Ivan Savenko eb3b51a6cf Remove save compatibility with 1.5.X 9 月之前
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ArtifactLocation.h 5dbe88d9a4 End of battle BulkMoveArtifacts 1 年之前
BattleChanges.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 年之前
Component.h 0c07384293 Refactoring of serialization versioning handling 1 年之前
EInfoWindowMode.h b88a8da4e8 Split off some netpack structures into separate files 2 年之前
EOpenWindowMode.h b88a8da4e8 Split off some netpack structures into separate files 2 年之前
EntityChanges.h 0946f5e690 Fix file name in header 1 年之前
NetPackVisitor.h 1f0847660b possibility to delete unsupported saves 1 年之前
NetPacksBase.h 2fdf40e7a9 Remove connection pointer from CPack 9 月之前
NetPacksLib.cpp 62cb5412ff CGameState::map is now a private, unique_ptr with accessors 9 月之前
ObjProperty.h 1c63fefe02 Moved banks randomization to server-side with client netpack 1 年之前
PacksForClient.h eb3b51a6cf Remove save compatibility with 1.5.X 9 月之前
PacksForClientBattle.h dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. 11 月之前
PacksForLobby.h b23c69b9d6 code review 1 年之前
PacksForServer.h f94f0a3274 new dialog 1 年之前
SaveLocalState.h 15ad0440f7 Fix iOS build 1 年之前
SetRewardableConfiguration.h c64dcfaa0f Fix build 1 年之前
SetStackEffect.h c64dcfaa0f Fix build 1 年之前
StackLocation.h 82506d5eff Removed ConstTransitivePtr from StackLocation 9 月之前
TradeItem.h c6ca6ad835 sacrifice routine 1 年之前