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						filesystem
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					1396476869
					Merge pull request #79 from ArseniyShestakov/fixIssue1557
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				10 years ago | 
			
		
			
				
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						logging
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					66b022f93e
					initializer lists part1
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				11 years ago | 
			
		
			
				
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						mapObjects
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					fb707a6576
					fix mantiss 2142
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				10 years ago | 
			
		
			
				
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						mapping
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					a0f534146c
					Fixed underground Lava terrain.
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				10 years ago | 
			
		
			
				
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						minizip
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					0541b544c4
					fix minizip build error for MSVC
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				11 years ago | 
			
		
			
				
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						registerTypes
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					ec879046ca
					Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
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				10 years ago | 
			
		
			
				
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						rmg
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					eef45b5ae8
					Fixed warnings
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				10 years ago | 
			
		
			
				
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						spells
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					6c334174d9
					Use and check movement points in town portal.
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				10 years ago | 
			
		
			
				
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						AI_Base.h
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					cce814c41b
					* Final commit
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				14 years ago | 
			
		
			
				
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						BattleAction.cpp
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					69eee05ccc
					- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
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				12 years ago | 
			
		
			
				
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						BattleAction.h
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					1657f124e1
					- Compile fixes for MVS
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				12 years ago | 
			
		
			
				
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						BattleHex.cpp
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					3f720901ec
					Minor fixes.
				 | 
				11 years ago | 
			
		
			
				
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						BattleHex.h
					 | 
				
				
					3f720901ec
					Minor fixes.
				 | 
				11 years ago | 
			
		
			
				
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						BattleState.cpp
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					685deddac1
					Start spell-relatet files reorganisation
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				10 years ago | 
			
		
			
				
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						BattleState.h
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					2a75c432e0
					Remove 2 unused methods
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				11 years ago | 
			
		
			
				
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						CArtHandler.cpp
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					685deddac1
					Start spell-relatet files reorganisation
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				10 years ago | 
			
		
			
				
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						CArtHandler.h
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					de6752c048
					Implement CArtHandler::isBigArtifact and CArtifact::isTradable
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				11 years ago | 
			
		
			
				
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						CBattleCallback.cpp
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					9600446cf9
					+smart target, +hit animation
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				10 years ago | 
			
		
			
				
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						CBattleCallback.h
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					b0df8172f9
					Move battleIsImmune to CSpell
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				11 years ago | 
			
		
			
				
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						CBonusTypeHandler.cpp
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					685deddac1
					Start spell-relatet files reorganisation
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				10 years ago | 
			
		
			
				
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						CBonusTypeHandler.h
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					4203d69525
					Part 2 of new spell configuration
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				11 years ago | 
			
		
			
				
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						CBuildingHandler.cpp
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					54453aee73
					get rid of boost::assign
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				11 years ago | 
			
		
			
				
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						CBuildingHandler.h
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					8a8eecd063
					* refactoring
				 | 
				12 years ago | 
			
		
			
				
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						CConfigHandler.cpp
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					aaec94ea87
					Changed fading to be enabled by default (when entries are not present in config);
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				10 years ago | 
			
		
			
				
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						CConfigHandler.h
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					3c3fb0e21d
					Added advmap config options to enable/disable fading;
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				10 years ago | 
			
		
			
				
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						CConsoleHandler.cpp
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					37bd4790f7
					VCMIDirs update #6 fix
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				11 years ago | 
			
		
			
				
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						CConsoleHandler.h
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					1b6f2ea3b7
					VCMIDirs update #5 fix
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				11 years ago | 
			
		
			
				
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						CCreatureHandler.cpp
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					54453aee73
					get rid of boost::assign
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				11 years ago | 
			
		
			
				
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						CCreatureHandler.h
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					fe1b16a7ec
					Some preparation towards mantis #1743:
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				11 years ago | 
			
		
			
				
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						CCreatureSet.cpp
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					685deddac1
					Start spell-relatet files reorganisation
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				10 years ago | 
			
		
			
				
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						CCreatureSet.h
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					7f07a30d7d
					More fixes for map-specific crashes, fixes #1427 and #733
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				11 years ago | 
			
		
			
				
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						CGameInfoCallback.cpp
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					ec879046ca
					Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
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				10 years ago | 
			
		
			
				
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						CGameInfoCallback.h
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					ec879046ca
					Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CGameInterface.cpp
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					3bca68fd2d
					Initial refactoring
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				11 years ago | 
			
		
			
				
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						CGameInterface.h
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					ec879046ca
					Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
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				10 years ago | 
			
		
			
				
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						CGameState.cpp
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					32009690eb
					initTowns: only add Tovern by default to player-owned towns
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				10 years ago | 
			
		
			
				
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						CGameState.h
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					2145be281a
					Merge pull request #86 from ArseniyShestakov/fixQuestSaving
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				10 years ago | 
			
		
			
				
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						CGameStateFwd.h
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					6c0c03d74b
					Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero
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				11 years ago | 
			
		
			
				
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						CGeneralTextHandler.cpp
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					92d22bae63
					Merge branch 'feature/creatureWindow' into refactoring/guiClasses
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				11 years ago | 
			
		
			
				
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						CGeneralTextHandler.h
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					9797372dbe
					Implement Unicode support for ingame console
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				11 years ago | 
			
		
			
				
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						CHeroHandler.cpp
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					db221829aa
					Modding-related bugfixes:
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				11 years ago | 
			
		
			
				
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						CHeroHandler.h
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					1d57b75bc5
					- random number generation refactoring
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				11 years ago | 
			
		
			
				
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						CMakeLists.txt
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					f4c683cd5e
					Move VievXXX logic to server side (except expert ViewEarth)
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				10 years ago | 
			
		
			
				
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						CModHandler.cpp
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					685deddac1
					Start spell-relatet files reorganisation
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				10 years ago | 
			
		
			
				
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						CModHandler.h
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					a49da360d2
					Use ESpellCastProblem inside SpellHandler
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				11 years ago | 
			
		
			
				
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						CObstacleInstance.cpp
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					685deddac1
					Start spell-relatet files reorganisation
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				10 years ago | 
			
		
			
				
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						CObstacleInstance.h
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					2b45e13c5c
					c++03 -> c++11 switch:
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				12 years ago | 
			
		
			
				
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						CRandomGenerator.cpp
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					5139378319
					- migrated boost::function/ref/bind to std:: variants
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				11 years ago | 
			
		
			
				
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						CRandomGenerator.h
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					492b866806
					- Fixed crash caused by randomShuffle
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				11 years ago | 
			
		
			
				
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						CScriptingModule.h
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					ad84ae64b0
					Clean up.
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				11 years ago | 
			
		
			
				
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						CSoundBase.h
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					a491c11305
					Fixed sound effect when hero disappears
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				11 years ago | 
			
		
			
				
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						CStopWatch.h
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					8040a81eec
					- fixed save games issues (#1044)
				 | 
				13 years ago | 
			
		
			
				
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						CThreadHelper.cpp
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					5c356f4415
					add support for the HURD
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				11 years ago | 
			
		
			
				
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						CThreadHelper.h
					 | 
				
				
					5139378319
					- migrated boost::function/ref/bind to std:: variants
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				11 years ago | 
			
		
			
				
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						CTownHandler.cpp
					 | 
				
				
					685deddac1
					Start spell-relatet files reorganisation
				 | 
				10 years ago | 
			
		
			
				
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						CTownHandler.h
					 | 
				
				
					ce83db0f43
					- Option to configure monster types spawning in a zone
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				11 years ago | 
			
		
			
				
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						CondSh.h
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					3f720901ec
					Minor fixes.
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						Connection.cpp
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					74161198c4
					More refactoring
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				11 years ago | 
			
		
			
				
					| 
						
							
						
						Connection.h
					 | 
				
				
					376b2436f8
					Fixed weird bug in serializer which caused corrupted data in Json map (missing guards entry in banks)
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				10 years ago | 
			
		
			
				
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						ConstTransitivePtr.h
					 | 
				
				
					b62bb096a7
					Fixed #1430, work-around to make #1435 non-crashing.
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				12 years ago | 
			
		
			
				
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						FunctionList.h
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					dce9880d16
					Minor refactoring of FunctionList using variadic templates.
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				11 years ago | 
			
		
			
				
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						GameConstants.cpp
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					dafaf86eef
					Add some debug logging, Fix one special case when updating terrain type, Improve visual look of updated terrain types
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				10 years ago | 
			
		
			
				
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						GameConstants.h
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					e529ac62c0
					Tagging 0.98 release.
				 | 
				10 years ago | 
			
		
			
				
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						HeroBonus.cpp
					 | 
				
				
					685deddac1
					Start spell-relatet files reorganisation
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				10 years ago | 
			
		
			
				
					| 
						
							
						
						HeroBonus.h
					 | 
				
				
					666d7a4f45
					Start implementing VISIONS and DISGUISE
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				10 years ago | 
			
		
			
				
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						IBonusTypeHandler.h
					 | 
				
				
					6a88604937
					* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
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				12 years ago | 
			
		
			
				
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						IGameCallback.cpp
					 | 
				
				
					685deddac1
					Start spell-relatet files reorganisation
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						IGameCallback.h
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					21aaad6972
					MoveHero: add transit movement option
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				10 years ago | 
			
		
			
				
					| 
						
							
						
						IGameEventsReceiver.h
					 | 
				
				
					4b248c2762
					World view impl -- initial;
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				10 years ago | 
			
		
			
				
					| 
						
							
						
						IHandlerBase.cpp
					 | 
				
				
					32240da34e
					Reduced number of #include's in headers. May break compilation on Win
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				11 years ago | 
			
		
			
				
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						IHandlerBase.h
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					32240da34e
					Reduced number of #include's in headers. May break compilation on Win
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				11 years ago | 
			
		
			
				
					| 
						
							
						
						Interprocess.h
					 | 
				
				
					1415f8dbf5
					- fix for boost 1.49
				 | 
				13 years ago | 
			
		
			
				
					| 
						
							
						
						JsonDetail.cpp
					 | 
				
				
					ac3e48f4b9
					Move JsonNode operator<< to right plase
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				10 years ago | 
			
		
			
				
					| 
						
							
						
						JsonDetail.h
					 | 
				
				
					9c0df68cb8
					Fixing spelling mistakes. Patch from josch, fixes #1759
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				11 years ago | 
			
		
			
				
					| 
						
							
						
						JsonNode.cpp
					 | 
				
				
					ac3e48f4b9
					Move JsonNode operator<< to right plase
				 | 
				10 years ago | 
			
		
			
				
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						JsonNode.h
					 | 
				
				
					44742814cd
					More cleanup:
				 | 
				11 years ago | 
			
		
			
				
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						LogicalExpression.cpp
					 | 
				
				
					ee1b0459e6
					Extended building dependencies:
				 | 
				12 years ago | 
			
		
			
				
					| 
						
							
						
						LogicalExpression.h
					 | 
				
				
					d1dd7eef48
					Proper fix for #1712 - Building requirement tests are now fixed
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						NetPacks.h
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					69c458e881
					initial implementation.
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				10 years ago | 
			
		
			
				
					| 
						
							
						
						NetPacksBase.h
					 | 
				
				
					c7dc4c05b8
					fix mingw build
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						NetPacksLib.cpp
					 | 
				
				
					1fd4a6daae
					Fix merge of SpellsRefactoring5
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				10 years ago | 
			
		
			
				
					| 
						
							
						
						ResourceSet.cpp
					 | 
				
				
					66d6aebe32
					Fixed all the issues with Quests, #828 and #1223.
				 | 
				12 years ago | 
			
		
			
				
					| 
						
							
						
						ResourceSet.h
					 | 
				
				
					43ef565e7e
					Added serializer-based class able to make deep copies of objects — CMemorySerializer.
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						ScopeGuard.h
					 | 
				
				
					c927913f5f
					- Improved json validation. Now it support most of features from latest json schema draft
				 | 
				12 years ago | 
			
		
			
				
					| 
						
							
						
						StartInfo.h
					 | 
				
				
					3560bbb7f3
					two patches/pull requests from janisozaur
				 | 
				12 years ago | 
			
		
			
				
					| 
						
							
						
						StdInc.cpp
					 | 
				
				
					cce814c41b
					* Final commit
				 | 
				14 years ago | 
			
		
			
				
					| 
						
							
						
						StdInc.h
					 | 
				
				
					2f5d6f2684
					* CHexField renamed to CBattleHex
				 | 
				14 years ago | 
			
		
			
				
					| 
						
							
						
						StringConstants.h
					 | 
				
				
					c6cc6e6301
					Large changeset, first part of editing H3 objects via mods feature. Changes:
				 | 
				12 years ago | 
			
		
			
				
					| 
						
							
						
						UnlockGuard.h
					 | 
				
				
					2b45e13c5c
					c++03 -> c++11 switch:
				 | 
				12 years ago | 
			
		
			
				
					| 
						
							
						
						VCMIDirs.cpp
					 | 
				
				
					c36042f8c7
					rename preprocessor variable VCMI_LINUX to VCMI_XDG
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				11 years ago | 
			
		
			
				
					| 
						
							
						
						VCMIDirs.h
					 | 
				
				
					958839668c
					VCMIDirs update #5
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						VCMI_Lib.cpp
					 | 
				
				
					685deddac1
					Start spell-relatet files reorganisation
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						VCMI_Lib.h
					 | 
				
				
					6bd6be0835
					Object class handler is now a proper "handler"
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						VCMI_lib.cbp
					 | 
				
				
					f4c683cd5e
					Move VievXXX logic to server side (except expert ViewEarth)
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						VCMI_lib.vcxproj
					 | 
				
				
					f32849a73e
					Attempt to compile refactored spells in MSVS.
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						VCMI_lib.vcxproj.filters
					 | 
				
				
					f7b5ecf642
					Something that compiles.
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						int3.h
					 | 
				
				
					80998b9dc3
					Minor fixes. fix
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						vcmi_endian.h
					 | 
				
				
					3c35b3eefe
					Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h
				 | 
				11 years ago |