Michael eb618fbff9 rename function 2 years ago
..
adventureMap 2c3e8c3390 Merge pull request #2168 from IvanSavenko/gui_handler_event_handling_refactoring 2 years ago
battle 867c5355da Fix tower shooters animation updates 2 years ago
eventsSDL 6981848288 Better documentation & cleanup 2 years ago
gui 2c3e8c3390 Merge pull request #2168 from IvanSavenko/gui_handler_event_handling_refactoring 2 years ago
icons d64106b700 Update generate_icns.py 2 years ago
ios 62ccb2d1da Add different sizes 2 years ago
lobby e23dfec6c5 Fix SDL_Hints location 2 years ago
mainmenu eb618fbff9 rename function 2 years ago
mapView 2c3e8c3390 Merge pull request #2168 from IvanSavenko/gui_handler_event_handling_refactoring 2 years ago
render d6d679a38c Fix missing broken shadows on hota map objects 2 years ago
renderSDL 5e86b00dda Moved input handling from GuiHandler to set of classes in eventsSDL dir 2 years ago
widgets a4000f2fc8 Removed isActive(int) method since its usages were redundant or wrong 2 years ago
windows 2c3e8c3390 Merge pull request #2168 from IvanSavenko/gui_handler_event_handling_refactoring 2 years ago
CFocusableHelper.cpp 44d0e19c71 remove focus from active text input after keyboard is closed 3 years ago
CFocusableHelper.h 44d0e19c71 remove focus from active text input after keyboard is closed 3 years ago
CGameInfo.cpp 383387ef29 Integrated defaultMods into mod system 2 years ago
CGameInfo.h 383387ef29 Integrated defaultMods into mod system 2 years ago
CMT.cpp f4d67fe675 Restore SDL_main in CMT.cpp 2 years ago
CMT.h ee7a573cb8 Refactoring of SDL API usage: 2 years ago
CMakeLists.txt 5e86b00dda Moved input handling from GuiHandler to set of classes in eventsSDL dir 2 years ago
CMusicHandler.cpp 9eac3eaafa Merged "music" resource type into "sound", enables ogg's use as sounds 2 years ago
CMusicHandler.h 86f5d6de69 vcmi: modernize headers 2 years ago
CPlayerInterface.cpp 0e70f2998f SDL event handling is now done exclusively in input handler 2 years ago
CPlayerInterface.h d5d0ca96a8 Minor fixes and cleanup 2 years ago
CServerHandler.cpp 5e86b00dda Moved input handling from GuiHandler to set of classes in eventsSDL dir 2 years ago
CServerHandler.h 9f55666931 rework netpacks to avoid double typeinfo 2 years ago
CVideoHandler.cpp c77f8482e3 Replaced event handling break system with key capturing 2 years ago
CVideoHandler.h a9fefffc65 Video playback is now time-based, using video file timings 2 years ago
Client.cpp ad3e54e6c0 Reduced usage of topWindow() method 2 years ago
Client.h 86f5d6de69 vcmi: modernize headers 2 years ago
ClientCommandManager.cpp a4000f2fc8 Removed isActive(int) method since its usages were redundant or wrong 2 years ago
ClientCommandManager.h a4000f2fc8 Removed isActive(int) method since its usages were redundant or wrong 2 years ago
ClientNetPackVisitors.h 4617ce10e5 vcmi: allow showing more than one components in infobar 2 years ago
LobbyClientNetPackVisitors.h 84af64ce6b Removed magical initialization of registry via static variables 2 years ago
NetPacksClient.cpp 0cbc2e458c CBonusSystemNode: remove description 2 years ago
NetPacksLobbyClient.cpp e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2 years ago
PlayerLocalState.cpp 243773b6ef Renamed some adventure map files & classes 2 years ago
PlayerLocalState.h bb08a0afc8 Moved selection logic to player state 2 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 9c3030603d Removed most SDL includes from headers, removed SDL int's 2 years ago
VCMI_client.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
VCMI_client.rc ab5e1f9109 don't use separate .rc files for MSVC and MinGW 11 years ago
VCMI_client.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 years ago
VCMI_client.vcxproj.filters 260981d586 Update project files to match vcmi code changes 7 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico 6e22663121 new icons 2 years ago