
CServerHandler.h e4a9ce3efe Do not create main menu UI for game restart (#462) 7 anni fa
CVideoHandler.cpp 64d9dadd64 Logging cleanup. 8 anni fa
CVideoHandler.h f1e5797834 Code style: move or add licensing information on top of every file 8 anni fa
Client.cpp ac66fc7f42 Full rework of pre-game interface and networking 7 anni fa
Client.h 74e5c5bf05 CGameHandler: rename CPackForClient argument and add network logging 7 anni fa
CreatureCostBox.cpp 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 anni fa
CreatureCostBox.h 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 anni fa
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 anni fa
Graphics.cpp 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 anni fa
Graphics.h f1e5797834 Code style: move or add licensing information on top of every file 8 anni fa
NetPacksClient.cpp 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 anni fa
NetPacksLobbyClient.cpp e4a9ce3efe Do not create main menu UI for game restart (#462) 7 anni fa
SDLMain.h 2643762f08 Mac OS patch from stopiccot 13 anni fa
SDLMain.m 2643762f08 Mac OS patch from stopiccot 13 anni fa
SDLRWwrapper.cpp b0bb7f1f25 copyright stuff 9 anni fa
SDLRWwrapper.h f1e5797834 Code style: move or add licensing information on top of every file 8 anni fa
StdInc.cpp cce814c41b * Final commit 14 anni fa
StdInc.h ac2896da42 Implemented SDL2 unicode input. Hotkeys are sill broken. 11 anni fa
VCMI_client.cbp a8e1c51c36 [c::b] projects update 7 anni fa
VCMI_client.rc ab5e1f9109 don't use separate .rc files for MSVC and MinGW 11 anni fa
VCMI_client.vcxproj 260981d586 Update project files to match vcmi code changes 7 anni fa
VCMI_client.vcxproj.filters 260981d586 Update project files to match vcmi code changes 7 anni fa
mapHandler.cpp 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 anni fa
mapHandler.h 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 anni fa
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 anni fa
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 anni fa